Suprise attack Allies +12 -VS- dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from Morocco to 92 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 3 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Sakha
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 cruiser and 1 destroyer moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 bomber moved from Java to Burma
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 armour, 2 fighters and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Southern France, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in French Indo China

    Non Combat Move - Americans
                2 fighters moved from Southern France to 93 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery placed in Central United States
                1 artillery placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                2 artilleries and 2 infantry moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from India to Shan State
                1 artillery and 4 infantry moved from India to Burma
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from Caucasus to Rostov
                1 armour moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Volgograd
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from India to Shan State
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from India to Shan State
                1 artillery and 4 infantry moved from India to Burma
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from Caucasus to Rostov
                1 armour moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Volgograd
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from India to Shan State
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 7 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/9 hits
                        Germans roll dice for 1 armour and 7 infantry in Normandy Bordeaux, round 2 :  1/8 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/8 hits
                        Germans roll dice for 1 armour and 6 infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        2 infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 4 :  2/5 hits
                        Germans roll dice for 1 armour and 4 infantry in Normandy Bordeaux, round 4 :  4/5 hits
                        1 bomber owned by the British, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -30
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    1 fighter owned by the British retreated
                Battle in Shan State
                    British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Shan State, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 fighter moved from Burma to India
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 5 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.642
            Median : 4.000
            Variance : 0.365
            Standard Deviation : 0.604
            Total rolls : 53

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from India to Shan State
                1 artillery and 4 infantry moved from India to Burma
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from Caucasus to Rostov
                1 armour moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Volgograd
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from India to Shan State
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 7 infantry
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -30
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    1 fighter owned by the British retreated
                Battle in Shan State
                    British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 fighter moved from Burma to India
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 5 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry


  • One of these days i’ll get rid of these crap dice and maybe roll half as good as everybody else


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Iraq to Northwest Persia


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 70 PUs;
                Germans buy 1 armour, 4 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from France to Southern France
                2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
                6 infantry moved from Western Germany to Holland Belgium
                5 artilleries moved from Western Germany to Holland Belgium
                1 bomber moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Russia to Samara
                1 armour moved from Russia to Tambov
                1 armour moved from Baltic States to Western Ukraine
                1 mech_infantry moved from Poland to Bessarabia
                1 armour moved from Poland to Bessarabia
                3 infantry moved from Poland to Eastern Poland
                1 armour moved from Baltic States to Bessarabia
                2 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Nenetsia to Urals
                1 armour moved from Vologda to Novosibirsk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Vologda to Urals
                1 bomber moved from Smolensk to Novosibirsk
                1 bomber moved from Smolensk to Tambov
                1 artillery and 1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Germans creates battle in territory 112 Sea Zone
                Battle in Samara
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 armour and 3 infantry
                Battle in Urals
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Tambov to Russia
                1 bomber moved from Novosibirsk to Russia
                1 bomber moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Russia
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                2 artilleries and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,5,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Vyborg: 1 infantry
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 6 infantry
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Sakha


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Sakha

    Combat - Russians
                Russians creates battle in territory 112 Sea Zone
                Battle in Novosibirsk
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 infantry in Novosibirsk, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Yenisey
                1 aaGun moved from Sakha to Buryatia

    Turn Complete - Russians

    Dice Statistics:

    Total
                1 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Sakha

    Combat - Russians
                Russians creates battle in territory 112 Sea Zone
                Battle in Novosibirsk
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 infantry in Novosibirsk, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Yenisey
                1 aaGun moved from Sakha to Buryatia

    Turn Complete - Russians

    Dice Statistics:

    Total
                1 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Sakha

    Combat - Russians
                Russians creates battle in territory 112 Sea Zone
                Battle in Novosibirsk
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Yenisey
                1 aaGun moved from Sakha to Buryatia

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 armour and 1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 artillery and 1 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Sakha
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from Siam to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kansu to Shensi

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 3 transports
                    Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 36 Sea Zone from Americans with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 52
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in French Indo China
                    Japanese attack with 3 artilleries and 4 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking French Indo China from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 mech_infantry; Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 artillery
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Burma to 36 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 cruiser and 1 destroyer moved from 1 Sea Zone to 4 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Western United States to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Burma to 36 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 cruiser and 1 destroyer moved from 1 Sea Zone to 4 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Western United States to Queensland

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Iwo Jima, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 3 transports
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 :  4/11 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
                    Japanese win with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -30
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                Battle in Southern France
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Southern France, round 2 :  1/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Southern France, round 2 :  1/2 hits
                        1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Americans: 1 infantry
                    2 tactical_bombers owned by the Japanese forced to land in French Indo China

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Southern France to United Kingdom
                1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber and 2 infantry placed in Western United States
                1 armour and 1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.448
            Median : 4.000
            Variance : 0.464
            Standard Deviation : 0.681
            Total rolls : 29

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Germans Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

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