Stuck Tojo (Axis) vs (Omega1759 Allies+13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tunisia
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Syria
Battle in Trans-Jordan
Italians attack with 3 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
British defend with 4 armour, 1 artillery and 1 mech_infantry
Italians win, taking Syria from French, taking Trans-Jordan from British with 3 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for British: 4 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from Northwest Persia to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Caucasus
2 fighters moved from Tobruk to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
2 submarines moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 bomber placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 aaGun
EDIT: Adding units owned by Italians to Trans-Jordan: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
Anzac will be bombing France, will need intercept orders (one fighter can intercept to do a 1 on 1)
Bring everything that will intercept.
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That was a 1/800er. You don’t see this very often.
Too bad the wops can’t hit the broad side of a barn. :-P
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No offence if you’re Italian. I have Italian in-laws, so I through the term around quite freely. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to Kiangsu
1 bomber moved from Norway to FranceCombat - ANZAC
Air Battle in France
ANZAC attacks with 1 units heading to France
Germans launches 1 interceptors out of France
Attackers Fire, : 1/1 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Germans lost in France
Air Battle is over, the remaining bombers go on to their targets
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber moved from Kiangsu to Chahar
1 bomber moved from Shan State to Persia
1 fighter moved from Bryansk to Persia
1 fighter moved from Shan State to Anhwe
2 bombers moved from New South Wales to Shan State
1 bomber moved from France to Norway
2 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Chahar : 1 bomber
Anhwe : 1 fighter
Shan State : 2 bombers
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 2 infantry
Norway : 1 bomber
Persia : 1 bomber and 1 fighterProduction/PUs Summary :
Germans : 50 / 73
Russians : 24 / 26
Japanese : 22 / 26
Americans : 60 / 86
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 23 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantry
125 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 50 / 73
Russians : 24 / 26
Japanese : 22 / 26
Americans : 60 / 86
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 23 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.810
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5French Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
The Aussies shot down a BF-109 and inflicted severe damage. Huge!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 11x factory_major; Remaining resources: 59 PUs;
Germans buy 2 armour, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Karelia to Belarus
3 bombers moved from Western Germany to Belarus
3 mech_infantrys moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 armour
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour
Battle in Belarus
Germans attack with 3 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
7 armour and 1 mech_infantry moved from Sikang to Caucasus
5 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Baltic States to Novgorod
1 artillery and 5 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
4 fighters moved from Western Germany to Germany
1 tactical_bomber moved from France to Germany
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from 95 Sea Zone to Germany
1 fighter moved from Belarus to Ukraine
1 infantry moved from Northern Italy to Western Germany
1 destroyer and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Belarus to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Belarus to UkrainePlace Units - Germans
1 fighter and 2 infantry placed in Novgorod
1 armour and 9 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2,1,6,4,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs -
The Aussies shot down a BF-109 and inflicted severe damage. Huge!
I think you sold your soul to the devil, or something. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Samara to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor; Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 5 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 5 infantry in Kazakhstan, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Belarus
9 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
1 fighter moved from Kazakhstan to Bryansk
1 infantry moved from Archangel to Belarus
1 infantry moved from Samara to VologdaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Shantung : 1 infantry
Amur : 1 infantry
Kazakhstan : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 infantry
Bryansk : 4 aaGuns, 5 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber
Rostov : 1 artillery and 1 infantry
Nenetsia : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 6 infantry
Tambov : 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Samara : 4 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 64
Russians : 30 / 33
Japanese : 20 / 26
Americans : 60 / 86
Chinese : 19 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 19 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.238
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.438
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Shantung
1 armour moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to ShantungCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,6,2,4,4,3,5,6,4,3,4,2,2,4,6,6,2,2,5,2,3,2,6,6,2,2,2,1,2,2,3
Japanese collect 16 PUs (6 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Northern Italy
1 bomber moved from Norway to Northern Italy
1 bomber moved from Norway to Northern Italy
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 21 Sea Zone
3 fighters moved from 19 Sea Zone to 21 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to 125 Sea Zone
1 armour moved from Norway to 125 Sea Zone
2 armour and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Western GermanyCombat - Americans
Battle in Holland Belgium
Battle in 21 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Air Battle in Novgorod
Americans attacks with 2 units heading to Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8,3,4 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 6,6,4 and causes: 16 damage to unit: factory_major
Bombing raid in Northern Italy causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Western Germany to Norway
3 bombers moved from Northern Italy to Norway
2 bombers moved from Novgorod to Bryansk
4 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Iceland to Norway
1 infantry moved from Algeria to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to Norway
1 submarine moved from 17 Sea Zone to 19 Sea Zone
3 fighters moved from 21 Sea Zone to 19 Sea Zone
3 fighters moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 armour placed in Norway
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
Midway : 1 airfield
20 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 4 submarines
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 5 submarines and 2 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
British Guiana : 2 infantry
United Kingdom : 2 fighters
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag
Norway : 1 flag, 3 armour, 7 bombers, 1 factory_minor and 3 fighters
Holland Belgium : 1 flag, 1 armour
