scramble from carrier?
Stuck Tojo (Axis) vs (Omega1759 Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Korea
1 armour moved from Shantung to Anhwe
1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
5 fighters and 5 tactical_bombers moved from Kiangsu to Anhwe
2 bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Russians defend with 2 infantry; Americans defend with 1 fighter and 1 tactical_bomber
Japanese win, taking Korea from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Russians: 2 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 2 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 aaGun, 1 artillery and 8 infantry; Chinese defend with 2 artilleries and 3 infantry
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Japanese: 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 1 aaGun, 1 artillery and 8 infantry
Casualties for Chinese: 2 artilleries and 3 infantryNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
4 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 bombers moved from Anhwe to ManchuriaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs total -
My 1 on 1 infantry assaults win surprisingly often!
Especially against Japan, who should have just stayed home this game. :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from 17 Sea Zone to Manchuria
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Russia to Novgorod
2 bombers moved from Norway to Germany
2 bombers and 5 fighters moved from Norway to Western GermanyCombat - Americans
Battle in Manchuria
Americans attack with 1 armour, 1 artillery, 6 fighters and 2 infantry
Japanese defend with 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Manchuria, round 2 : 4/10 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 2/5 hits
2 bombers owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour, 1 artillery and 6 fighters in Manchuria, round 3 : 3/8 hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 1 artillery, 2 bombers and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Cleaning up after air battles
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
2 bombers moved from Germany to Norway
2 bombers moved from Western Germany to Norway
4 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 bombers moved from Eastern United States to Norway
1 bomber moved from Novgorod to Norway
4 carriers and 3 fighters moved from 112 Sea Zone to 125 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 125 Sea Zone
1 cruiser and 2 destroyers moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
2 fighters moved from Western Germany to Norway
1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 17 Sea Zone to 19 Sea Zone
6 fighters moved from Manchuria to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 infantry moved from Tunisia to Algeria
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
3 armour placed in Norway
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Manchuria : 1 armour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
19 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 transports
17 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Iceland : 1 fighter
British Guiana : 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Norway : 1 flag, 3 armour, 9 bombers, 1 factory_minor and 2 fighters
125 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
110 Sea Zone : 4 submarines
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 50 / 73
Russians : 23 / 26
Japanese : 22 / 26
Americans : 61 / 86
Chinese : 17 / 20
British : 27 / 28
UK_Pacific : 14 / 19
Italians : 23 / 33
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.702
Median : 4.000
Variance : 0.696
Standard Deviation : 0.835
Total rolls : 57Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Chahar to AnhwePlace Units - Chinese
2 artilleries placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Shensi : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Anhwe : 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 50 / 73
Russians : 23 / 26
Japanese : 22 / 26
Americans : 61 / 86
Chinese : 17 / 23
British : 27 / 28
UK_Pacific : 14 / 19
Italians : 23 / 33
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.702
Median : 4.000
Variance : 0.696
Standard Deviation : 0.835
Total rolls : 57Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Persia to Northwest Persia
4 armour, 1 artillery and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 bombers moved from Bryansk to Trans-Jordan
3 armour moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
5 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
2 fighters moved from India to Northwest Persia
1 bomber moved from Russia to Trans-JordanCombat - British
Battle in Kazakhstan
British attack with 3 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 3 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/10 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits
British roll dice for 3 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 9/10 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits
2 mech_infantrys owned by the Italians, 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Kazakhstan
British win, taking Kazakhstan from Italians with 3 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
British attack with 4 armour, 1 artillery, 3 bombers and 5 mech_infantrys
Italians defend with 2 artilleries and 4 infantry
British roll dice for 4 armour, 1 artillery, 3 bombers and 5 mech_infantrys in Trans-Jordan, round 2 : 8/13 hits
Italians roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/6 hits
2 artilleries owned by the Italians, 4 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 4 mech_infantrys
Casualties for Italians: 2 artilleries and 4 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Italians defend with 2 infantry
British roll dice for 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/14 hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
3 bombers moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to Iraq
5 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Iraq
1 aaGun moved from Kiangsi to Anhwe
1 battleship moved from 17 Sea Zone to 19 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayPlace Units - British
3 armour placed in Persia
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Anhwe : 1 aaGun
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 3 armour
19 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 armour, 1 artillery and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Norway : 1 artillery, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 5 fighters
Russia : 5 fighters and 1 tactical_bomber
125 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
106 Sea Zone : 1 flag
Iraq : 3 bombers and 3 fighters
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 3 armour and 1 factory_minorProduction/PUs Summary :
Germans : 50 / 73
Russians : 24 / 26
Japanese : 22 / 26
Americans : 61 / 86
Chinese : 17 / 23
British : 29 / 29
UK_Pacific : 14 / 20
Italians : 20 / 33
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 22 times
3 was rolled 24 times
4 was rolled 19 times
5 was rolled 14 times
6 was rolled 27 times
Average roll : 3.585
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 123Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.471
Median : 3.000
Variance : 0.860
Standard Deviation : 0.927
Total rolls : 51Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.652
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23 -
British roll dice for 3 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/10 hits
Good grief!
The Reich is on fire!
I assumed no intercept in West Germany since the Luftwaffe was outnumbered 7 to 4.
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That was a 1/800er. You don’t see this very often.
