@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
'15 playoffs souL (Axis) v. Wittmann (Allies+24)
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Hi. Congratulations on capturing Moscow with a plus 60.
I am in Oxford, so away from the computer, but can’t you just do Japan? Have I got any Russians left? If I do, can they even do anything? Can always non com them when I do The US. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 infantry moved from Buyant-Uhaa to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Kwangtung to 19 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangtung to 38 Sea Zone
1 bomber moved from Japan to ManchuriaCombat - Japanese
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport; Americans defend with 2 submarines
1 submarine owned by the ANZAC and 2 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Manchuria, round 4 : 3/3 hits
Chinese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Kwangtung
2 fighters moved from Kwangtung to Japan
1 bomber moved from 38 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Timguska to KansuPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 infantry placed in India
1 fighter placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,5,3,6,5,6,5,6,3,5,5,3,5,3,1,6,3,1,3,6,4,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,4,5,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,3,5
Japanese collect 37 PUs (19 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
38 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag
Urals : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 64 / 90
Russians : 2 / 0
Japanese : 56 / 42
Americans : 62 / 89
Chinese : 6 / 4
British : 35 / 43
UK_Pacific : 0 / 0
Italians : 16 / 9
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 4 infantry, 5 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Siberia to Amur
Americans take Amur from Japanese
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery moved from Malaya to Shan State
Americans take Shan State from Japanese
1 artillery moved from French Indo China to Yunnan
Chinese take Yunnan from Japanese
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone -
Morning.
Would you like to Kamikaze any of my DDs in 6 and scramble to the SZ? -
Yes, scramble and use all Kamikaze, spread out evenly.
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I will use four and save one or use two on one?
If all DDs are sunk, I will submerge the Sub. Is that on too? -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 4 infantry, 5 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Siberia to Amur
Americans take Amur from Japanese
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery moved from Malaya to Shan State
Americans take Shan State from Japanese
1 artillery moved from French Indo China to Yunnan
Chinese take Yunnan from Japanese
6 fighters and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Hainan
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
retreated to 6 Sea Zone
Japanese win, taking Hainan from Japanese with 3 fighters remaining. Battle score for attacker is -13
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 3 destroyers and 8 submarines
Battle in 38 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to 92 Sea Zone
1 artillery moved from Syria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
3 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Americans undo move 1.
1 mech_infantry placed in Korea
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Malaya
1 mech_infantry placed in Korea
Americans undo move 5.
1 armour and 2 artilleries placed in French Indo China
1 mech_infantry placed in MalayaTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Northwest Persia to RostovCombat - British
Battle in Rostov
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Normandy Bordeaux
British attack with 4 fighters
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is -14
Casualties for British: 2 fighters
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
7 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
2 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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I elected to use two on one and that was the one that hit. My subs did badly on R1, so you survived. I think I ddi the casualties as fairly, as I could have.
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I just realised that I forgot to move thr two Fts from the West coast. will do now, excuse me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
7 fighters and 1 tactical_bomber moved from Northwest Persia to RostovCombat - British
Battle in Rostov
British attack with 7 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Normandy Bordeaux
British attack with 4 fighters
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is -14
Casualties for British: 2 fighters
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
7 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
2 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,1,2,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
Eastern Poland : 1 flag
Caucasus : 4 aaGuns
Bulgaria : 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 64 / 90
Russians : 2 / 0
Japanese : 50 / 42
Americans : 65 / 90
Chinese : 7 / 8
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 16 / 3
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Shantung : 1 infantry
Anhwe : 1 artillery
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 3 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 submarine
36 Sea Zone : 2 fighters
20 Sea Zone : 1 submarine
6 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 90
Russians : 2 / 0
Japanese : 43 / 42
Americans : 65 / 90
Chinese : 10 / 8
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 16 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter
92 Sea Zone : 2 infantry
81 Sea Zone : 1 destroyer
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 64 / 90
Russians : 2 / 0
Japanese : 43 / 42
Americans : 65 / 90
Chinese : 10 / 8
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 16 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Tambov to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Tambov to Volgograd
4 aaGuns moved from Volgograd to Caucasus
12 armour and 14 mech_infantrys moved from Russia to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
1 armour moved from Romania to Ukraine
4 infantry moved from Romania to Bulgaria
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Holland Belgium to France
3 bombers moved from Tambov to India
1 tactical_bomber moved from Tambov to CaucasusPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,5,6,1,2
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Germans :
India : 3 bombers
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry
Slovakia Hungary : 1 artillery and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Germany : 1 factory_major and 8 infantry
Southern Italy : 2 fighters and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 14 armour, 1 artillery, 1 factory_minor, 3 infantry and 15 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 4 aaGuns, 10 armour, 1 artillery, 1 factory_minor, 2 infantry, 14 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 destroyer and 2 submarines
Bulgaria : 1 flag, 6 infantry
Greece : 1 flag
Finland : 1 flag, 10 infantryProduction/PUs Summary :
Germans : 64 / 84
Russians : 2 / 0
Japanese : 43 / 42
Americans : 65 / 90
Chinese : 10 / 8
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 16 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/4 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Germans : 64 / 84
Russians : 2 / 0
Japanese : 43 / 42
Americans : 65 / 90
Chinese : 10 / 8
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 16 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 destroyers and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from India to Shan State
1 bomber and 1 fighter moved from India to Shan State
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to West India
1 infantry moved from India to West IndiaCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in West India
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in West India, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 bomber and 1 fighter
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Shan State, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Shan State to 39 Sea Zone
1 fighter moved from West India to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Shan State to India
2 fighters and 1 tactical_bomber moved from Kwangtung to India
1 bomber moved from Japan to Shensi
1 aaGun, 1 artillery and 2 infantry moved from Kansu to ShensiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,5,3,5,3,3,6,6,4,6,5,2,5,4,3,2,2,3,6,1,5,6,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,5,4
Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Shensi : 1 flag, 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Shan State : 1 flag, 1 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Central Mongolia : 1 flag
6 Sea Zone : 3 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 1 infantry
Urals : 1 flag
Novosibirsk : 1 flag
80 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 64 / 84
Russians : 2 / 0
Japanese : 46 / 43
Americans : 64 / 90
Chinese : 10 / 8
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 16 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Manchuria to Jehol
1 artillery moved from Amur to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 infantry moved from Amur to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
1 transport moved from 3 Sea Zone to 14 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 artillery moved from French Indo China to Shan State
3 mech_infantrys moved from Malaya to Shan State
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Shan State
1 armour moved from French Indo China to Siam
Americans take Siam from Japanese
1 armour moved from Siam to Shan State
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone -
Morning.
Would you like to scramble this time?





