G40: Private Panic (Allies, USA +10/turn) vs. teslas


  • Are you suggesting that new job and house are somehow more important than A&A? :-o

    Shame on you tes! :wink:

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 bomber moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                2 aaGuns, 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                2 artilleries placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 infantry moved from Burma to India

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • Edited in a non-com move for the ANZAC DD.  Hope that is okay?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

  • '15

    Yeah, the ANZAC non-com is kosher.

    I would have left Tunisia for the US, by the way. The french can’t make any use of it or the money, America can, and both take it away from Italy. The only reason to take it with the french units is to get them to Egypt as soon as possible, which I don’t think you need to worry about much in this game since Italy has no transports.

  • '15

    Oh man, those German subs convoyed the shit out of Britain, excellent.

    I likely don’t have time to post tonight, sir, and I owe the other gentleman I’m playing against a turn before I give you one at this point, but I’ll come back as soon as soon as work and sleep aren’t overriding concerns!


  • I had in my head that as a starting French territory they’d get it either way - but of course they have lost their capital. Silly Billy!

  • '15

    Change it if you like and repost the french turn.


  • Nah! Don’t worry! If I had spotted it before finishing my turn I would, but I didn’t. :roll:

    Germany’s turn.

  • '15

    I really don’t mind if you change it. It’s a simple move.

    In fact, I prefer that you would change it, if you yourself also think it’s a good move, because it’s best to play against the best possible player. Even if I lose because I pointed out some good moves to my opponent he might not otherwise have seen in time, the point is to lose against good strategies so I learn something, not exploit petty forgetfulness (of which I’m also guilty of on occasion)!


  • Okay then tes. But won’t be able to do anything until Monday - away for the w/e - so feel free to make an edit and do your go.


  • Duh! It as a US tank that blitzed Tunisia via an edit, so it should never have been French! :roll:

    Edited to now be US, plus added that 1 ipc to them too.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                Turning on Edit Mode
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Tunisia from French to French
                EDIT: Changing ownership of Tunisia from French to Americans
                EDIT: Changing PUs for Americans from 91 to 92
                EDIT: Turning off Edit Mode

    Turn Complete - French

Suggested Topics

  • 19
  • 59
  • 8
  • 32
  • 21
  • 170
  • 152
  • 423
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.0k

Users

39.3k

Topics

1.7m

Posts