XDAP2 R3: Yamamoto Was Diced vs Team YoJack (allies +21)


  • US turn almost ready, would like to check a few last things before asking for scramble orders in z98, but have to move from the computer right now. So probably tomorrow

    FYI, z98 attack should be 1SS, 2DD, 2CV, 4fgt and 3bmb


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Tobruk to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Tobruk to 92 Sea Zone
                4 fighters moved from 99 Sea Zone to 94 Sea Zone
                1 destroyer and 3 fighters moved from 99 Sea Zone to 96 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
                3 bombers moved from Samara to 98 Sea Zone
                2 fighters moved from 99 Sea Zone to 98 Sea Zone
                2 fighters moved from Tobruk to 98 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from Korea to Amur
                      Americans take Amur from Japanese
                2 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians

    triplea_36697_Ame14.tsvg

  • '19 '17

    No scramble. When it’s obvious you don’t need to ask.


  • It is not so obvious to me, too many possibilities right now I believe :)

    I’ll assume a no scramble in z97 then ! (all uk air will go there I think).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 airfield, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber and 3 fighters moved from Cyprus to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to 97 Sea Zone
                5 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone
                2 infantry moved from Kansu to Novosibirsk
                1 bomber moved from India to Novosibirsk

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 9 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 transport; Italians defend with 1 destroyer
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 transport
                    Casualties for Italians: 1 destroyer
                Battle in Novosibirsk
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Novosibirsk from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Novosibirsk to Kazakhstan
                1 artillery and 5 infantry moved from Tsinghai to Kazakhstan
                1 bomber moved from 97 Sea Zone to Kazakhstan
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                4 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
                4 fighters moved from 97 Sea Zone to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan
                1 aaGun moved from Iraq to Syria
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                2 armour, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 aaGuns, 1 artillery and 10 infantry moved from Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
                4 infantry moved from Eastern Persia to Persia
                1 artillery and 3 infantry moved from West India to Eastern Persia
                1 tactical_bomber moved from India to Trans-Jordan
                2 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 77 Sea Zone to 81 Sea Zone
                1 submarine moved from 83 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone

    Place Units - British
                1 airfield placed in Trans-Jordan
                1 bomber placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 bombers

    triplea_36697_UK_14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tambov to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Tambov to Volgograd
                1 bomber moved from Western Germany to Egypt
                4 fighters moved from Southern Italy to Egypt
                2 infantry moved from Normandy Bordeaux to France
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 airfield placed in Tambov
                1 artillery placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,3,2,1,4,4,3,2,3,1,2,6,3,1,6,6,1,1,5,1,1,4,5,3,5,3,6,5
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total

    triplea_36697_Ita14.tsvg



  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 95 PUs;
                Germans buy 2 armour, 1 fighter, 7 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Russia to Samara
                1 artillery moved from Tambov to Samara
                1 mech_infantry moved from Russia to Samara
                1 artillery moved from Tambov to Samara
                1 fighter moved from Novgorod to Samara
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 battleship moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from Americans
                1 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 artilleries and 4 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Samara
                    Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                9 fighters moved from Tambov to Egypt
                2 fighters and 5 tactical_bombers moved from Southern Italy to Egypt
                2 fighters moved from 95 Sea Zone to Egypt
                2 bombers moved from Novgorod to Egypt
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy
                1 aaGun, 2 artilleries and 4 infantry moved from France to Northern Italy
                4 mech_infantrys moved from Slovakia Hungary to Northern Italy
                6 mech_infantrys moved from Germany to Northern Italy
                4 mech_infantrys moved from Eastern Poland to Germany
                1 aaGun moved from Slovakia Hungary to Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 carrier moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Germany
                2 aaGuns, 6 armour, 24 artilleries and 21 mech_infantrys moved from Tambov to Volgograd
                1 fighter moved from Samara to Volgograd
                3 mech_infantrys moved from Bryansk to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Bryansk to Tambov
                2 armour moved from Novgorod to Poland
                1 infantry moved from Belarus to Novgorod
                2 artilleries and 4 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 submarine placed in 115 Sea Zone
                1 submarine placed in 127 Sea Zone
                1 armour and 2 mech_infantrys placed in Yugoslavia
                1 armour and 2 mech_infantrys placed in France
                1 fighter and 4 infantry placed in Germany
                3 infantry placed in Germany
                1 mech_infantry placed in Germany
                Germans undo move 7.
                2 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Adding units owned by Germans to Baltic States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs

    triplea_36697_Ger15.tsvg


  • Sorry guys, busy time (currently moving to a new appartment), only had time to have a quick look.

    I think game is yours, but I want to have a precise look before giving up. Try to do that asap !


  • Ok I think this turn has been delayed long enough, and the game has taken forever…our opponents have been waiting too long. Garg go ahead and follow through on your threat to declare a winner, so that the next game can start.


  • Game is yours.

    I recently discovered the league rules with the additional VC condition if Japan falls… looks nice after this game :)

    Well done :)

    Sorry for the delays from time to time… was not planning to play alone :/

    Good luck and have fun for your remaining games :)


  • ok gg. your play is quite strong, but yamamoto was diced early on in this game lol

    we were (pleasantly) surprised that you didn’t stack volg right after russia fell, which would’ve been tough for us.

    thanks for the game. too bad you’re always too busy to make more timely turns. what do you do anyway?

    also, the additional VC rule isn’t a league rule, but it’s the new Balanced Mod (BM) variation that has caught on like fire in the community.

    @Yoshi:

    Game is yours.

    I recently discovered the league rules with the additional VC condition if Japan falls… looks nice after this game :)

    Well done :)

    Sorry for the delays from time to time… was not planning to play alone :/

    Good luck and have fun for your remaining games :)


  • Congrats team Yamamoto!

    Did your semifinal game started already? Could you please post a link to that game (once started) here? Thanks.

  • '19 '17

    @nerquen:

    Congrats team Yamamoto!

    Did your semifinal game started already? Could you please post a link to that game (once started) here? Thanks.

    Nope it hasn’t started yet. Apparently it may be a concession by JDOW if he doesn’t find a partner.

  • '19 '17


  • @axis-dominion:

    ok gg. your play is quite strong, but yamamoto was diced early on in this game lol

    we were (pleasantly) surprised that you didn’t stack volg right after russia fell, which would’ve been tough for us.

    thanks for the game. too bad you’re always too busy to make more timely turns. what do you do anyway?

    also, the additional VC rule isn’t a league rule, but it’s the new Balanced Mod (BM) variation that has caught on like fire in the community.

    I think a min mistake was when I went to stack Volgograd with Russia while sending some allied fighters too far away from russian land ; this made the fall of Moscow earlier than expected. At some poinnt, I did not want to run too much computations ^_^

    I’m not used to play with VC, and do not really like it :) I really prefer to play for global victory ; in particular, I do not like at all the way to sacrifice Japan to reinforce Europa. But this was obviously well played of you :)

    And there were other rules I did not know had changed, like the sub rule (last time I played before this tournament was the “roll a dice at 2 or less for each attacking tranny”).

    Anyway, you played really well, congratulations for your victory and good luck for the remaining of your tournament !

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