Witt and his Private Panic, 40 Balanced


  • 98% seems a bit steep for 3 units on 1.


  • That’s what it said with one land unit remaining. Would you have attacked with more then?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 8 Sea Zone: 1 transport
                EDIT: Changing ownership of Aleutian Islands from Americans to Japanese
                EDIT: Adding units owned by Japanese to Aleutian Islands: 2 infantry
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Removing units owned by Japanese from Korea: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 38 Sea Zone to Sumatra
                1 fighter moved from 38 Sea Zone to Sumatra
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 tactical_bomber moved from French Indo China to Malaya
                1 fighter moved from French Indo China to Malaya
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to 41 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from Kiangsi to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Szechwan to Yunnan
                1 armour, 2 artilleries and 5 infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Shensi
                    Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 carrier and 2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 aaGun moved from Suiyuyan to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Kiangsi to Hunan
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 bomber moved from 41 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone

    Place Units - Japanese
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Aleutian Islands : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
        35 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 submarine
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        6 Sea Zone : 3 destroyers, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 28 / 35
        Japanese : 56 / 56
        Americans : 56 / 84
        Chinese : 3 / 5
        British : 33 / 44
        UK_Pacific : 7 / 9
        Italians : 14 / 16
        ANZAC : 10 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just took a look and need to redo my non-coms. Game you a can-opener on Moscow! Duh!

    is that okay?


  • If you wanted to secure it, then yes, one more. Or at least with the Ft.
    I only have 56 income. Is a sorry affair. Off to work, so goodnight.

    Did not look at European side. Of course you can edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 4 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to India
                1 bomber moved from Aleutian Islands to Alaska
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Alaska
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 destroyer, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 transport moved from 90 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 87 to 82
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • Thanks for allowing the R non-com edit.

    Don’t know where the UK post went - looks like I will have to retake that go!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians


  • Sorry - must have failed to post it again - you’ll have to go through the history.

    Still feeling sad about the Rostov failure …. :cry:


  • Mine said it could not post, as another post had come up: was yours!
    Things are changing. Need to be wary. Always check before you turn off the game. Just in case.
    I am cool, you know. Can sort it.
    Can you see how good (and different) it looks to normal game? I have decided not to push any further into China. Poor show, I know!
    Perhaps India needs to be targeted first.


  • I see you hit the Aleutians back easily. Is best to do that move, when the US does not have a Bombee, but I have 3 TTs off Malaya and an IC, so thought: why wait?

    I thought uou would build an
    aB on Java and move there.
    Did not calculate it, but am I still too Air Powerful? I suppose you can wait. I can’t win if Japan is only getting 65. China will stay to move East, I am sure.
    India is the key. I only remembered the Chinese spawning thing on J3.


  • Did not look at moving to Java, but would be amazed if that was a goer.

    BTW I put a R info in China to see whether that caused a Dow, but just saw a post asking whether that constitutes R declaring war on J. Surely not?

    More likely, the flaw is that J can attack that territory but the R inf does not participate?


  • You cannot attack a territory unless at war with all nations in it. Is not like a SZ.

    Japan sees the UK/Anzac entering China as a DOW, so Russia doing it, ought to be the same.
    What post did you see? Not sure what that meant.


  • Mmm! Looked at the rules and see “If the US isn’t at war, it can’t move its units into territories belonging to another allied power”. So possibly my R inf into China is illegal? But it’s debateable as R is at war, just not with J.

    Where do the rules say UK/Anzac entering China is a DoW? Cannot find it.


  • Just put a question on the G40 board. Feel free to answer it!

    Does not stop you doing Italy ……

    Slowcoach!


  • I said I was understaffed this week, rudie! And Maddy was ill and off school,waking up every 30 mins to an hour, Tuesday night.
    Will look after nine. Am surprised AAA allowed that Chinese move, if not at war.


  • You are correct - the R move in to China was illegal. See P@nther’s response:

    http://www.axisandallies.org/forums/index.php?topic=37426.msg1506572#new

    Can you edit that inf back in to R for me!

    Cheers
    Adam


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                1 artillery moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Romania

    Place Units - Italians
                2 mech_infantrys placed in Ukraine
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 25 to 22
                EDIT: Turning off Edit Mode

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