16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Ukraine to Volgograd
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Shensi
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  0/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 :  2/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 :  5/10 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Volgograd
                    Japanese attack with 1 bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 bomber in Volgograd, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Volgograd to Novgorod
                3 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Hopei to Shensi
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Szechwan to Shensi
                1 aaGun moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                2 tactical_bombers moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to French Indo China
                6 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                1 carrier placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_37972_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 bomber and 3 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from Java to Northern Territory
                1 carrier, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 aaGuns, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States

    Place Units - Americans
                3 destroyers and 3 submarines placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Northern Territory : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag, 1 submarine and 2 transports
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
        10 Sea Zone : 1 destroyer and 4 submarines
        54 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Egypt : 1 artillery and 1 infantry
        Tunisia : 1 flag
        101 Sea Zone : 3 destroyers and 5 submarines
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 59 / 68
        Americans : 57 / 77
        Chinese : 1 / 5
        British : 33 / 30
        UK_Pacific : 6 / 6
        Italians : 16 / 23
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    triplea_37972_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                5 armour, 1 fighter and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Alexandria
                1 armour moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 5 armour, 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    British win, taking Alexandria from Italians with 5 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for British: 1 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 4 infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 4 infantry moved from Trans-Jordan to Iraq
                2 fighters and 1 tactical_bomber moved from Persia to Russia
                1 infantry moved from Tunisia to Algeria
                4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 infantry moved from India to Burma

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                1 infantry placed in United Kingdom
                British undo move 2.
                2 mech_infantrys placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 3 aaGuns, 3 artilleries, 28 infantry and 2 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 4 fighters and 1 tactical_bomber
        Alexandria : 5 armour and 1 artillery
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Algeria : 2 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 2 fighters and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 4 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 fighter and 2 infantry
        98 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 57 / 68
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 34 / 39
        UK_Pacific : 7 / 5
        Italians : 15 / 23
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_UK_6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                      Italians take Samara from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    triplea_37972_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from India to Persia
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        54 Sea Zone : 1 cruiser, 6 destroyers and 4 submarines
        62 Sea Zone : 2 destroyers
        Persia : 3 fighters

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 18 / 19
        Japanese : 57 / 68
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 34 / 39
        UK_Pacific : 7 / 5
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Persia to Russia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37972_Fre6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 submarine
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the French lost in 104 Sea Zone
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Bryansk
                1 tactical_bomber moved from Southern Italy to Bryansk
                3 fighters moved from Southern Italy to Western Germany
                3 armour moved from Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                4 bombers placed in Western Germany
                1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_37972_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Samara
                2 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Russians win, taking Samara from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                2 armour and 2 mech_infantrys moved from Novosibirsk to Russia
                2 aaGuns and 11 infantry moved from Vologda to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Russia : 6 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber
        Samara : 1 infantry
        99 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 16 / 16
        Japanese : 57 / 68
        Americans : 57 / 77
        Chinese : 2 / 3
        British : 34 / 39
        UK_Pacific : 7 / 5
        Italians : 15 / 16
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Rus7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu
                10 infantry moved from Shensi to Kansu
                4 armour, 4 artilleries and 4 mech_infantrys moved from Shensi to Kansu
                2 mech_infantrys moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Kansu
                2 fighters and 1 tactical_bomber moved from Shensi to Kansu
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Novgorod to Kansu
                1 mech_infantry moved from Kweichow to Kansu