Bryansk : 2 bombers
101 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
Finland : 1 flag, 1 armour
110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 2 transports
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 41 / 64
Russians : 30 / 33
Japanese : 22 / 16
Americans : 67 / 92
Chinese : 17 / 23
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 19 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.405
Median : 4.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 3 infantry moved from Anhwe to Shantung
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from GermansCombat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Shantung, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Shensi to KansuPlace Units - Chinese
2 artilleries and 5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 2 artilleries and 2 infantry
Kiangsu : 1 infantry
Manchuria : 2 artilleries and 5 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 40 / 64
Russians : 30 / 33
Japanese : 17 / 16
Americans : 67 / 92
Chinese : 23 / 29
British : 28 / 29
UK_Pacific : 14 / 20
Italians : 19 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.341
Median : 3.500
Variance : 0.744
Standard Deviation : 0.863
Total rolls : 44Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 27 PUs;
British buy 3 armour and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
2 armour moved from Persia to Northwest Persia
1 tactical_bomber moved from Russia to Northwest Persia
1 fighter moved from Russia to Northwest Persia
1 armour moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
3 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to 99 Sea Zone
2 bombers moved from Iraq to Northwest Persia
1 fighter moved from Russia to Northwest PersiaCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Northwest Persia
British attack with 2 armour, 2 bombers, 5 fighters and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 8/10 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits
1 armour owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 armour
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
1 armour moved from Persia to Iraq
5 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
2 bombers moved from Northwest Persia to Persia
1 bomber moved from 99 Sea Zone to Persia
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Persia
2 armour moved from Anglo Egyptian Sudan to Egypt
3 infantry and 6 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Anhwe to KweichowPlace Units - British
1 transport placed in 110 Sea Zone
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,3,6
British collect 28 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 fightersTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Kweichow : 1 aaGun
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
19 Sea Zone : 1 battleship
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 2 artilleries, 1 harbour, 3 infantry and 6 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Norway : 1 artillery and 6 infantry
Holland Belgium : 1 aaGun and 1 infantry
Ethiopia : 1 flag
Karelia : 1 mech_infantry
Bryansk : 7 fighters
106 Sea Zone : 1 flag
Iraq : 1 armour
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 3 armour, 3 bombers, 1 factory_minor, 6 fighters and 1 tactical_bomber
110 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 39 / 64
Russians : 31 / 33
Japanese : 17 / 16
Americans : 67 / 92
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 17 / 36
ANZAC : 21 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.355
Median : 3.000
Variance : 1.967
Standard Deviation : 1.403
Total rolls : 62Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
Japs will soon be banned from the continent (by the Soviets).
Roosevelt is evaluating whether to proceed with operation Downfall…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair damage of 6x factory_major; Remaining resources: 30 PUs;
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Iraq
2 armour moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 armour moved from Caucasus to Rostov
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
2 fighters moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to RostovCombat - Italians
Battle in Volgograd
Italians attack with 2 armour and 1 fighter
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Volgograd from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour
Italians win, taking Northwest Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour
Italians win, taking Iraq from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
1 bomber moved from Iraq to Southern Italy
1 artillery moved from Northern Italy to France
1 artillery moved from Yugoslavia to Northern Italy
1 fighter moved from Northwest Persia to Ukraine
1 fighter moved from Rostov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Northwest Persia to Ukraine
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Western Germany
2 infantry moved from Tunisia to Libya
1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 bomber and 1 fighter moved from Persia to Trans-Jordan
1 bomber moved from Norway to Northern ItalyCombat - ANZAC
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Trans-Jordan
ANZAC attack with 1 bomber and 1 fighter
Germans defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from Trans-Jordan to Persia
1 bomber moved from Northern Italy to Norway
2 bombers moved from Shan State to Persia
1 bomber moved from Chahar to Bryansk
1 fighter moved from Anhwe to Kazakhstan
2 bombers moved from New South Wales to Shan State
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Shan State : 2 bombers
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Kazakhstan : 1 fighter
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 cruiser and 1 destroyer
54 Sea Zone : 1 transport
Egypt : 2 infantry
Norway : 1 bomber
Bryansk : 1 bomber
Persia : 3 bombers and 1 fighterProduction/PUs Summary :
Germans : 39 / 64
Russians : 23 / 33
Japanese : 17 / 16
Americans : 67 / 92
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 25 / 41
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
French take 43 Sea Zone from Japanese
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 39 / 64
Russians : 23 / 33
Japanese : 17 / 16
Americans : 67 / 92
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 25 / 41
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
From dice emails, looks like these are bloody battles!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 48 PUs;
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Normandy Bordeaux
7 armour moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 fighters moved from Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Belarus
2 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Kazakhstan
Germans attack with 7 armour, 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter; Russians defend with 5 infantry
Germans win, taking Kazakhstan from Russians with 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 armour
Casualties for Russians: 5 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 armour moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 bomber moved from Kazakhstan to Ukraine
2 mech_infantrys moved from Ukraine to Caucasus
7 armour moved from Novgorod to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Eastern Poland
5 infantry moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
2 fighters moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 fighter moved from Karelia to Germany
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3,2,4,5,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs





