Moving. Should be able to go by Wednesday.
16L G40 Balanced Mod Giallo(axis) vs Variance(allies)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 3 carriers and 1 destroyer
EDIT: Adding units owned by British to 97 Sea Zone: 3 carriers and 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 3 carriers and 1 destroyer
EDIT: Adding units owned by British to 97 Sea Zone: 3 carriers and 1 destroyer
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kazakhstan to Timguska
Italians take Novosibirsk from Russians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
3 bombers moved from Southern Italy to Greece
3 fighters moved from Southern Italy to Greece
1 infantry moved from Yugoslavia to BulgariaCombat - Italians
Battle in Greece
Italians attack with 3 bombers and 3 fighters
Americans defend with 1 armour
Italians win with 3 bombers and 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Americans: 1 armour
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
2 fighters moved from Greece to Southern Italy
3 bombers moved from Greece to Southern Italy
3 infantry moved from France to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,4,6,2,2,4,5,3,1,1,1,2,1,3,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Variance, FYI, you need to have at least one allied land unit in Greece, Sardinia, or Sicily to collect the +3 for that UK objective. Ownership is not enough.
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really? Aww oh well. I will work on getting some troops on the ground. Thanks regularkid.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 14 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 armour and 1 mech_infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Caucasus to Samara
1 fighter moved from Kazakhstan to Samara
1 fighter moved from Bryansk to Samara
2 bombers moved from Bryansk to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
3 artilleries moved from Ukraine to Bryansk
1 bomber moved from Bryansk to Samara
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
2 bombers moved from Germany to Bryansk
4 fighters and 4 tactical_bombers moved from Western Germany to Eastern Poland
2 fighters moved from Samara to Volgograd
1 bomber moved from Samara to Bryansk
1 aaGun moved from Rostov to Caucasus
2 bombers moved from Northwest Persia to Bryansk
3 mech_infantrys moved from Bryansk to Rostov
2 armour moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
1 bomber moved from United Kingdom to Western Germany
4 fighters moved from 112 Sea Zone to Novgorod
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Caucasus
4 mech_infantrys placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,1,1,6,6,6,1,3,4,6,2,6,1,5
Germans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
Variance, FYI, you need to have at least one allied land unit in Greece, Sardinia, or Sicily to collect the +3 for that UK objective. Ownership is not enough.
thanks kid :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 4 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Hunan to Hopei
1 fighter moved from Shantung to Hopei
1 fighter moved from French Indo China to Hopei
2 fighters moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Siam
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Siam
1 tactical_bomber moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from AmericansCombat - Japanese
Battle in Siam
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 fighters and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from Hopei to Shantung
1 fighter moved from Hopei to Kiangsu
2 fighters moved from Siam to French Indo China
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Siam to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 cruiser moved from 36 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 47 PUs;
British buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from India to Sumatra
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Sumatra
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 artilleries and 5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 armour moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 destroyers moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
4 fighters moved from Cyprus to Russia
2 tactical_bombers moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to Iraq
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry and 1 mech_infantry moved from Algeria to TunisiaPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 47 PUs;
British buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from India to Sumatra
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Sumatra
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 artilleries and 5 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 armour moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 destroyers moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
4 fighters moved from Cyprus to Russia
2 tactical_bombers moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to Iraq
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry and 1 mech_infantry moved from Algeria to TunisiaPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 78 Sea Zone: 3 destroyers
EDIT: Adding units owned by British to 41 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3,4,2,3,1,4,6,1,6,1,3,4,1,2,1,3,5,5
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs total -
I’m out for a week for holiday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
5 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
5 bombers moved from Bryansk to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from France to Northern Italy
2 armour and 6 mech_infantrys moved from Rostov to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 8 armour and 13 mech_infantrys
British defend with 1 artillery and 3 infantry
Germans win, taking Northwest Persia from British with 8 armour and 11 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
4 mech_infantrys moved from Germany to Romania
5 artilleries and 5 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Western Germany to Germany
2 marines moved from Western Germany to Northern Italy
4 tactical_bombers moved from Eastern Poland to Caucasus
4 fighters moved from Novgorod to Caucasus
2 fighters moved from Volgograd to Caucasus
4 fighters moved from Eastern Poland to Caucasus
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to CaucasusPlace Units - Germans
4 artilleries and 5 infantry placed in Germany
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,2,6,2,5,4,2,1,5,1,6,4,3,6,6,4,5,1
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs





