ACGTO Lord of the Rings - DizzKneeLand33 (Good) v Entek (Evil)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dale
                Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                3 archerss and 5 spearInfantrys moved from N. Rhun to Iron Hills
                1 archers and 3 spearInfantrys moved from N. Dale to Iron Hills

    Combat - Dale
                Battle in Iron Hills
                    Dale attack with 4 archerss and 8 spearInfantrys
                    Rhun defend with 1 castle, 6 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon
                    4 archerss and 4 spearInfantrys retreated to N. Dale
                    Rhun win with 5 chariotArcherss and 1 warWagon remaining. Battle score for attacker is 8
                    Casualties for Dale: 4 spearInfantrys
                    Casualties for Rhun: 1 chariotArchers, 1 spearInfantry and 2 warChariots

    Non Combat Move - Dale
                1 archers and 3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                3 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Territory Summary for Dale :

    N. Rhun : 1 flag
        N. Dale : 5 archerss and 7 spearInfantrys
        Lake Town : 1 castle, 4 fortificationss and 3 lightCavalrys

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 35 / 35
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 11 / 11
        Dwarves : 21 / 21

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Khand
                Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs;

    Combat Move - Khand
                6 raiderss and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
                1 warWolves and 1 xbowInfantry moved from E. Osg. to N. Ithilien
                1 xbowInfantry moved from E. Osg. to N. Ithilien
                1 raiderCavalry moved from E. Osg. to N. Ithilien
                1 raiderCavalry moved from E. Osg. to N. Ithilien
                4 raiderss moved from E. Osg. to N. Ithilien
                1 warWolves moved from Debatable Land to N. Ithilien

    Combat - Khand
                Battle in N. Ithilien
                    Khand attack with 2 raiderCavalrys, 10 raiderss, 2 warWolvess and 3 xbowInfantrys
                    Gondor defend with 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads
                        Khand roll dice for 2 raiderCavalrys, 10 raiderss, 2 warWolvess and 3 xbowInfantrys in N. Ithilien, round 2 :  9/17 hits
                        Gondor roll dice for 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads in N. Ithilien, round 2 :  6/16 hits
                        2 trebuches owned by the Gondor, 4 raiderss owned by the Khand, 5 spearInfantrys owned by the Gondor, 2 warWolvess owned by the Khand and 2 undeads owned by the Gondor lost in N. Ithilien
                        Khand roll dice for 2 raiderCavalrys, 6 raiderss and 3 xbowInfantrys in N. Ithilien, round 3 :  7/11 hits
                        Gondor roll dice for 2 heavyCavalrys, 2 spearInfantrys and 3 towerGuards in N. Ithilien, round 3 :  2/7 hits
                        2 heavyCavalrys owned by the Gondor, 2 raiderss owned by the Khand, 3 towerGuards owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in N. Ithilien
                    Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys, 4 raiderss and 3 xbowInfantrys remaining. Battle score for attacker is 25
                    Casualties for Gondor: 2 heavyCavalrys, 7 spearInfantrys, 3 towerGuards, 2 trebuches and 2 undeads
                    Casualties for Khand: 6 raiderss and 2 warWolvess

    Non Combat Move - Khand
                2 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien

    Place Units - Khand
                1 raiderCavalry and 2 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    Territory Summary for Khand :

    N. Ithilien : 1 flag, 2 raiderCavalrys, 4 raiderss and 3 xbowInfantrys
        S. Ithilien : 1 raiderCavalry, 2 raiderss, 2 warWolvess and 1 xbowInfantry
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss, 1 raiderCavalry and 2 warWolvess
        Debatable Land : 1 flag

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 9 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 21 / 21

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dwarves
                Dwarves buy 3 berzerkerss and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from E. Rhovanion to S. E. Rhovanion
                      Dwarves take S. E. Rhovanion from Rhun
                1 axeInfantry moved from Withered Heath to Iron Hills
                1 zepplin moved from Lonely Mtn. to Iron Hills
                1 zepplin moved from Rhun to Iron Hills
                2 axeInfantrys and 2 phalanxs moved from N. Rhun to Iron Hills
                3 axeInfantrys and 1 cannon moved from N. Dale to Iron Hills
                1 berzerkers moved from N. Dale to Iron Hills

