@crockett36 Sorry, it’ll be Axis plus x.
16L G40 AetV (Axis) vs simon33 (Allies+18) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Szechwan
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Egypt
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 mech_infantry
British win, taking Egypt from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 3 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
British win, taking 37 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry moved from Yunnan to Szechwan
2 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Kweichow
1 armour moved from India to Yunnan
2 fighters moved from India to Kweichow
3 artilleries and 1 infantry moved from India to Burma
1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
EDIT: 2 artilleries and 2 infantry moved from Brazil to British Guiana
1 destroyer moved from 107 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Belarus to Karelia
Italians take Karelia from Russians
3 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 4/5 hits
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Tunisia to Libya
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Kweichow
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 aaGun and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
12 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
12 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Ukraine to Bryansk
3 aaGuns, 4 artilleries and 35 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Finland to 127 Sea Zone
2 artilleries moved from Finland to Karelia
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
2 infantry placed in France
1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers
EDIT: Removing units owned by Germans from Bryansk: 3 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Volgograd to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Kansu to Olgiy
3 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to KazakhstanPlace Units - Russians
2 artilleries and 2 fighters placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
2 battleships, 3 carriers and 6 fighters moved from 33 Sea Zone to 63 Sea Zone
1 fighter moved from Paulau Island to 17 Sea Zone
1 fighter moved from Paulau Island to 17 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Yenisey
1 artillery, 4 infantry and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in New Zealand
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Buryatia to Yenisey
2 bombers moved from Philippines to Caroline Islands
1 transport moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Paulau Island to Philippines
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to AlaskaPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Aleutian Islands to 2 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Normandy Bordeaux
Battle in Alaska
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans, taking Alaska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Italians defend with 1 destroyer and 3 submarines
Americans win with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 3 submarines
Casualties for Americans: 2 submarinesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to Gibraltar
2 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from 2 Sea Zone to Western United StatesPlace Units - Americans
1 carrier, 3 destroyers and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to HunanPlace Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Kiangsi to Kiangsu
1 armour moved from Kwangtung to Kiangsu
2 fighters moved from Kweichow to KiangsuCombat - British
British creates battle in territory 106 Sea Zone
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 mech_infantrys
British win, taking Kiangsu from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 fighters moved from Kiangsu to Anhwe
2 aaGuns, 1 artillery and 5 infantry moved from Kweichow to Shensi
1 aaGun and 2 infantry moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Siam to Yunnan
3 artilleries and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from RussiansCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Karelia to ArchangelPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 airfield placed in Egypt
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 destroyer moved from 57 Sea Zone to 43 Sea Zone
1 fighter moved from Kweichow to Shan StatePlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 bomber moved from Eastern Poland to Southern France
1 bomber moved from Eastern Poland to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from 112 Sea Zone to 105 Sea ZoneCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 bomber and 1 fighter; Italians loiter and taunt
Americans defend with 1 cruiser and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Southern France
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Southern Italy
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
1 fighter moved from 112 Sea Zone to Southern ItalyPlace Units - Germans
2 infantry placed in France
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 fighters placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,6,5
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 infantry moved from Olgiy to Yenisey
2 fighters and 1 tactical_bomber moved from Russia to Yenisey
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Yenisey
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians win, taking Yenisey from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Yenisey to EvenkiyskiyPlace Units - Russians
3 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
6 fighters moved from 63 Sea Zone to New South Wales
2 artilleries, 2 battleships, 3 carriers, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Central Mongolia to Yenisey -
Scramble in sz62?
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@aequitas:
Scramble in sz62?
Actually Sydney doesn’t have an airbase. We’ve made that mistake too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
6 fighters moved from 63 Sea Zone to New South Wales
2 artilleries, 2 battleships, 3 carriers, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Central Mongolia to YeniseyCombat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 6 fighters and 2 infantry
ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
AA fire in New South Wales : 0/3 hits
Japanese roll dice for 2 battleships in New South Wales, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries, 6 fighters and 2 infantry in New South Wales, round 2 : 5/10 hits
ANZAC roll dice for 1 aaGun, 1 armour, 4 fighters and 4 infantry in New South Wales, round 2 : 6/9 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the ANZAC, 3 fighters owned by the Japanese, 1 armour owned by the ANZAC, 4 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese roll dice for 3 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits
ANZAC roll dice for 3 fighters in New South Wales, round 3 : 1/3 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 fighters and 1 infantry in New South Wales, round 4 : 1/3 hits
ANZAC roll dice for 3 fighters in New South Wales, round 4 : 2/3 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
ANZAC win with 2 fighters remaining. Battle score for attacker is -21
Casualties for ANZAC: 1 aaGun, 1 armour, 2 fighters and 4 infantry
Casualties for Japanese: 2 artilleries, 5 fighters and 2 infantry
1 fighter owned by the Japanese retreated
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 2 fighters
British defend with 1 battleship, 1 destroyer and 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese roll dice for 2 bombers in 43 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 bomber owned by the Japanese lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber and 2 fighters
Battle in Yenisey
Japanese attack with 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from New South Wales to 62 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total





