AetV (Allies + 18) vs Simon33 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone

    Turn Complete - French

    triplea_38019_Fre6.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 armour, 12 artilleries, 27 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Western Germany to 125 Sea Zone
                2 fighters moved from Western Germany to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    triplea_38019_Ger7.tsvg

  • '19 '17 '16

    Scramble into SZ93?
    OOL in Gibraltar?


  • @simon33:

    Scramble into SZ93?
    OOL in Gibraltar?

    No scramble.

    If my AA-Gun gets lucky and is shooting down one or two Planes let it survive for one round :-D.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 armour, 12 artilleries, 27 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Western Germany to 125 Sea Zone
                2 fighters moved from Western Germany to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry; Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    British win with 2 artilleries and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 3 infantry and 1 mech_infantry
                    1 bomber owned by the Germans retreated
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 12 artilleries, 27 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 12 artilleries, 27 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 armour, 2 artilleries and 5 infantry moved from Novgorod to Karelia
                3 aaGuns moved from Western Ukraine to Ukraine
                4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                4 artilleries and 1 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 bomber moved from Gibraltar to Southern France
                2 fighters moved from 92 Sea Zone to Algeria
                1 fighter moved from 125 Sea Zone to France

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                4 artilleries and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_38019_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 artillery and 7 infantry moved from Russia to Bryansk
                1 artillery and 7 infantry moved from Smolensk to Bryansk
                2 fighters moved from Russia to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Volgograd to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys in Bryansk, round 2 :  6/20 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Eastern Poland to Belarus
                1 fighter moved from Bryansk to Belarus
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Russia to Bryansk
                3 armour moved from Russia to Bryansk
                10 infantry moved from Belarus to Bryansk
                4 infantry moved from Belarus to Bryansk
                5 artilleries moved from Belarus to Bryansk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery moved from Belarus to Bryansk

    Place Units - Russians
                1 bomber and 5 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Russians to Russia: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_38019_Rus7.tsvg

  • '19 '17 '16

    Do you mind if I sink the TT in SZ35? I obviously would have if I didn’t forget.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 infantry and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 bomber, 3 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from Japan to 8 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 8 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Korea to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from Shantung to Kiangsu
                1 carrier, 2 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangtung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
                2 fighters moved from Anhwe to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
                1 bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                3 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    triplea_38019_Jap7.tsvg


  • @simon33:

    Do you mind if I sink the TT in SZ35? I obviously would have if I didn’t forget.

    Let me know what Unit you choose to sink it and I will edit it in on my US turn.
    You used most of your IJAF (imperial Japanese Air Force)for land combat so I guess you’ll take a DD, correct??

  • '19 '17 '16

    @aequitas:

    @simon33:

    Do you mind if I sink the TT in SZ35? I obviously would have if I didn’t forget.

    Let me know what Unit you choose to sink it and I will edit it in on my US turn.
    You used most of your IJAF (imperial Japanese Air Force)for land combat so I guess you’ll take a DD, correct??

    I wanted to just re-purpose a plane. Some combats I threw a bunch more planes than I needed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from British Guiana to Algeria
                1 bomber moved from United Kingdom to Algeria
                1 artillery moved from Gibraltar to 91 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway

    Combat - Americans
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport
                    Germans defend with 1 carrier, 2 destroyers and 3 transports
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 carrier, 2 destroyers and 3 transports in 92 Sea Zone, round 2 :  1/3 hits
                        1 carrier owned by the Germans, 1 submarine owned by the Americans, 1 transport owned by the Germans and 2 destroyers owned by the Germans lost in 92 Sea Zone
                        2 transports owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 3 :  0/2 hits
                    Americans win, taking Morocco from Germans with 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 carrier, 2 destroyers and 3 transports
                    Casualties for Americans: 1 submarine
                Battle in Algeria
                    Americans attack with 1 artillery and 2 bombers
                    Germans defend with 2 fighters
                        Americans roll dice for 1 artillery and 2 bombers in Algeria, round 2 :  1/3 hits
                        Germans roll dice for 2 fighters in Algeria, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Germans lost in Algeria
                        Americans roll dice for 2 bombers in Algeria, round 3 :  1/2 hits
                        Germans roll dice for 1 fighter in Algeria, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Germans lost in Algeria
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 1 artillery and 1 bomber

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from Algeria to Gibraltar
                1 fighter moved from 96 Sea Zone to Malta
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 101 Sea Zone to 110 Sea Zone
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Western United States
                1 infantry placed in Eastern United States
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_38019_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 2 infantry moved from Hunan to Anhwe
                1 fighter moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 artillery moved from Hunan to Kiangsi
                1 fighter moved from Anhwe to Hunan
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Anhwe
                2 infantry placed in Kiangsi
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_38019_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to Southern France
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Yunnan to Kwangtung
                1 armour moved from Hunan to Kwangtung
                1 bomber and 2 fighters moved from Hunan to Kwangtung

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Southern France
                    British attack with 1 fighter
                    Germans defend with 1 bomber, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter in Southern France, round 2 :  1/1 hits
                        Germans roll dice for 1 bomber in Southern France, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Southern France
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in Kwangtung
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kwangtung, round 2 :  4/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 armour and 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Kwangtung to Hunan
                1 aaGun and 1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 3 mech_infantrys moved from Caucasus to Bryansk
                1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Rostov to Bryansk
                1 mech_infantry moved from Persia to Caucasus
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Southern France to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                British undo move 1.
                2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_38019_UK_7.tsvg


  • @simon33:

    @aequitas:

    @simon33:

    Do you mind if I sink the TT in SZ35? I obviously would have if I didn’t forget.

    Let me know what Unit you choose to sink it and I will edit it in on my US turn.
    You used most of your IJAF (imperial Japanese Air Force)for land combat so I guess you’ll take a DD, correct??

    I wanted to just re-purpose a plane. Some combats I threw a bunch more planes than I needed.

    I believe you and assume that you would have taken a Bmbr.
    Look at my US turn. There you will find the Edit.

  • '19 '17 '16

    Thanks.

  • '19 '17 '16

    You have me here. I concede. Seems I made a couple of mistakes - holding out to build an IC on FIC while not really able to and losing the German BB and Cruiser in SZ109 - and then the whole German fleet.

    I’ll post the result.

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