Triple allied move done.
Italy on the move…
Our cool game gets more and more interesting :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
Combat - Italians
French scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 fighter; French defend with 1 cruiser; Americans defend with 1 destroyer
French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 4 PUs (4 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Yunnan to Szechwan
2 armour moved from French Indo China to Szechwan
2 fighters moved from 37 Sea Zone to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 5 fighters; Germans defend with 1 armour
retreated to Szechwan
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters
Casualties for Germans: 1 armour
Casualties for ANZAC: 2 armour, 1 fighter and 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shan State to Burma
1 aaGun and 1 artillery moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Queensland to 37 Sea Zone
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from Rostov to Caucasus
18 artilleries and 7 infantry moved from Volgograd to Caucasus
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
3 fighters moved from Southern Italy to 96 Sea Zone
7 fighters moved from Western Germany to 96 Sea Zone
1 bomber moved from Russia to 96 Sea Zone
10 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
4 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
Germans take Kweichow from Chinese
6 artilleries and 7 mech_infantrys moved from Novgorod to Karelia
Germans take Karelia from Americans
1 mech_infantry moved from Belarus to Vyborg
Germans take Vyborg from Americans
9 armour and 19 mech_infantrys moved from Belarus to Karelia
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber and 10 fighters
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 transports
2 submarines owned by the Americans Submerged
Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 70
Casualties for Germans: 5 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Battle in Sikang
Germans attack with 10 armour
Russians defend with 1 infantry
Germans win, taking Sikang from Chinese with 10 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 21 artilleries and 10 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Caucasus from Russians with 21 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 5 fighters moved from 96 Sea Zone to Southern Italy
7 artilleries and 3 infantry moved from Tambov to Samara
9 mech_infantrys moved from Belarus to Novgorod
5 fighters moved from Novgorod to Western Germany
1 mech_infantry moved from Greece to Romania
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Russia to Volgograd
3 armour moved from Ukraine to Belarus
2 armour moved from Russia to Belarus
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 79 PUs; end with 80 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 artillery and 31 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Japanese
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Germans
1 artillery and 11 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Germans
1 infantry moved from Shensi to Suiyuyan
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Turkmenistan to Eastern Persia
1 aaGun moved from Kansu to Suiyuyan
2 aaGuns and 15 infantry moved from Sakha to Buryatia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
3 artilleries and 11 infantry moved from India to Burma
4 bombers moved from Chahar to French Indo China
2 fighters moved from Szechwan to French Indo China
1 fighter moved from Szechwan to Hunan
1 tactical_bomber moved from Chahar to Hunan
2 fighters moved from Japan to Kiangsi
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 artilleries and 11 infantry
ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 4 bombers and 2 fighters
ANZAC defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Japanese win with 3 bombers remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 bomber and 2 fighters
Non Combat Move - Japanese
3 bombers moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 aaGun, 3 artilleries and 10 infantry moved from Amur to Ulaanbaatar
2 fighters moved from Kiangsi to Anhwe
3 infantry moved from West India to India
2 artilleries and 1 infantry moved from Persia to Northwest Persia
3 artilleries and 2 mech_infantrys moved from Iraq to Northwest Persia
Place Units - Japanese
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,5,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6,6,1,2,4,3,1,5,1,6,1,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Japanese collect 17 PUs (19 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
13 armour, 7 fighters and 3 infantry moved from Finland to Norway
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
3 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Malta to Gibraltar
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
2 carriers and 1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Norway: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Japanese
Combat - British
Non Combat Move - British
1 aaGun, 3 fighters and 3 infantry moved from Finland to Norway
6 fighters moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Morocco to Tunisia
Place Units - British
3 armour placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
If ok, I forgot to move the USSR ftrs back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,4,4,5
Italians collect 8 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Yunnan to French Indo China
1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Yunnan to French Indo China
3 infantry moved from Shan State to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to French Indo China
2 fighters moved from Queensland to 35 Sea Zone
Place Units - ANZAC
2 armour and 1 fighter placed in French Indo China
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 7 infantry and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 6 artilleries and 26 mech_infantrys moved from Karelia to Finland
Germans take Finland from Americans
1 mech_infantry moved from Vyborg to Finland
3 armour moved from Novgorod to Finland
1 armour moved from Sikang to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Novosibirsk
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
7 artilleries and 3 infantry moved from Samara to Novosibirsk
1 infantry moved from Urals to Timguska
1 armour moved from Kweichow to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Kweichow
1 armour moved from Kweichow to Yunnan
Germans take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
1 armour moved from Kweichow to Hunan
Germans take Hunan from Chinese
1 armour moved from Hunan to Kweichow
Combat - Germans
Non Combat Move - Germans
9 armour moved from Sikang to Caucasus
21 artilleries and 10 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry and 2 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Rostov to Caucasus
9 mech_infantrys moved from Novgorod to Karelia
5 armour moved from Belarus to Karelia
3 armour moved from Russia to Kazakhstan
1 bomber and 5 fighters moved from Southern Italy to Western Germany
Place Units - Germans
5 tactical_bombers placed in Western Germany
3 armour placed in Caucasus
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 76 PUs (8 lost to blockades); end with 76 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
3 bombers moved from Kweichow to Suiyuyan
5 artilleries, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 3 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Iraq
Japanese attack with 5 artilleries, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Iraq from British with 5 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 artilleries and 10 infantry moved from Burma to Yunnan
5 armour and 1 mech_infantry moved from India to Yunnan
6 infantry moved from India to Burma
2 fighters moved from Anhwe to Japan
1 aaGun, 3 artilleries and 10 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 bombers, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Buyant-Uhaa
Place Units - Japanese
6 infantry placed in Japan
Japanese undo move 1.
3 infantry placed in Japan
3 infantry placed in Japan
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,3,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,5,3,4,2,4,2,5,1,5,3,4,2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Japanese collect 15 PUs (19 lost to blockades); end with 15 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
Ah, you saw my slight move toward Japan. Not hard to see anyway.
Game is over. No way I’ll hold Egypt in the long run. The allies have about 30+ IPC advantage, but that means nothing when they have to transport everything. Taking India back was a mistake. That and losing my US airforce to dice really crushed the allies.
GG
I’ll post.
Thanks for the game Karl.
Had to fight hard for this one, Japan was in bad shape.