    Combat - Dwarves
                Battle in Iron Hills
                    Dwarves attack with 6 axeInfantrys, 1 berzerkers, 1 cannon, 2 phalanxs and 2 zepplins
                    Rhun defend with 1 castle, 5 chariotArcherss and 1 warWagon
                    Dwarves win, taking Iron Hills from Rhun with 4 axeInfantrys, 1 berzerkers, 1 cannon, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 25
                    Casualties for Dwarves: 2 axeInfantrys
                    Casualties for Rhun: 5 chariotArcherss and 1 warWagon

    Non Combat Move - Dwarves
                2 axeInfantrys, 1 mortar and 2 phalanxs moved from Rhun to Celduin
                6 axeInfantrys and 2 cannons moved from N. Dale to E. Mirkwood
                2 zepplins moved from Iron Hills to N. Dale

    Place Units - Dwarves
                3 berzerkerss and 1 phalanx placed in Rhun

    Turn Complete - Dwarves
                Dwarves collect 26 PUs; end with 26 PUs total

    Territory Summary for Dwarves :

    E. Mirkwood : 6 axeInfantrys and 2 cannons
        Rhun : 1 flag, 3 berzerkerss, 1 castle and 1 phalanx
        S. E. Rhovanion : 1 flag, 1 axeInfantry
        E. Rhovanion : 1 flag
        Celduin : 1 flag, 2 axeInfantrys, 1 mortar and 2 phalanxs
        N. Dale : 2 zepplins
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 4 axeInfantrys, 1 berzerkers, 1 cannon, 1 castle and 2 phalanxs

    Production/PUs Summary :

    Saruman : 11 / 13
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Saruman
                Saruman buy 1 orcs, 1 raiders and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Saruman

    Combat - Saruman

    Place Units - Saruman
                1 orcs, 1 raiders and 1 trolls placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 11 PUs total

    Territory Summary for Saruman :

    S. Mirkwood : 1 flag, 4 urukhais
        Isengard : 1 castle, 4 fortificationss, 6 orcss, 5 raiderss, 1 tower and 1 trolls

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 24
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Freefolk
                Freefolk buy 6 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs;

    Non Combat Move - Freefolk
                2 archerss and 2 spearInfantrys moved from N. Dunland to S. Dunland
                2 lightCavalrys moved from S. Caves to S. Dunland
                2 lightCavalrys moved from N. Enedwaith to S. Dunland
                5 archerss, 6 hobbitss and 3 spearInfantrys moved from N. Enedwaith to Enedwaith
                2 hobbitss moved from S. Caves to N. Dunland
                2 hobbitss moved from Lond Daer to N. Enedwaith
                1 archers and 1 spearInfantry moved from Minhiriath to N. Enedwaith
                1 archers, 1 hobbits and 1 spearInfantry moved from Cardolan to N. Enedwaith
                2 hobbitss moved from Tharbad to N. Enedwaith
                1 lightCavalry moved from Bree to N. Enedwaith
                2 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
                2 archerss moved from Bree to S. Downs

    Place Units - Freefolk
                2 hobbitss placed in S. Caves
                2 hobbitss placed in Tharbad
                2 hobbitss placed in Lond Daer
                3 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total

    Territory Summary for Freefolk :

    S. Caves : 1 flag, 1 castle and 2 hobbitss
        S. Dunland : 2 archerss, 4 lightCavalrys and 2 spearInfantrys
        N. Dunland : 2 hobbitss
        Enedwaith : 5 archerss, 6 hobbitss and 3 spearInfantrys
        Lond Daer : 1 flag, 1 castle and 2 hobbitss
        N. Enedwaith : 1 flag, 2 archerss, 5 hobbitss, 1 lightCavalry and 2 spearInfantrys
        Tharbad : 1 flag, 1 castle and 2 hobbitss
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 hobbitss and 1 spearInfantry
        Fornost : 1 castle
        Bree : 1 castle, 2 fortificationss and 3 lightCavalrys
        S. Downs : 2 archerss
        Hobbiton : 1 castle

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Mordor
                Mordor buy 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from S. Mirkwood to Gladden
                      Mordor take Gladden from Elves

    Combat - Mordor

    Non Combat Move - Mordor
                2 orcss moved from Gorgoroth to Minas Morgul
                1 siegeTower and 3 trollss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                1 siegeTower and 3 trollss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 22 PUs total

    Territory Summary for Mordor :

