@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L MrRoboto (Axis) vs Omega1759 (Allies+16) Rematch
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Someone hates Japan again:
"As for the bid, I’ll try something very different this time:
Infantry in Szechwan, Yunnan, Hunan, Kweichow
Artillery in Amur."
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to Yugoslavia -
Scramble the Scottish fighter!
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The dice server are down =(
I have bad experience with rolling on the forums against you ^^
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well f*ck it. Here we go.
106
2 sub
Rolls: 2@2; Total Hits: 02@2: (4, 5)1 destroyer
Rolls: 1@2; Total Hits: 01@2: (3)Yugo
9 inf, 2 art, 2 tank, 1 ftr, 1 tac
Rolls: 7@1 4@2 3@3 1@4; Total Hits: 57@1: (5, 2, 1, 1, 2, 4, 3)4@2: (5, 1, 6, 5)3@3: (2, 5, 6)1@4: (2)5 inf
Rolls: 5@2; Total Hits: 15@2: (4, 4, 6, 2, 4)110
2 sub, 3 ftr, 3 tac, 1 str
Rolls: 2@2 3@3 4@4; Total Hits: 52@2: (5, 6)3@3: (3, 6, 2)4@4: (2, 1, 1, 5)2 cru, 1bs
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (4)111
1 sub, 1 bs, 1 ftr, 1 tac, 1 str
Rolls: 1@2 1@3 3@4; Total Hits: 31@2: (1)1@3: (4)3@4: (5, 3, 1)1 destr, 1 cru, 1 bs, 1 ftr
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (1)1@3: (1)2@4: (2, 6)France
7 inf, 3 art, 4 mech, 6 tanks
Rolls: 8@1 6@2 6@3; Total Hits: 48@1: (5, 4, 5, 5, 5, 2, 2, 5)6@2: (4, 6, 3, 4, 2, 3)6@3: (5, 3, 4, 5, 2, 3)1 AA, 6 inf, 2 art, 2 tanks, 1 ftr
Rolls: 8@2 2@3 1@4; Total Hits: 38@2: (2, 5, 4, 5, 4, 6, 6, 4)2@3: (6, 1)1@4: (3) -
106 round 2
2 sub
Rolls: 2@2; Total Hits: 02@2: (4, 3)1 destr
Rolls: 1@2; Total Hits: 01@2: (4)I retreat in 111
France round 2
4 inf, 3 art, 4 mech, 6 tanks
Rolls: 5@1 6@2 6@3; Total Hits: 35@1: (5, 5, 5, 6, 5)6@2: (5, 1, 5, 5, 3, 5)6@3: (6, 3, 5, 3, 5, 6)3 inf, 2 art, 2 tanks, 1 ftr
Rolls: 5@2 2@3 1@4; Total Hits: 15@2: (5, 5, 6, 3, 6)2@3: (5, 2)1@4: (6) -
106 round 3
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 1@2; Total Hits: 01@2: (6)France round 3
3 inf, 3 art, 4 mech, 6 tanks
Rolls: 4@1 6@2 6@3; Total Hits: 44@1: (5, 2, 3, 1)6@2: (3, 5, 3, 2, 5, 6)6@3: (6, 5, 6, 4, 1, 1)2 art, 2 tanks, 1 ftr
Rolls: 2@2 2@3 1@4; Total Hits: 02@2: (3, 3)2@3: (5, 6)1@4: (6) -
I will roll 106 multiple rounds now.
Rolls: 10@2; Total Hits: 510@2: (2, 5, 5, 1, 1, 1, 2, 3, 6, 4)
Rolls: 5@2; Total Hits: 15@2: (5, 4, 3, 5, 2)France round 4
3 inf, 3 art, 4 mech, 6 tanks
Rolls: 4@1 6@2 6@3; Total Hits: 54@1: (3, 2, 2, 4)6@2: (4, 4, 2, 4, 4, 2)6@3: (4, 3, 2, 2, 4, 6)1 ftr
Rolls: 1@4; Total Hits: 11@4: (3) -
Ok, this time France went great. Actually only 111 was under-average, everything else was what you’d expect
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Novgorod to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 submarine moved from 127 Sea Zone to 112 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Sikang : 1 armour and 1 mech_infantry
Amur : 2 aaGuns, 1 artillery and 18 infantry
Kazakhstan : 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Belarus : 2 aaGuns, 1 artillery and 11 infantry
Bryansk : 2 aaGuns, 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 8 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Caucasus : 2 infantry
112 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Sorry for the delay, I didn’t see the dice emails and thought it was not started.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan -
always a problem in your games, with the dice server.
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Hunan
3 Inf, 1 art, 3 fgt, 2 tac
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (6, 4)2@2: (2, 2)3@3: (6, 1, 3)2@4: (6, 6)3 Inf
Rolls: 3@2; Total Hits: 23@2: (6, 1, 2)Yunnan
3 Inf, 1 art, 1 fgt, 1 tac, 2 bmb
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (4, 2)2@2: (1, 4)1@3: (2)3@4: (6, 1, 6) -
Yunnan defense forgotten
Rolls: 5@2; Total Hits: 35@2: (1, 1, 6, 3, 1) -
Wow! I really hate rolling on the forums against you. Luck is shifting your favour already again.
Yunnan Round 2
1 art, 1 fgt, 1 tac, 2 bmb
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (3)1@3: (6)3@4: (1, 2, 6)2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 fighter and 3 infantryNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Korea
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Okinawa to Korea
1 artillery and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
It works with everyone else. Do you have the right address: [email protected]
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
1 fighter moved from 10 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
30 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
26 Sea Zone : 2 cruisers, 1 destroyer, 1 submarine and 2 transports
10 Sea Zone : 1 carrier and 2 submarines
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
7 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Burma
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 3 infantry
Yunnan : 10 infantry
Hunan : 3 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.857
Median : 2.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.818
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11





