• 2007 AAR League

    One other issue is simply production - can Germany fill 4 transports in the baltic and 3 transports in the Med every round? That’s 14 Inf (42 IPCs), leaving not much for heavier stuff. And is it efficient to be dividing your pressure between Karelia and Caucasus?


  • @froodster:

    One other issue is simply production - can Germany fill 4 transports in the baltic and 3 transports in the Med every round? That’s 14 Inf (42 IPCs), leaving not much for heavier stuff. And is it efficient to be dividing your pressure between Karelia and Caucasus?

    Heavier stuff???

    How about just STUFF… Period.

    Yes that’s alot of transport capability… and I know you won’t use it all in most cases, but can you afford to build less/few ground units on G1 and then turn around and take even more OUT if europe on the following turns?

    That’s the smell of an Allied blood letting tickling my nose…

  • 2007 AAR League

    @Imperious:

    Yes i suppose this may be an issue, but if you wait one turn instead of landing 2 units you can now land 6.

    But if you don’t retake Egypt on G2 then you are potentially opening the suez for the british to come to the med on B3 (depending on their location).  This could also create a problem.

  • 2007 AAR League

    Well with those fleets the only immediate European landing zone for the allies is WE.

    But yeah, 7 trns is too many for Germany to keep supplied. So if Germany were to build both fleets, I’d do 2 TRN Baltic, 1 TRN 1 CV Med.


  • One other issue is simply production - can Germany fill 4 transports in the baltic and 3 transports in the Med every round? That’s 14 Inf (42 IPCs), leaving not much for heavier stuff. And is it efficient to be dividing your pressure between Karelia and Caucasus?

    OK the total investment is 40 IPC= 1 carrier and 3 transports total. In the baltic you will have 1 transport and 1 carrier more and in the medd you got 2 transports more by G2.

    So the total is 5 transports which is 10 land pieces and not 14. You got 4 each turn landing in russia via baltic
    and 6 landing from medd to africa/russia.

    Also if UK decides to go hard against egypt with a fighter and 3 men against 2 tanks and and one infantry. I would think that would be an exchange and also India is totally weak. The german followup on G3 would be overwhelming beyond any hope. Plus on G2 the germans still have an infantry and artillery moved on turn G1 from algeria to lybia. The planes ans these 2 units would do the job IMO.

  • 2007 AAR League

    Sorry, for some reason I was thinking you’d build 2 TRN in the Med and 3 in the Baltic.

    Personally I’d rather put the AC in the Med though. Stay alive longer and enable the BB to be elsewhere when the TRN is built, and provides more fighter range into Africa.


  • Yes thats good. But the other idea is a balanced defensive fleet

    in the baltic you got 1 cv, 2 fighters, 2 subs, 2 tranny, 1 destroyer= 20 points/8 hits  ( except only 16 of these can hit planes)

    in the medd you may have a BB, 3 tranny, and possible sub= 13 points/ 8 hits ( except that 11 of these can hit planes)

    both fleets have 8 hits so in a way its balanced. If you dont build a CV in baltic that fleet is gonna die real soon.

  • 2007 AAR League

    Well I feel like I’ve learned a lot in this little back and forth. I’ll be watching that game of JSP’s with interest, with the 2 AC 1 TRN build- not sure what I’ll do (and wouldn’t say anyway with another tournament game about to start).

    By the way, you seem to refer to TRN as AP - what’s that from?

  • 2007 AAR League

    USN ship abbreviations

    AP = Transport

    http://www.valoratsea.com/shipdes.htm

    Mind, it would probably be more accurate to describe the “Transport” in the game as a APA or AKA.

  • 2007 AAR League

    I’d put the AC in the med as well Frood.  I think even with the AC in the Baltic, your Baltic fleet will not last beyond B3…if that long.  Unless you are prepared to sink even more into your navy.


  • USN ship abbreviations

    AP = Transport

    http://www.valoratsea.com/shipdes.htm

    Mind, it would probably be more accurate to describe the “Transport” in the game as a APA or AKA.

    Thank you sweet duck.

    I was hoping somebody would catch on to that.

    But AKA is also something else.

    BB=battleship
    CA= cruiser
    DD=destroyer
    SS=sub
    CV=carrier
    AP= transport

    You can go hardcore

    CL= light cruiser
    DE=destroyer escort
    CVL=light carrier
    CE= carrier escort
    BBAV= battleship/ carrier hybrid ( the two japanese battleships that were retrofitted with catapult seaplanes following Midway)
    BBB= Dreadnought
    BC=battlecruiser

  • 2007 AAR League

    BEst German buy is a nuke  :evil:


  • Exto its nice to see you post like that… good ol’ Exto!

  • 2007 AAR League

    @AJGundam:

    In my game vs Jsp he did a German opening of 2 ACs + 1 Trn and placed 1 AC in Baltic and 1 AC + 1 Trn in Med. Not far into the game but it will probably be interesting. Not far into the game but I will like to see how he intends to use it.
    http://www.axisandallies.org/forums/index.php?topic=8784.0

    This is a strategy I’ve been wanting to try, but only in conjunction with a Russian opening of a WR attack only.  The calculation is that with the bulk of German land forces in the East still intact, a G1 all Navy buy would be viable.  We will see if that turns out to be true.

  • 2007 AAR League

    Problem though is that the bulk of Russia’s land forces are ALSO still intact - but we’ll see now…

  • 2007 AAR League

    CVs need planes to be useful and it is not obvious where JSP is gonna get those.  If he takes them from the land forces, the Eastern Front will get real interesting.

    Buying CVs with out the FTRs to fill them up is risker that I would do.

  • 2007 AAR League

    I’m kind of nervous about the game :lol:
    If I lose it will make me look realy bad I think. Even though he murdered me in the past 2 games fairly quickly. I blame the dice  :wink:

  • 2007 AAR League

    All right, based on all of this, I have formulated a master plan for my tourney game (got a bid of 7 to Libya). I won’t post it now though just in case JWW pops his head in here. I think it will be nasty though.

  • 2007 AAR League

    That is a healthy bid.  Post the link to the game thread please.  I’ll be interested to “watch” the game.

  • 2007 AAR League

    HMMMM My german 1 buy is 13-14 inf (if i won the bid)

Suggested Topics

  • 14
  • 5
  • 12
  • 29
  • 59
  • 61
  • 59
  • 11
Axis & Allies Boardgaming Custom Painted Miniatures

71

Online

17.7k

Users

40.4k

Topics

1.8m

Posts