@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
Scramble and Kamikaze in SZ6?
Yes full scramble, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Japanese
retreated to 6 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Aleutian Islands
1 mech_infantry moved from Central United States to British Columbia
3 fighters moved from British Guiana to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Wake Island to 8 Sea Zone
1 carrier and 1 fighter moved from 31 Sea Zone to 8 Sea Zone
Place Units - Americans
2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
2 submarines and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Egypt
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 mech_infantry
British win, taking Egypt from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 3 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
British win, taking 37 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry moved from Yunnan to Szechwan
2 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Kweichow
1 armour moved from India to Yunnan
2 fighters moved from India to Kweichow
3 artilleries and 1 infantry moved from India to Burma
1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
EDIT: 2 artilleries and 2 infantry moved from Brazil to British Guiana
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Belarus to Karelia
Italians take Karelia from Russians
3 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 4/5 hits
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Tunisia to Libya
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Kweichow
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 aaGun and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
12 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
12 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Ukraine to Bryansk
3 aaGuns, 4 artilleries and 35 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Finland to 127 Sea Zone
2 artilleries moved from Finland to Karelia
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
2 infantry placed in France
1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers
EDIT: Removing units owned by Germans from Bryansk: 3 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Volgograd to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Kansu to Olgiy
3 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
Place Units - Russians
2 artilleries and 2 fighters placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
2 battleships, 3 carriers and 6 fighters moved from 33 Sea Zone to 63 Sea Zone
1 fighter moved from Paulau Island to 17 Sea Zone
1 fighter moved from Paulau Island to 17 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Yenisey
1 artillery, 4 infantry and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in New Zealand
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Buryatia to Yenisey
2 bombers moved from Philippines to Caroline Islands
1 transport moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Paulau Island to Philippines
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Aleutian Islands to 2 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Normandy Bordeaux
Battle in Alaska
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans, taking Alaska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Italians defend with 1 destroyer and 3 submarines
Americans win with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 3 submarines
Casualties for Americans: 2 submarines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to Gibraltar
2 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
Place Units - Americans
1 carrier, 3 destroyers and 2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Kiangsi to Kiangsu
1 armour moved from Kwangtung to Kiangsu
2 fighters moved from Kweichow to Kiangsu
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 factory_minor and 2 mech_infantrys
British win, taking Kiangsu from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - British
2 fighters moved from Kiangsu to Anhwe
2 aaGuns, 1 artillery and 5 infantry moved from Kweichow to Shensi
1 aaGun and 2 infantry moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
1 mech_infantry moved from Siam to Yunnan
3 artilleries and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour, 1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Karelia to Archangel
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 airfield placed in Egypt
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 destroyer moved from 57 Sea Zone to 43 Sea Zone
1 fighter moved from Kweichow to Shan State
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 bomber moved from Eastern Poland to Southern France
1 bomber moved from Eastern Poland to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 bomber and 1 fighter; Italians loiter and taunt
Americans defend with 1 cruiser and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Southern France
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Southern Italy
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
1 fighter moved from 112 Sea Zone to Southern Italy
Place Units - Germans
2 infantry placed in France
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 fighters placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,6,5
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
1 infantry moved from Olgiy to Yenisey
2 fighters and 1 tactical_bomber moved from Russia to Yenisey
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Yenisey
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians win, taking Yenisey from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
Place Units - Russians
3 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
6 fighters moved from 63 Sea Zone to New South Wales
2 artilleries, 2 battleships, 3 carriers, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery, 3 infantry and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Central Mongolia to Yenisey