    S. Mirkwood : 3 orcss
        N. Ithilien : 1 siegeTower and 3 trollss
        S. Ithilien : 1 flag
        E. Osg. : 3 nazguls, 2 orcss, 1 siegeTower and 2 trollss
        Minas Morgul : 1 castle, 6 fortificationss, 2 orcss and 4 towers
        Barad Dur : 1 castle, 8 fortificationss and 1 tower
        Udun : 1 castle, 4 fortificationss and 2 towers
        Dol Goldur : 1 castle, 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
        Dagorlad : 1 flag, 1 orcs
        S. Brown Lands : 1 flag
        Gladden : 1 flag, 1 orcs

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 39 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rohan
                Rohan buy 1 spearInfantry and 4 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rohan
                2 spearInfantrys and 1 trebuche moved from Eastfold to Westfold
                3 spearInfantrys moved from Helms Deep to Westfold

    Non Combat Move - Rohan

    Place Units - Rohan
                1 spearInfantry and 3 trebuches placed in Eastfold
                1 trebuche placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Territory Summary for Rohan :

    Fangorn : 1 spearInfantry
        Helms Deep : 1 castle, 6 fortificationss, 1 tower and 1 trebuche
        Westfold : 12 spearInfantrys and 3 trebuches
        Eastfold : 1 castle, 4 fortificationss, 1 spearInfantry and 3 trebuches
        Adorn : 1 flag

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 39 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Turn Complete - Goblins

    Territory Summary for Goblins :

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 23 / 23
        Mordor : 22 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 39 / 49
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 4 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Elves
                Elves buy 12 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                2 hunterss moved from N. Caves to Gladden
                7 wizards moved from Moria to Gladden
                1 ents moved from Rhovanion to S. Rhovanion
                      Elves take S. Rhovanion from Rhun
                1 ents moved from N. Brown Lands to S. Brown Lands
                      Elves take S. Brown Lands from Mordor
                4 hunterss moved from Lorien to S. Mirkwood
                1 ents moved from Anduin East Bank to S. Mirkwood
                1 hobbits moved from W. Mirkwood to S. Mirkwood
                1 griffin moved from High Mirkwood to S. Mirkwood
                3 griffins moved from Lorien to S. Mirkwood
                1 eagles moved from Lorien to S. Mirkwood
                2 griffins moved from Eregion to Gladden

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 eagles, 1 ents, 4 griffins, 1 hobbits and 4 hunterss
                    Saruman defend with 4 urukhais; Mordor defend with 3 orcss
                    Elves win, taking S. Mirkwood from Saruman with 1 eagles, 1 ents, 4 griffins and 2 hunterss remaining. Battle score for attacker is 19
                    Casualties for Mordor: 3 orcss
                    Casualties for Saruman: 4 urukhais
                    Casualties for Elves: 1 hobbits and 2 hunterss
                Battle in Gladden
                    Elves attack with 2 griffins, 2 hunterss and 7 wizards
                    Mordor defend with 1 orcs
                    Elves win, taking Gladden from Mordor with 2 griffins, 1 hunters and 7 wizards remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                2 griffins moved from Gladden to W. Mirkwood
                1 eagles and 4 griffins moved from S. Mirkwood to W. Mirkwood

    Place Units - Elves
                4 hunterss placed in Lorien
                8 hunterss placed in Moria

    Turn Complete - Elves
                Elves collect 42 PUs; end with 43 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss and 1 tower
        W. Mirkwood : 1 eagles and 6 griffins
        S. Mirkwood : 1 ents and 2 hunterss
        Lorien : 1 castle, 4 hunterss and 3 towers
        Anorien : 4 entss
        N. Caves : 1 flag, 1 castle
        Moria : 1 flag, 1 castle and 8 hunterss
        S. Brown Lands : 1 flag, 1 ents
        N. Brown Lands : 1 flag
        S. Rhovanion : 1 flag, 1 ents
        Rhovanion : 1 flag
        Anduin East Bank : 1 flag
        Gladden : 1 flag, 1 hunters and 7 wizards
        Carrock : 1 flag
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag
        Celebran : 1 flag
        Eregion : 1 flag
        Ettenmoors : 1 flag
        E. Arnor : 1 flag

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 3 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Haradrim
                Haradrim buy 2 caravels, 1 corsairs and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 trebuche moved from E. Osg. to W. Osg.
                5 spearInfantrys moved from E. Osg. to W. Osg.
                4 oliphants moved from E. Osg. to W. Osg.
                6 corsairss moved from E. Osg. to W. Osg.

