15L Playoff Rd1: [1] bmnielsen (Axis) vs. [8] Gamerman01 (Allies +28)


  • WHIFF in Kwe?!  Jeez!!!


  • Double sixes defense.  Hmph, no harm, no foul


  • You roll 3 sixes in the second round, but get a very important hit….
    Hope you don’t mind the play by play


  • And Kwe is like Java.  Scary and dramatic, but captured with only loss of one infantry, so a great success…


  • And Yunnan goes according to plan…… no Chinese artillery

    Now, prepare to die  :-D


  • You did get the bomber on Guam, though.  Man, that would have hurt


  • Didn’t take a chance in 16 of my sub hitting your lone blocker - very smart


  • Man, you’ve either got ice in your veins or you were a frazzled mess after that turn….  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 33 Sea Zone
                1 cruiser moved from 25 Sea Zone to 33 Sea Zone
                1 battleship moved from 25 Sea Zone to 33 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 armour and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking 106 Sea Zone from Germans, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour
                    Germans defend with 5 fighters and 2 tactical_bombers; Italians defend with 2 fighters, 1 harbour and 2 infantry
                    Italians win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 22 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                2 carriers and 1 submarine moved from 25 Sea Zone to 33 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 infantry moved from Southeast Mexico to Mexico
                1 mech_infantry moved from Southeast Mexico to Mexico
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                2 destroyers moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Quebec to Eastern United States
                3 bombers moved from Western United States to United Kingdom
                1 aaGun moved from Central United States to Eastern United States
                1 fighter moved from Wake Island to Western United States
                1 fighter moved from Wake Island to 33 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 infantry moved from Quebec to Eastern United States
                1 mech_infantry moved from Quebec to Central United States
                1 mech_infantry moved from Southeast Mexico to Central United States

    Place Units - Americans
                1 bomber placed in Eastern United States
                2 artilleries placed in Central United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 fighters moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                13 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                2 fighters moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                2 battleships moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from 110 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Iraq to 80 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from 76 Sea Zone to British Somaliland
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 bomber moved from India to British Somaliland
                1 fighter moved from India to 42 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Siam: 1 infantry
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Changing ownership of Siam from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                Battle in Gibraltar
                    British attack with 1 armour, 4 fighters and 3 infantry
                    Germans defend with 5 fighters and 2 tactical_bombers; Italians defend with 2 fighters and 1 harbour


  • I was lucky with the Americans and scored 2 hits on Gibraltar, and took off 2 Italian infantry.

    Now the UK is attacking with 3 infantry, armor, 4 fighters, cruiser, 2 battleships

    I scored 2 hits on the bombardment and need your casualty choice to continue, thanks


  • Ugh, looks like my gamble isn’t paying off.

    Take tacs then ita ftr then ger ftr.

    Nice play by play, early japanese turns are very suited to it :) I was unlucky that the disastrous battle was the only one I would take air losses on, but those are the breaks…


  • What a sport…

    Thank you for mentioning you liked the play by play!  I was a little anxious that it would be unwelcome or unwanted.  And thanks for the quick response - this is quite a cliffhanger


  • It’s just luck - hard to foresee that I would actually attack with America and get 2 hits to boot.  Earlier I thought I was just going to bombard with UK and probably just get the 2 infantry, so you would have been golden.  But now the dam broke


  • Remember the Roma!!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                2 battleships moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from 110 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Iraq to 80 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from 76 Sea Zone to British Somaliland
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 bomber moved from India to British Somaliland
                1 fighter moved from India to 42 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Siam: 1 infantry
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Changing ownership of Siam from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                Battle in Gibraltar
                    British attack with 1 armour, 4 fighters and 3 infantry
                    Germans defend with 5 fighters and 2 tactical_bombers; Italians defend with 2 fighters and 1 harbour
                    Italians win with no units remaining. Battle score for attacker is 37
                    Casualties for Germans: 5 fighters and 2 tactical_bombers
                    Casualties for British: 1 armour, 4 fighters and 3 infantry
                    Casualties for Italians: 2 fighters
                Battle in British Somaliland
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 2 bombers; Italians defend with 1 artillery and 1 infantry


  • I got big luck in Gibraltar……
    Now to avenge Z95,

    I scored 2 hits in Somaliland.  I would think you would take the Italians off first, but I’d better ask


  • Yeah take the italians, if I don’t get a good R1 roll it likely won’t matter anyway. Though I reserve the right to ragequit if you roll two 2s for me R2 ;)


  • Of course
    You’ve been classy - you are totally allowed a ragequit -
    flip the board - it won’t be hard to clean up

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