@cwglee51 No scramble
G40L Snigg (Axis) vs. variance (Allies +26)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 bomber moved from Western Germany to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to Cyprus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Greece
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Greece, round 2 : 1/2 hits
British roll dice for 1 armour in Greece, round 2 : 0/1 hits
1 armour owned by the British lost in Greece
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Cyprus
Germans attack with 2 bombers
British defend with 1 bomber and 1 fighter
Germans roll dice for 2 bombers in Cyprus, round 2 : 1/2 hits
British roll dice for 1 bomber and 1 fighter in Cyprus, round 2 : 1/2 hits
1 bomber owned by the Germans and 1 bomber owned by the British lost in Cyprus
Germans roll dice for 1 bomber in Cyprus, round 3 : 1/1 hits
British roll dice for 1 fighter in Cyprus, round 3 : 0/1 hits
1 fighter owned by the British lost in Cyprus
Germans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber
Casualties for British: 1 bomber and 1 fighterNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Cyprus to Southern Italy
5 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
4 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Holland Belgium to France
1 bomber moved from 109 Sea Zone to Western Germany
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Poland
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to PolandPlace Units - Germans
1 factory_minor placed in Romania
5 artilleries and 5 infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 9 armour and 3 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 factory_minor
Poland : 10 artilleries and 2 tactical_bombers
Germany : 1 armour, 5 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Northern Italy : 1 armour and 1 mech_infantry
Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 1 armour, 5 artilleries and 20 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 transport
Bulgaria : 1 flag, 4 infantry
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Shensi to Anhwe
Chinese take Anhwe from Japanese
1 armour and 1 mech_infantry moved from Shensi to Chahar
1 armour moved from Shensi to Suiyuyan
3 mech_infantrys moved from Tsinghai to SuiyuyanCombat - Russians
Battle in Chahar
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Burma to Hopei
2 infantry moved from Tsinghai to Shensi
2 mech_infantrys moved from Volgograd to Tsinghai
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
2 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Hunan to Kweichow
3 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Java
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Java from Dutch with 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Burma from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/8 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/3 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 bomber moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag, 1 aaGun and 6 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 1 bomber, 5 fighters and 5 tactical_bombers
Chahar : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Amur : 1 flag, 3 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 submarine and 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
38 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
21 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
55 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
1 infantry placed in Kansu
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
3 armour moved from Egypt to Iraq
1 fighter moved from India to 36 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 infantry moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 3 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from Burma to India
1 fighter moved from French West Africa to EgyptPlace Units - British
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Tanganyika Territory to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from 98 Sea Zone to Southern Italy
2 artilleries and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Kenya : 1 flag, 1 artillery and 1 infantry
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 2 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Yugoslavia : 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_upgrade and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
2 tactical_bombers moved from Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 infantry moved from Bulgaria to Greece
Germans take Greece from BritishCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Romania
1 bomber moved from Southern Italy to Romania
3 infantry moved from Bulgaria to Romania
9 armour and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Eastern PolandPlace Units - Germans
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Romania
2 artilleries and 1 infantry placed in France
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Romania : 1 armour, 2 bombers, 1 factory_upgrade, 3 infantry and 1 mech_infantry
Poland : 5 artilleries, 5 infantry and 1 mech_infantry
Germany : 1 factory_major and 5 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 11 armour, 15 artilleries, 19 infantry, 4 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Chahar
1 fighter moved from Hopei to Chahar
1 artillery and 1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Chahar
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
retreated to Chahar
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Chahar to Kweichow
1 armour and 2 mech_infantrys moved from Suiyuyan to Kweichow
2 infantry moved from Shensi to Kweichow
2 mech_infantrys moved from Tsinghai to Kweichow
2 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
:|
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Wow. Seems like when I just have a single soldier in a zone, it’s suicide to try and take them this game…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Shantung to Anhwe
3 mech_infantrys moved from French Indo China to Kweichow
1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
1 bomber, 5 fighters and 5 tactical_bombers moved from Hunan to Kweichow
3 tactical_bombers moved from 38 Sea Zone to Kweichow
3 fighters moved from 38 Sea Zone to Kweichow
1 artillery and 1 infantry moved from Shan State to Burma
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 1 transport
British defend with 1 fighter; Americans defend with 1 carrier
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 26
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 bomber, 8 fighters, 4 mech_infantrys and 8 tactical_bombers
Chinese defend with 2 artilleries and 7 infantry; Russians defend with 1 armour, 1 fighter, 2 infantry and 4 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters, 4 mech_infantrys and 8 tactical_bombers in Kweichow, round 2 : 9/23 hits
Chinese roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys in Kweichow, round 2 : 8/17 hits
2 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 fighters owned by the Japanese, 7 infantry owned by the Chinese, 4 mech_infantrys owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 1 bomber, 6 fighters and 7 tactical_bombers in Kweichow, round 3 : 8/15 hits
Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 4 mech_infantrys in Kweichow, round 3 : 3/8 hits
1 armour owned by the Japanese, 1 armour owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Chinese, 2 tactical_bombers owned by the Japanese and 4 mech_infantrys owned by the Russians lost in Kweichow
Japanese win with 1 bomber, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Chinese: 2 artilleries and 7 infantry
Casualties for Russians: 1 armour, 1 fighter, 2 infantry and 4 mech_infantrys
Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 3 tactical_bombersNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kweichow to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
4 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Shantung
2 fighters moved from 16 Sea Zone to JapanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 infantry and 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport
6 Sea Zone : 3 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in PhilippinesNon Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Eastern United States
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Caroline IslandsPlace Units - Americans
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 fighter moved from Egypt to Kenya
1 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Ethiopia to Kenya
2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Kenya
British attack with 1 fighter, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rhodesia
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 armour moved from Iraq to Egypt
1 fighter moved from Kenya to EgyptPlace Units - British
2 infantry placed in Quebec
1 transport placed in 106 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 fighter moved from Egypt to Kenya
1 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Ethiopia to Kenya
2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Kenya
British attack with 1 fighter, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rhodesia
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 armour moved from Iraq to Egypt
1 fighter moved from Kenya to EgyptPlace Units - British
2 infantry placed in Quebec
1 transport placed in 106 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
EDIT: Removing units owned by Americans from Nigeria: 1 infantry
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry
EDIT: Removing units owned by Americans from French West Africa: 2 infantry
EDIT: Adding units owned by Americans to Nigeria: 2 infantry
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry moved from Tobruk to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/8 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northern Italy to Romania
2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 fighter moved from Libya to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Tobruk : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
97 Sea Zone : 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from Dutch New Guinea to Caroline Islands
2 aaGuns moved from Queensland to South Australia
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 armour placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French