    Combat - Haradrim
                Battle in W. Osg.
                    Haradrim attack with 6 corsairss, 4 oliphants, 5 spearInfantrys and 1 trebuche
                    Gondor defend with 1 castle, 7 fortificationss, 9 spearInfantrys, 1 towerGuard, 2 trebuches and 8 undeads
                        Haradrim roll dice for 6 corsairss, 4 oliphants, 5 spearInfantrys and 1 trebuche in W. Osg., round 2 :  11/16 hits
                        Gondor roll dice for 7 fortificationss, 9 spearInfantrys, 1 towerGuard, 2 trebuches and 8 undeads in W. Osg., round 2 :  10/27 hits
                    Units damaged: 4 oliphants owned by the Haradrim
                        1 corsairs owned by the Haradrim, 7 fortificationss owned by the Gondor, 5 spearInfantrys owned by the Haradrim and 4 undeads owned by the Gondor lost in W. Osg.
                        Haradrim roll dice for 5 corsairss, 4 oliphants and 1 trebuche in W. Osg., round 3 :  5/10 hits
                        Gondor roll dice for 9 spearInfantrys, 1 towerGuard, 2 trebuches and 4 undeads in W. Osg., round 3 :  5/16 hits
                        5 corsairss owned by the Haradrim, 1 trebuche owned by the Gondor and 4 undeads owned by the Gondor lost in W. Osg.
                    4 oliphants and 1 trebuche retreated to E. Osg.
                    Gondor win with 9 spearInfantrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is -5
                    Casualties for Haradrim: 6 corsairss and 5 spearInfantrys
                    Casualties for Gondor: 7 fortificationss, 1 trebuche and 8 undeads

    Non Combat Move - Haradrim
                1 oliphant moved from City of Corsairs to Umbar

    Place Units - Haradrim
                2 spearInfantrys placed in E. Osg.
                2 caravels placed in Bay of Harad
                1 corsairs placed in City of Corsairs
                Haradrim undo move 3.
                1 corsairs placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total

    Territory Summary for Haradrim :

    E. Osg. : 1 flag, 1 castle, 4 oliphants, 2 spearInfantrys and 1 trebuche
        City of Corsairs : 1 castle, 1 corsairs and 2 fortificationss
        Umbar : 1 corsairs, 1 oliphant and 3 spearInfantrys
        Debatable Land : 2 spearInfantrys
        Bay of Harad : 2 caravels

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 35
        Rhun : 3 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Gondor
                Gondor buy 2 fortificationss, 4 spearInfantrys, 3 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Non Combat Move - Gondor
                4 spearInfantrys, 1 towerGuard and 1 trebuche moved from Anorien to W. Osg.
                2 heavyCavalrys moved from S. Dunland to Eastfold
                3 rafts moved from Gilrain to S. Gondor Coast
                1 spearInfantry, 5 towerGuards and 2 trebuches moved from Minas Tirith to Anorien

    Place Units - Gondor
                2 fortificationss placed in W. Osg.
                4 spearInfantrys, 3 towerGuards and 2 trebuches placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 34 PUs; end with 34 PUs total

    Territory Summary for Gondor :

    W. Osg. : 1 castle, 2 fortificationss, 13 spearInfantrys, 2 towerGuards and 2 trebuches
        Minas Tirith : 1 castle, 7 fortificationss, 4 spearInfantrys, 4 towers, 3 towerGuards and 2 trebuches
        Anorien : 1 spearInfantry, 5 towerGuards and 2 trebuches
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle and 4 fortificationss
        Eastfold : 2 heavyCavalrys
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 flag, 1 spearInfantry and 1 towerGuard
        N. Dunland : 1 flag
        Enedwaith : 1 flag
        Enedwaith Coast : 1 flag
        S. Gondor Coast : 4 galleons and 3 rafts

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 3 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Turn Complete - Rhun

    Territory Summary for Rhun :

    Dagorlad : 3 chariotArcherss

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 3 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26


  • '20 '16 '15 '14

    @Soulblighter:

    https://www.youtube.com/watch?v=uE-1RPDqJAY

    Now, pray tell, HOW do I remove that song from my head??