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport
                    Americans defend with 1 submarine and 2 transports
                        Japanese roll dice for 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  7/13 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 2 transports owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 submarine and 2 transports
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 2 infantry in Java, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kansu
                    Japanese attack with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 18 infantry
                        Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers in Kansu, round 2 :  11/30 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 18 infantry in Kansu, round 2 :  8/20 hits
                        8 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Kansu, round 3 :  9/22 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kansu, round 3 :  4/9 hits
                        1 fighter owned by the Chinese, 4 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Chinese: 1 artillery, 1 fighter and 18 infantry
                    Casualties for Japanese: 12 infantry
                Battle in Yunnan
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Kansu to Hunan
                2 fighters and 1 tactical_bomber moved from Kansu to Volgograd
                1 tactical_bomber moved from Kansu to Kazakhstan
                2 mech_infantrys moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Hunan
                8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    triplea_37972_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 9 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 42 Sea Zone to New South Wales
                1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                9 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 98 Sea Zone to 72 Sea Zone
                3 destroyers and 5 submarines moved from 101 Sea Zone to 88 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        New South Wales : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 1 artillery
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 1 transport
        30 Sea Zone : 1 destroyer and 4 submarines
        10 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Egypt : 1 artillery and 1 infantry
        Tunisia : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        72 Sea Zone : 1 transport
        101 Sea Zone : 2 submarines
        Brazil : 1 flag, 2 infantry
        88 Sea Zone : 3 destroyers and 5 submarines

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 16 / 16
        Japanese : 59 / 59
        Americans : 57 / 78
        Chinese : 0 / 3
        British : 34 / 39
        UK_Pacific : 7 / 5
        Italians : 15 / 16
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Burma to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from Persia to Russia
                2 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                4 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
                2 mech_infantrys moved from Egypt to Iraq
                5 armour moved from Alexandria to Trans-Jordan
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                2 fighters and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 artillery and 2 infantry
        Burma : 3 aaGuns, 2 artilleries, 28 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour and 1 mech_infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 5 armour
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Algeria : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 3 fighters and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 2 mech_infantrys
        92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 6 infantry
        Persia : 1 flag, 1 factory_minor, 4 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 16 / 16
        Japanese : 54 / 59
        Americans : 57 / 78
        Chinese : 1 / 3
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 16
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_UK_7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                3 fighters moved from Southern Italy to 99 Sea Zone
                1 armour moved from Bryansk to Samara

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 3 fighters and 1 transport
                    Russians defend with 1 submarine
                        Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 :  1/4 hits
                        Russians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Cyprus
                Battle in Samara
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Samara, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
                    Russians win, taking Cyprus from British with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                3 fighters moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    triplea_37972_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 6 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland
                3 fighters moved from Persia to Russia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        33 Sea Zone : 1 cruiser, 8 destroyers and 4 submarines
        62 Sea Zone : 1 destroyer and 1 transport
        Russia : 3 fighters

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 16 / 16
        Japanese : 54 / 59
        Americans : 57 / 78
        Chinese : 1 / 3
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan

    Turn Complete - French

    triplea_37972_Fre7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 factory_minor and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Iceland

    Non Combat Move - Germans
                2 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                5 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_37972_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    Territory Summary for Russians :

    Russia : 6 aaGuns, 1 airfield, 3 armour, 20 artilleries, 1 factory_major, 2 fighters, 83 infantry, 2 mech_infantrys and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 13 / 13
        Japanese : 54 / 59
        Americans : 57 / 78
        Chinese : 1 / 3
        British : 34 / 40
        UK_Pacific : 11 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37972_Rus8.tsvg

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from Hunan to Yunnan
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kansu to Timguska
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 armour, 4 artilleries and 4 mech_infantrys moved from Kansu to Novosibirsk
                1 tactical_bomber moved from Kazakhstan to Bryansk
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                1 fighter moved from Volgograd to Novosibirsk

    triplea_37972_Jap8.tsvg

  • 22 21 20 19 18 17 16

    Hi Kamikaze_pilot,

    I was wondering if you would allow me to Change the attack of Yenisey into Evenkiyskiy?
    It was not my Intension to activated the Mongolians.

    I will go with your decission.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from Hunan to Yunnan
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kansu to Timguska
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 armour, 4 artilleries and 4 mech_infantrys moved from Kansu to Novosibirsk
                1 tactical_bomber moved from Kazakhstan to Bryansk
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                1 fighter moved from Volgograd to Novosibirsk
                2 mech_infantrys moved from Jehol to Korea
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_37972_Jap8.tsvg

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