like you said, let’s change it up!
G40L variance vs Snigg (allies +26)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 79 Sea Zone
2 armour moved from West India to 79 Sea Zone
2 armour, 1 battleship, 1 cruiser and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 armour moved from 80 Sea Zone to Iraq
1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Persia to Iraq
1 fighter moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
Germans defend with 2 armour and 4 mech_infantrys; Japanese defend with 1 armour, 5 bombers, 2 fighters and 2 tactical_bombers
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys in Iraq, round 2 : 4/12 hits
Germans roll dice for 3 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/16 hits
4 mech_infantrys owned by the British, 5 bombers owned by the Japanese and 3 infantry owned by the British lost in Iraq
1 armour and 1 artillery retreated to Persia
British roll dice for 2 armour in Iraq, round 3 : 1/2 hits
Germans roll dice for 3 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 8/11 hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Iraq
Germans win with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour, 3 infantry and 4 mech_infantrys
Casualties for Japanese: 5 bombersNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 armour moved from West India to Persia
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 2 infantry -
Having trouble posting becasue I had triplea open with another game. Here is Italy8.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 carrier
ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 34 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Paulau Island
Battle in Philippines
Battle in CelebesNon Combat Move - ANZAC
1 carrier, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Paulau Island : 1 flag, 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 2 infantry
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
34 Sea Zone : 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
Gibraltar : 1 fighter
Egypt : 4 infantry
United Kingdom : 2 infantry
79 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Northwest Persia to 80 Sea Zone
2 armour and 3 mech_infantrys moved from Iraq to Egypt
5 bombers and 3 tactical_bombers moved from Northwest Persia to Egypt
1 bomber moved from Ukraine to Egypt
2 fighters moved from Southern Italy to Egypt
3 bombers moved from Western Germany to Egypt
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Russia to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in 80 Sea Zone
Germans attack with 4 bombers
British defend with 1 battleship, 1 cruiser and 2 transports
Units damaged: 1 battleship owned by the British
Germans win with 3 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Battle in Egypt
Germans attack with 2 armour, 9 bombers, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; French defend with 4 infantry; Americans defend with 1 bomber and 1 fighter
Germans win, taking Egypt from British with 2 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -73
Casualties for Germans: 9 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 2 artilleries, 2 fighters and 5 infantry
Casualties for French: 4 infantry
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Germans
1 tactical_bomber moved from Egypt to Trans-Jordan
3 bombers moved from 80 Sea Zone to Trans-Jordan
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour moved from Ukraine to Caucasus
1 infantry moved from Romania to Bulgaria
6 mech_infantrys moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
4 armour moved from Northern Italy to Western Germany
5 infantry moved from Norway to FinlandPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 bombers placed in Western Germany
2 bombers placed in RussiaTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Russians
Battle in Egypt
Russians attack with 1 mech_infantry
Germans defend with 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Russians roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Egypt, round 2 : 2/5 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Egypt
Germans win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Chahar to Anhwe
2 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 2 aaGuns and 2 infantry
Kiangsu : 1 infantry
Jehol : 3 infantry
Manchuria : 3 infantry
Anhwe : 3 infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 16 infantry; Remaining resources: 2 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 armour, 3 infantry and 2 mech_infantrys moved from Shantung to Anhwe
3 armour and 2 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour and 2 mech_infantrys moved from French Indo China to Burma
5 fighters moved from Burma to India
3 bombers moved from Caucasus to Egypt
1 armour, 2 fighters and 2 tactical_bombers moved from Iraq to EgyptPlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 39 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
Max defense OOL in Egypt - bombers, mechs, tanks, tacs, fighters.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 armour moved from Jehol to Shantung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from 35 Sea Zone to French Indo China
2 cruisers moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
4 fighters moved from 95 Sea Zone to Southern Italy
2 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
Battle in Shantung
Americans attack with 6 armour
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Shantung from Japanese with 3 armour remaining. Battle score for attacker is -9
Casualties for Americans: 3 armour
Casualties for Japanese: 3 infantry
Battle in Shan State
Battle in French Indo China
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Shan State from Japanese, taking French Indo China from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 4 fighters and 5 infantry
Germans defend with 6 mech_infantrys; Italians defend with 4 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
Italians win with 3 bombers, 4 fighters, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is -49
Casualties for Italians: 4 aaGuns
Casualties for Americans: 1 armour, 2 artilleries, 4 fighters and 5 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
4 carriers moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea ZonePlace Units - Americans
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I went Italy, since I could bring a little more…it was lost cause either way.
Good game. I’ll post it up.
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Thanks Snigg. you want a rematch? same bid and flip sides?
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Sure. How did you want your bid spent? I can start it up later today.
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OR…
we could make it a playtest for the SierraLeone-starts-out-British-instead-of-neutral thing. It would be a regular league game and I would play with NO BID. All we do is edit Sierra Leone to be a U territory from the start. I don’t think it can make any difference one way or the other but they want some games played that way to prove the point I guess.
up to you.
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Whichever you’d rather. I just started the other thread, but it’s still first round. If you have a preference, I’m game for either.
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OK well if you set it up already we’ll play that. :-)