    They’re taking the Hobbits to Isengard!!  :-D

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dale
                Dale buy 3 lightCavalrys; Remaining resources: 0 PUs;

    Non Combat Move - Dale
                5 archerss and 7 spearInfantrys moved from N. Dale to Celduin
                3 lightCavalrys moved from Lake Town to S. Mirkwood

    Place Units - Dale
                3 lightCavalrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    Territory Summary for Dale :

    S. Mirkwood : 3 lightCavalrys
        N. Rhun : 1 flag
        Celduin : 5 archerss and 7 spearInfantrys
        Lake Town : 1 castle, 4 fortificationss and 3 lightCavalrys

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 3 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

    triplea_37128_Dal6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Khand
                Khand buy 1 raiderCavalry, 1 raiders and 1 warWolves; Remaining resources: 0 PUs;

    Combat Move - Khand

    Combat - Khand

    Non Combat Move - Khand
                2 raiderss and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
                1 raiderCavalry and 2 warWolvess moved from S. Ithilien to E. Osg.
                1 raiderCavalry and 2 warWolvess moved from Khand to Harad Road

    Place Units - Khand
                1 raiderCavalry, 1 raiders and 1 warWolves placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    Territory Summary for Khand :

    N. Ithilien : 1 flag, 2 raiderCavalrys, 6 raiderss and 4 xbowInfantrys
        E. Osg. : 1 raiderCavalry and 2 warWolvess
        S. Gondor : 1 flag
        Khand : 1 castle, 2 fortificationss, 1 raiderCavalry, 1 raiders and 1 warWolves
        Harad Road : 1 raiderCavalry and 2 warWolvess
        Debatable Land : 1 flag

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 3 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 26

    triplea_37128_Kha6.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry, 2 berzerkerss and 2 mortars; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from S. E. Rhovanion to S. Rhun
                      Dwarves take S. Rhun from Rhun

    Combat - Dwarves

    Non Combat Move - Dwarves
                6 axeInfantrys and 2 cannons moved from E. Mirkwood to W. Mirkwood
                2 axeInfantrys, 1 mortar and 2 phalanxs moved from Celduin to Rhovanion
                1 zepplin moved from N. Dale to Rhovanion
                3 berzerkerss and 1 phalanx moved from Rhun to Celduin
                1 zepplin moved from N. Dale to Rhovanion
                4 axeInfantrys, 1 berzerkers, 1 cannon and 2 phalanxs moved from Iron Hills to N. Dale

    Place Units - Dwarves
                1 axeInfantry, 2 berzerkerss and 2 mortars placed in Rhun

    Turn Complete - Dwarves
                Dwarves collect 29 PUs; end with 29 PUs total

    Territory Summary for Dwarves :

    W. Mirkwood : 6 axeInfantrys and 2 cannons
        S. Rhun : 1 flag, 1 axeInfantry
        Rhun : 1 flag, 1 axeInfantry, 2 berzerkerss, 1 castle and 2 mortars
        S. E. Rhovanion : 1 flag
        Rhovanion : 2 axeInfantrys, 1 mortar, 2 phalanxs and 2 zepplins
        E. Rhovanion : 1 flag
        Celduin : 1 flag, 3 berzerkerss and 1 phalanx
        N. Dale : 4 axeInfantrys, 1 berzerkers, 1 cannon and 2 phalanxs
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 1 castle

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 42 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 29 / 29

    triplea_37128_Dwa6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Saruman
                Saruman buy 1 orcs and 2 raiderss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs and 1 raiders moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 1 orcs and 1 raiders
                    Rohan defend with 1 spearInfantry
                        Saruman roll dice for 1 orcs and 1 raiders in Fangorn, round 2 :  0/2 hits
                        Elves roll dice for 1 spearInfantry in Fangorn, round 2 :  0/1 hits
                        Saruman roll dice for 1 orcs and 1 raiders in Fangorn, round 3 :  1/2 hits
                        Elves roll dice for 1 spearInfantry in Fangorn, round 3 :  0/1 hits
                        1 spearInfantry owned by the Rohan lost in Fangorn
                    Saruman win, taking Fangorn from Elves with 1 orcs and 1 raiders remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Saruman

    Place Units - Saruman
                1 orcs and 2 raiderss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total

    Territory Summary for Saruman :

    Fangorn : 1 flag, 1 orcs and 1 raiders
        Isengard : 1 castle, 4 fortificationss, 6 orcss, 6 raiderss, 1 tower and 1 trolls

    Production/PUs Summary :

    Saruman : 12 / 12
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 29 / 29

    triplea_37128_Sar7.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 2 lightCavalrys and 4 spearInfantrys; Remaining resources: 0 PUs;

