@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
16L G40 AetV (Axis) vs Kamikaze_pilot (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Ukraine to Volgograd
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Volgograd
Japanese attack with 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Volgograd to Novgorod
3 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Hopei to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Szechwan to Shensi
1 aaGun moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
2 tactical_bombers moved from Yunnan to Kweichow
2 infantry moved from Yunnan to French Indo China
6 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 bomber and 3 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Egypt
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Java to Northern Territory
1 carrier, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from British Columbia to Western United StatesPlace Units - Americans
3 destroyers and 3 submarines placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 submarine and 2 transports
44 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport
10 Sea Zone : 1 destroyer and 4 submarines
54 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Egypt : 1 artillery and 1 infantry
Tunisia : 1 flag
101 Sea Zone : 3 destroyers and 5 submarines
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 57 / 78
Russians : 19 / 19
Japanese : 59 / 68
Americans : 57 / 77
Chinese : 1 / 5
British : 33 / 30
UK_Pacific : 6 / 6
Italians : 16 / 23
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
5 armour, 1 fighter and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 5 armour, 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 4 infantry
British win, taking Alexandria from Italians with 5 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 4 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Russia
1 infantry moved from Tunisia to Algeria
4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from India to BurmaPlace Units - British
1 fighter and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
British undo move 2.
2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 3 aaGuns, 3 artilleries, 28 infantry and 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 4 fighters and 1 tactical_bomber
Alexandria : 5 armour and 1 artillery
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Algeria : 2 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 4 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 fighter and 2 infantry
98 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 57 / 78
Russians : 19 / 19
Japanese : 57 / 68
Americans : 57 / 77
Chinese : 2 / 3
British : 34 / 39
UK_Pacific : 7 / 5
Italians : 15 / 23
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Samara
Italians take Samara from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Persia
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
54 Sea Zone : 1 cruiser, 6 destroyers and 4 submarines
62 Sea Zone : 2 destroyers
Persia : 3 fightersProduction/PUs Summary :
Germans : 57 / 78
Russians : 18 / 19
Japanese : 57 / 68
Americans : 57 / 77
Chinese : 2 / 3
British : 34 / 39
UK_Pacific : 7 / 5
Italians : 16 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Persia to Russia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 101 Sea Zone to 104 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the French lost in 104 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiserNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
3 fighters moved from Southern Italy to Western Germany
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
4 bombers placed in Western Germany
1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Samara
2 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Novosibirsk to Russia
2 aaGuns and 11 infantry moved from Vologda to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Russia : 6 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber
Samara : 1 infantry
99 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 80
Russians : 16 / 16
Japanese : 57 / 68
Americans : 57 / 77
Chinese : 2 / 3
British : 34 / 39
UK_Pacific : 7 / 5
Italians : 15 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
10 infantry moved from Shensi to Kansu
4 armour, 4 artilleries and 4 mech_infantrys moved from Shensi to Kansu
2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Kansu
2 fighters and 1 tactical_bomber moved from Shensi to Kansu
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Novgorod to Kansu
1 mech_infantry moved from Kweichow to KansuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/13 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 2 transports owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 18 infantry
Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 11/30 hits
Chinese roll dice for 1 artillery, 1 fighter and 18 infantry in Kansu, round 2 : 8/20 hits
8 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 9/22 hits
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kansu, round 3 : 4/9 hits
1 fighter owned by the Chinese, 4 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 4 armour, 4 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Chinese: 1 artillery, 1 fighter and 18 infantry
Casualties for Japanese: 12 infantry
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Kansu to Hunan
2 fighters and 1 tactical_bomber moved from Kansu to Volgograd
1 tactical_bomber moved from Kansu to Kazakhstan
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Hunan
8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 9 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from 42 Sea Zone to New South Wales
1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
9 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 transport moved from 98 Sea Zone to 72 Sea Zone
3 destroyers and 5 submarines moved from 101 Sea Zone to 88 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
New South Wales : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 submarines, 2 tactical_bombers and 1 transport
30 Sea Zone : 1 destroyer and 4 submarines
10 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Egypt : 1 artillery and 1 infantry
Tunisia : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
72 Sea Zone : 1 transport
101 Sea Zone : 2 submarines
Brazil : 1 flag, 2 infantry
88 Sea Zone : 3 destroyers and 5 submarinesProduction/PUs Summary :
Germans : 60 / 80
Russians : 16 / 16
Japanese : 59 / 59
Americans : 57 / 78
Chinese : 0 / 3
British : 34 / 39
UK_Pacific : 7 / 5
Italians : 15 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 2 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from Persia to Russia
2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 4 infantry moved from Iraq to Northwest Persia
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
5 armour moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
2 fighters and 6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 artillery and 2 infantry
Burma : 3 aaGuns, 2 artilleries, 28 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 1 mech_infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 5 armour
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Algeria : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 3 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 6 infantry
Persia : 1 flag, 1 factory_minor, 4 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 60 / 80
Russians : 16 / 16
Japanese : 54 / 59
Americans : 57 / 78
Chinese : 1 / 3
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
3 fighters moved from Southern Italy to 99 Sea Zone
1 armour moved from Bryansk to SamaraCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 transport
Russians defend with 1 submarine
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Cyprus
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Italians roll dice for 1 armour in Samara, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
Russians win, taking Cyprus from British with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
3 fighters moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 6 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from Persia to RussiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
33 Sea Zone : 1 cruiser, 8 destroyers and 4 submarines
62 Sea Zone : 1 destroyer and 1 transport
Russia : 3 fightersProduction/PUs Summary :
Germans : 60 / 80
Russians : 16 / 16
Japanese : 54 / 59
Americans : 57 / 78
Chinese : 1 / 3
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 15
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 factory_minor and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Smolensk to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in IcelandNon Combat Move - Germans
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
5 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Russia : 6 aaGuns, 1 airfield, 3 armour, 20 artilleries, 1 factory_major, 2 fighters, 83 infantry, 2 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 63 / 83
Russians : 13 / 13
Japanese : 54 / 59
Americans : 57 / 78
Chinese : 1 / 3
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 15 / 15
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from Hunan to Yunnan
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 mech_infantrys moved from Kiangsu to Kweichow
3 armour, 4 artilleries and 4 mech_infantrys moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kazakhstan to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Novosibirsk -
Hi Kamikaze_pilot,
I was wondering if you would allow me to Change the attack of Yenisey into Evenkiyskiy?
It was not my Intension to activated the Mongolians.I will go with your decission.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from Hunan to Yunnan
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 mech_infantrys moved from Kiangsu to Kweichow
3 armour, 4 artilleries and 4 mech_infantrys moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kazakhstan to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Jehol to Korea
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs





