Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 fighters moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 fighters moved from Kweichow to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 battleships moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from India to British Somaliland
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Changing ownership of Siam from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Battle in Gibraltar
British attack with 1 armour, 4 fighters and 3 infantry
Germans defend with 5 fighters and 2 tactical_bombers; Italians defend with 2 fighters and 1 harbour
I was lucky with the Americans and scored 2 hits on Gibraltar, and took off 2 Italian infantry.
Now the UK is attacking with 3 infantry, armor, 4 fighters, cruiser, 2 battleships
I scored 2 hits on the bombardment and need your casualty choice to continue, thanks
Ugh, looks like my gamble isn’t paying off.
Take tacs then ita ftr then ger ftr.
Nice play by play, early japanese turns are very suited to it :) I was unlucky that the disastrous battle was the only one I would take air losses on, but those are the breaks…
What a sport…
Thank you for mentioning you liked the play by play! I was a little anxious that it would be unwelcome or unwanted. And thanks for the quick response - this is quite a cliffhanger
It’s just luck - hard to foresee that I would actually attack with America and get 2 hits to boot. Earlier I thought I was just going to bombard with UK and probably just get the 2 infantry, so you would have been golden. But now the dam broke
Remember the Roma!!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 battleships moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from India to British Somaliland
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Changing ownership of Siam from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Battle in Gibraltar
British attack with 1 armour, 4 fighters and 3 infantry
Germans defend with 5 fighters and 2 tactical_bombers; Italians defend with 2 fighters and 1 harbour
Italians win with no units remaining. Battle score for attacker is 37
Casualties for Germans: 5 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 4 fighters and 3 infantry
Casualties for Italians: 2 fighters
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 bombers; Italians defend with 1 artillery and 1 infantry
I got big luck in Gibraltar……
Now to avenge Z95,
I scored 2 hits in Somaliland. I would think you would take the Italians off first, but I’d better ask
Yeah take the italians, if I don’t get a good R1 roll it likely won’t matter anyway. Though I reserve the right to ragequit if you roll two 2s for me R2 ;)
Of course
You’ve been classy - you are totally allowed a ragequit -
flip the board - it won’t be hard to clean up
You got 2 big hits with the Italians. It’s bomber in the air against 2 on the ground now :-o
More drama. I hit, but the bombers hit back. You get to keep one. Small consolation after what has transpired, I admit……
Now for a dicey high stakes battle in 42
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 battleships moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from India to British Somaliland
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Changing ownership of Siam from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Battle in Gibraltar
British attack with 1 armour, 4 fighters and 3 infantry
Germans defend with 5 fighters and 2 tactical_bombers; Italians defend with 2 fighters and 1 harbour
Italians win with no units remaining. Battle score for attacker is 37
Casualties for Germans: 5 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 4 fighters and 3 infantry
Casualties for Italians: 2 fighters
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 bombers; Italians defend with 1 artillery and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for British: 1 armour, 1 bomber and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 aaGuns, 3 infantry and 1 mech_infantry moved from Burma to Yunnan
1 fighter moved from 42 Sea Zone to Sumatra
2 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery moved from Tobruk to Libya
1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Egypt to Malta
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Egypt to Alexandria
Place Units - British
1 mech_infantry placed in Union of South Africa
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3,2,3
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 armour moved from Belarus to Western Ukraine
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Western Ukraine
Italians attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Western Ukraine
1 aaGun moved from France to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Sumatra to India
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 bombers placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
ANZAC collect 17 PUs (1 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
French take 37 Sea Zone from Japanese
Combat - French
Battle in 36 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
French win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Finland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to Norway
2 bombers moved from Western Germany to Archangel
2 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Bryansk
2 bombers moved from Western Germany to Bryansk
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
4 armour and 2 mech_infantrys moved from Novgorod to Finland
1 bomber moved from British Somaliland to 76 Sea Zone
Combat - Germans
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Norway
Germans attack with 3 bombers and 1 fighter
Russians defend with 1 armour and 1 mech_infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Finland
Germans attack with 6 armour and 2 mech_infantrys
British defend with 1 mech_infantry; French defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry
Germans win, taking Finland from Russians with 5 armour remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Belarus
2 bombers moved from Archangel to Belarus
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Poland to Belarus
3 bombers moved from Norway to Western Germany
1 submarine moved from 92 Sea Zone to 98 Sea Zone
4 submarines moved from 92 Sea Zone to 97 Sea Zone
Place Units - Germans
3 infantry placed in France
1 fighter placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Going to be tough to salvage anything out of this one, I’m afraid, but I’ll do what I can to keep it interesting :P
Sure.
The dice interfered a bit too much in both of our games. Maybe we’ll play again before too long
For now, no mercy because I have never won a game against you before, I’m sure you understand! :-D