    Non Combat Move - Freefolk
                2 hobbitss moved from S. Caves to Celebran
                2 hobbitss moved from N. Dunland to S. Dunland
                2 archerss, 5 hobbitss, 1 lightCavalry and 2 spearInfantrys moved from N. Enedwaith to Enedwaith
                5 archerss, 6 hobbitss, 1 lightCavalry and 3 spearInfantrys moved from Enedwaith to S. Dunland
                2 hobbitss moved from Lond Daer to N. Enedwaith
                2 hobbitss moved from Tharbad to N. Enedwaith
                2 hobbitss and 1 spearInfantry moved from Cardolan to N. Enedwaith
                2 archerss moved from S. Downs to Cardolan
                3 lightCavalrys moved from Bree to N. Enedwaith

    Place Units - Freefolk
                2 lightCavalrys placed in S. Caves
                2 spearInfantrys placed in Tharbad
                1 archers and 1 spearInfantry placed in Lond Daer
                1 spearInfantry placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total

    Territory Summary for Freefolk :

    S. Caves : 1 flag, 1 castle and 2 lightCavalrys
        Celebran : 2 hobbitss
        S. Dunland : 7 archerss, 8 hobbitss, 5 lightCavalrys and 5 spearInfantrys
        Enedwaith : 2 archerss, 5 hobbitss and 2 spearInfantrys
        Lond Daer : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        N. Enedwaith : 1 flag, 6 hobbitss, 3 lightCavalrys and 1 spearInfantry
        Tharbad : 1 flag, 1 castle and 2 spearInfantrys
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 archerss
        Fornost : 1 castle
        Bree : 1 castle, 2 fortificationss and 1 spearInfantry
        Hobbiton : 1 castle

    Production/PUs Summary :

    Saruman : 12 / 12
        Freefolk : 23 / 23
        Mordor : 21 / 22
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 29 / 29

    triplea_37128_Fre7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Mordor
                Mordor buy 7 orcss; Remaining resources: 1 PUs;

    Combat Move - Mordor
                3 nazguls moved from E. Osg. to S. Rhun
                1 orcs moved from Dagorlad to S. Rhun

    Combat - Mordor
                Battle in S. Rhun
                    Mordor attack with 3 nazguls and 1 orcs
                    Dwarves defend with 1 axeInfantry
                        Mordor roll dice for 3 nazguls and 1 orcs in S. Rhun, round 2 :  3/4 hits
                        Dwarves roll dice for 1 axeInfantry in S. Rhun, round 2 :  1/1 hits
                    Units damaged: 1 nazgul owned by the Mordor
                        1 axeInfantry owned by the Dwarves lost in S. Rhun
                    Mordor win, taking S. Rhun from Dwarves with 3 nazguls and 1 orcs remaining. Battle score for attacker is 4
                    Casualties for Dwarves: 1 axeInfantry

    Non Combat Move - Mordor
                3 nazguls moved from S. Rhun to Dagorlad
                1 siegeTower and 3 trollss moved from N. Ithilien to Dagorlad
                2 orcss moved from Minas Morgul to N. Ithilien

    Place Units - Mordor
                1 orcs placed in Udun
                5 orcss placed in Minas Morgul
                1 orcs placed in Barad Dur

    Turn Complete - Mordor
                Mordor collect 24 PUs; end with 25 PUs total

    Territory Summary for Mordor :

    N. Ithilien : 2 orcss
        S. Ithilien : 1 flag
        E. Osg. : 2 orcss, 1 siegeTower and 2 trollss
        Minas Morgul : 1 castle, 6 fortificationss, 5 orcss and 4 towers
        Barad Dur : 1 castle, 8 fortificationss, 1 orcs and 1 tower
        Udun : 1 castle, 4 fortificationss, 1 orcs and 2 towers
        S. Rhun : 1 flag, 1 orcs
        Dol Goldur : 1 castle, 2 fortificationss, 1 siegeTower, 1 tower and 3 trollss
        Dagorlad : 1 flag, 3 nazguls, 1 siegeTower and 3 trollss

    Production/PUs Summary :

    Saruman : 12 / 12
        Freefolk : 23 / 23
        Mordor : 24 / 25
        Rohan : 19 / 19
        Goblins : 0 / 0
        Elves : 40 / 43
        Haradrim : 20 / 20
        Gondor : 34 / 34
        Rhun : 0 / 0
        Dale : 12 / 12
        Khand : 12 / 12
        Dwarves : 26 / 29

    triplea_37128_Mor7.tsvg

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