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Anzac will be bombing France, will need intercept orders (one fighter can intercept to do a 1 on 1)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tunisia
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Syria
Battle in Trans-Jordan
Italians attack with 3 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
British defend with 4 armour, 1 artillery and 1 mech_infantry
Italians win, taking Syria from French, taking Trans-Jordan from British with 3 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for British: 4 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Caucasus
2 fighters moved from Tobruk to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
2 submarines moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 bomber placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 aaGun
EDIT: Adding units owned by Italians to Trans-Jordan: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
Anzac will be bombing France, will need intercept orders (one fighter can intercept to do a 1 on 1)
Bring everything that will intercept.
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That was a 1/800er. You don’t see this very often.
Too bad the wops can’t hit the broad side of a barn. :-P
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No offence if you’re Italian. I have Italian in-laws, so I through the term around quite freely. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to Kiangsu
1 bomber moved from Norway to FranceCombat - ANZAC
Air Battle in France
ANZAC attacks with 1 units heading to France
Germans launches 1 interceptors out of France
Attackers Fire, : 1/1 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Germans lost in France
Air Battle is over, the remaining bombers go on to their targets
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber moved from Kiangsu to Chahar
1 bomber moved from Shan State to Persia
1 fighter moved from Bryansk to Persia
1 fighter moved from Shan State to Anhwe
2 bombers moved from New South Wales to Shan State
1 bomber moved from France to Norway
2 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Chahar : 1 bomber
Anhwe : 1 fighter
Shan State : 2 bombers
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 2 infantry
Norway : 1 bomber
Persia : 1 bomber and 1 fighterProduction/PUs Summary :
Germans : 50 / 73
Russians : 24 / 26
Japanese : 22 / 26
Americans : 60 / 86
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 23 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantry
125 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 50 / 73
Russians : 24 / 26
Japanese : 22 / 26
Americans : 60 / 86
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 23 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.810
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5French Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
The Aussies shot down a BF-109 and inflicted severe damage. Huge!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 11x factory_major; Remaining resources: 59 PUs;
Germans buy 2 armour, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Karelia to Belarus
3 bombers moved from Western Germany to Belarus
3 mech_infantrys moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 armour
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour
Battle in Belarus
Germans attack with 3 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
7 armour and 1 mech_infantry moved from Sikang to Caucasus
5 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Baltic States to Novgorod
1 artillery and 5 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
4 fighters moved from Western Germany to Germany
1 tactical_bomber moved from France to Germany
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from 95 Sea Zone to Germany
1 fighter moved from Belarus to Ukraine
1 infantry moved from Northern Italy to Western Germany
1 destroyer and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Belarus to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Belarus to UkrainePlace Units - Germans
1 fighter and 2 infantry placed in Novgorod
1 armour and 9 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,1,6,4,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs -
The Aussies shot down a BF-109 and inflicted severe damage. Huge!
I think you sold your soul to the devil, or something. :lol:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor; Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 5 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 5 infantry in Kazakhstan, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Belarus
9 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
1 fighter moved from Kazakhstan to Bryansk
1 infantry moved from Archangel to Belarus
1 infantry moved from Samara to VologdaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Shantung : 1 infantry
Amur : 1 infantry
Kazakhstan : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 infantry
Bryansk : 4 aaGuns, 5 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber
Rostov : 1 artillery and 1 infantry
Nenetsia : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 6 infantry
Tambov : 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Samara : 4 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 64
Russians : 30 / 33
Japanese : 20 / 26
Americans : 60 / 86
Chinese : 19 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 19 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.238
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.438
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Shantung
1 armour moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to ShantungCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,6,2,4,4,3,5,6,4,3,4,2,2,4,6,6,2,2,5,2,3,2,6,6,2,2,2,1,2,2,3
Japanese collect 16 PUs (6 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Northern Italy
1 bomber moved from Norway to Northern Italy
1 bomber moved from Norway to Northern Italy
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 21 Sea Zone
3 fighters moved from 19 Sea Zone to 21 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to 125 Sea Zone
1 armour moved from Norway to 125 Sea Zone
2 armour and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Western GermanyCombat - Americans
Battle in Holland Belgium
Battle in 21 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Air Battle in Novgorod
Americans attacks with 2 units heading to Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8,3,4 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 6,6,4 and causes: 16 damage to unit: factory_major
Bombing raid in Northern Italy causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Western Germany to Norway
3 bombers moved from Northern Italy to Norway
2 bombers moved from Novgorod to Bryansk
4 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Iceland to Norway
1 infantry moved from Algeria to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to Norway
1 submarine moved from 17 Sea Zone to 19 Sea Zone
3 fighters moved from 21 Sea Zone to 19 Sea Zone
3 fighters moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 armour placed in Norway
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
20 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 4 submarines
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 5 submarines and 2 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
British Guiana : 2 infantry
United Kingdom : 2 fighters
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag
Norway : 1 flag, 3 armour, 7 bombers, 1 factory_minor and 3 fighters
Holland Belgium : 1 flag, 1 armour
Bryansk : 2 bombers
101 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
Finland : 1 flag, 1 armour
110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 2 transports
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 41 / 64
Russians : 30 / 33
Japanese : 22 / 16
Americans : 67 / 92
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 19 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.405
Median : 4.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13





