@discalced
it got me off my build path so probably not unless germany makes it worth it, I have forgotten my japan build and strategy, i am sure I wrote it down somewhere.
16L G40 Balance Mod - regularkid (axis) vs aequitas et veritas (allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Neutral_Axis
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Trans-Jordan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
retreated to French Indo China
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Burma to India
5 infantry moved from Burma to Yunnan
1 infantry moved from Burma to India
1 fighter moved from India to Persia
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Persia
2 fighters moved from Trans-Jordan to 80 Sea Zone
1 infantry moved from Burma to India
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
2 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
British undo move 2.
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Some Units in 54 Sea Zone change ownership: 1 battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Italians and Russians from Neutrality to War
EDIT: Turning off Edit Mode
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Non Combat Move - Italians
2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 marine moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Brazil to Morocco
1 destroyer moved from 87 Sea Zone to 92 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to MoroccoTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 bomber moved from Finland to Bryansk
1 infantry moved from Karelia to Novgorod
1 infantry moved from Norway to Finland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
12 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Rostov
2 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
8 artilleries and 24 infantry moved from Western Ukraine to Ukraine
1 armour moved from Baltic States to Western Ukraine
1 aaGun moved from Baltic States to Belarus
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
6 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
1 factory_minor placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
5 fighters and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour and 1 factory_minor
Russians win, taking Western Ukraine from Germans with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
5 fighters moved from Western Ukraine to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Siberia
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 marine moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 bomber moved from Korea to Suiyuyan
1 bomber moved from Korea to Hopei
1 fighter moved from Kwangtung to Hopei
1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from 36 Sea Zone to Hunan
1 tactical_bomber moved from 36 Sea Zone to Hunan
1 infantry moved from French Indo China to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to Siam
1 tactical_bomber moved from 41 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to KwangsiCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 1 marine moved from 36 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 fighter moved from Amur to Japan
1 bomber moved from Suiyuyan to Anhwe
3 tactical_bombers moved from Amur to Japan
1 bomber moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 airfield and 1 harbour placed in French Indo China
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Neutral_Axis
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in PhilippinesNon Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to BurmaPlace Units - Chinese
1 artillery and 3 infantry placed in SikangTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Adding units owned by British to Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 aaGun, 1 artillery and 7 infantry moved from Yunnan to Burma
2 armour and 2 mech_infantrys moved from Persia to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Ethiopia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to TunisiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,6,1,4,5,6,3,5,5,2,4,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Caucasus to RostovPlace Units - Italians
3 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Caucasus to RostovPlace Units - Italians
3 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Rostov: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 aaGun and 2 infantry moved from Northern Territory to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 cruiser, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Morocco to United KingdomPlace Units - ANZAC
1 factory_minor placed in Brazil
1 submarine placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
You can continue with Germany and skip France.
Thank you.I let you know if you can skip France in the Future. I just think it is a waste of Memory space to post an empty turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
6 mech_infantrys moved from Ukraine to Volgograd
10 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Western Ukraine
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Egypt to Southern Italy
3 tactical_bombers moved from Western Germany to Rostov
1 fighter moved from Southern Italy to Rostov
2 armour moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 4 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 bomber moved from Bryansk to Rostov
1 aaGun, 10 artilleries and 23 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Rostov to VolgogradPlace Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
hey i see something i’d like to change with my germany noncombat. will repost
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
6 mech_infantrys moved from Ukraine to Volgograd
10 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Western Ukraine
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Egypt to Southern Italy
3 tactical_bombers moved from Western Germany to Rostov
1 fighter moved from Southern Italy to Rostov
2 armour moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 4 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 bomber moved from Bryansk to Rostov
1 aaGun, 10 artilleries and 23 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Rostov to VolgogradPlace Units - Germans
1 carrier placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 fighters
EDIT: Adding units owned by Germans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode -
edited two fighters from southern italy to Egypt (instead of to Rostov). two fighters from Western Germany to Egypt (instead of staying in Western Germany). Tac bomber from Southern Italy to Western Germany. Now we’re good to go.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 artillery moved from Vologda to Russia
1 aaGun moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
edited two fighters from southern italy to Egypt (instead of to Rostov). two fighters from Western Germany to Egypt (instead of staying in Western Germany). Tac bomber from Southern Italy to Western Germany. Now we’re good to go.
No Problem





