@gamerman01 If I thought I could hold it I would! But it would have just been an all in with very low chances of success, especially since you had the battleship to support the counter. Now those infantry and transports can be used elsewhere. But it was a difficult decision.
16L G40 Bal Mod dice -Pete (Axis) vs. axis-dominion (Allies)
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ok.
r’spect :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship and 1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Malaya
2 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Hunan to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to PhilippinesCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in Malaya and were removed
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 30 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Siam
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Manchuria to Jehol
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
3 fighters moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
uh shit i think my japan move was illegal. i bought a carrier so the engine allowed me to make an air attack for which i had no available spot to land. i can redo turn or we can play on from here, your call. I lost a fig and tac in malaya :-)
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uh ���� i think my japan move was illegal. i bought a carrier so the engine allowed me to make an air attack for which i had no available spot to land. i can redo turn or we can play on from here, your call. I lost a fig and tac in malaya :-)
ok, how do u prefer to go forward?
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uh ���� i think my japan move was illegal. i bought a carrier so the engine allowed me to make an air attack for which i had no available spot to land. i can redo turn or we can play on from here, your call. I lost a fig and tac in malaya :-)
ok, how do u prefer to go forward?
i’m ok with one of two options:
1. we live with the battle as is, and just consider the planes lost in a suicide mission (as penalty for allowing the battle)
2. we take back only that battle, leaving malaya unconquered (u would just noncom those units that u used in the battle)up to u, choose one of those options and let me know
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suicide mission, thx and sorry for the mistake
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 marine moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 43 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 26 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 cruisers moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for British: 1 bomber
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 armour and 1 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 battleship and 2 cruisers moved from 88 Sea Zone to 91 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from United Kingdom to MoroccoPlace Units - British
1 airfield, 2 artilleries and 1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 30 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantryNon Combat Move - Italians
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Tobruk to Libya
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantryNon Combat Move - Italians
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Tobruk to Libya
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
EDIT: Adding units owned by Italians to Iraq: 4 infantry
EDIT: Removing units owned by Italians from Syria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 21 to 25
EDIT: Turning off Edit Mode -
forgot iraq i edited and posted the revised italy file
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ok but then my bb would roll for a convoy:
Rolls: 1@3; Total Hits: 01@3: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 88 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 bombers moved from Southern Italy to Novgorod
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Vyborg
5 infantry moved from Finland to Vyborg
1 aaGun moved from Baltic States to Novgorod
2 bombers moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Vyborg
1 fighter moved from Western Germany to Vyborg
1 infantry moved from Poland to Baltic States
2 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Bessarabia
4 infantry moved from Bulgaria to Romania
2 infantry moved from 95 Sea Zone to Northern Italy
5 armour and 10 mech_infantrys moved from Germany to Romania
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 marine moved from Iceland to 123 Sea Zone
1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 123 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 marine moved from 125 Sea Zone to NorwayPlace Units - Germans
1 submarine placed in 97 Sea Zone
1 airfield placed in Finland
3 artilleries and 3 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
i’m confused about your ab purchase in finland…did u intend to place planes there to help protect your tts? lemme know if u misplaced and would like to adjust noncom b4 i move
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ugh jeez man sorry yeah the fighters in vyborg i think should be there
2 tacs 1 figsorry having a terrible day its getting to my triple a abilities :|
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ugh jeez man sorry yeah the fighters in vyborg i think should be there
2 tacs 1 figsorry having a terrible day its getting to my triple a abilities :|
no prob, go ahead and adjust to your liking and let me know when it’ ready
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didn’t hear back from u so i’ll just adjust the planes there and make russian move
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sorry again i meant for you to edit those planes and then go ahead w your turn.





