@FranceNeedsMorePower Lets do I am Russia and UK, you can have everyone else
Suprise attack Allies +12 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour and 3 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
1 artillery and 1 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 3 Sea Zone to 1 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 bomber moved from Java to Burma
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 2 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo ChinaNon Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 armour, 1 bomber and 1 infantry placed in Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Central United States
1 artillery placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalDice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 artilleries and 2 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from India to Shan State
1 artillery and 4 infantry moved from India to Burma
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Caucasus to Rostov
1 armour moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Volgograd
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from India to Shan State
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from India to Shan State
1 artillery and 4 infantry moved from India to Burma
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Caucasus to Rostov
1 armour moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Volgograd
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from India to Shan State
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 7 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/9 hits
Germans roll dice for 1 armour and 7 infantry in Normandy Bordeaux, round 2 : 1/8 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/8 hits
Germans roll dice for 1 armour and 6 infantry in Normandy Bordeaux, round 3 : 3/7 hits
2 infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 4 : 2/5 hits
Germans roll dice for 1 armour and 4 infantry in Normandy Bordeaux, round 4 : 4/5 hits
1 bomber owned by the British, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 5 infantry
Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
1 fighter owned by the British retreated
Battle in Shan State
British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Shan State, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from Burma to India
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantryDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.642
Median : 4.000
Variance : 0.365
Standard Deviation : 0.604
Total rolls : 53Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from India to Shan State
1 artillery and 4 infantry moved from India to Burma
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Caucasus to Rostov
1 armour moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Volgograd
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from India to Shan State
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 7 infantry
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 5 infantry
Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
1 fighter owned by the British retreated
Battle in Shan State
British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from Burma to India
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry -
One of these days i’ll get rid of these crap dice and maybe roll half as good as everybody else
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Iraq to Northwest Persia -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 70 PUs;
Germans buy 1 armour, 4 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from France to Southern France
2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
6 infantry moved from Western Germany to Holland Belgium
5 artilleries moved from Western Germany to Holland Belgium
1 bomber moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Russia to Samara
1 armour moved from Russia to Tambov
1 armour moved from Baltic States to Western Ukraine
1 mech_infantry moved from Poland to Bessarabia
1 armour moved from Poland to Bessarabia
3 infantry moved from Poland to Eastern Poland
1 armour moved from Baltic States to Bessarabia
2 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Nenetsia to Urals
1 armour moved from Vologda to Novosibirsk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Vologda to Urals
1 bomber moved from Smolensk to Novosibirsk
1 bomber moved from Smolensk to Tambov
1 artillery and 1 infantry moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour and 3 infantry
Battle in Urals
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Tambov
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Tambov to Russia
1 bomber moved from Novosibirsk to Russia
1 bomber moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Southern France to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Russia
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
2 artilleries and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,3,5,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 6 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Turning off Edit ModeCombat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Turning off Edit ModeCombat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to SakhaCombat - Russians
Russians creates battle in territory 112 Sea Zone
Battle in Novosibirsk
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 2/3 hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Timguska to Yenisey
1 aaGun moved from Sakha to BuryatiaTurn Complete - Russians
Dice Statistics:
Total
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Turning off Edit ModeCombat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to SakhaCombat - Russians
Russians creates battle in territory 112 Sea Zone
Battle in Novosibirsk
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 2/3 hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Timguska to Yenisey
1 aaGun moved from Sakha to BuryatiaTurn Complete - Russians
Dice Statistics:
Total
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Turning off Edit ModeCombat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to SakhaCombat - Russians
Russians creates battle in territory 112 Sea Zone
Battle in Novosibirsk
Russians attack with 3 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Timguska to Yenisey
1 aaGun moved from Sakha to BuryatiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 armour and 1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Sakha
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Siam to French Indo China
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 3 transports
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 36 Sea Zone from Americans with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 52
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French Indo China
Japanese attack with 3 artilleries and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry; Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 infantry
British defend with 1 artillery
Japanese win, taking Szechwan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Burma to 36 Sea Zone
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 cruiser and 1 destroyer moved from 1 Sea Zone to 4 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Western United States to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Burma to 36 Sea Zone
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 cruiser and 1 destroyer moved from 1 Sea Zone to 4 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Western United States to QueenslandCombat - Americans
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 3 transports
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 4/11 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
Japanese win with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Americans: 1 infantry
2 tactical_bombers owned by the Japanese forced to land in French Indo ChinaNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Southern France to United Kingdom
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United States
1 armour and 1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.448
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 29Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13