@crockett36 i mean great start for the Italians
15L G40 Giallo(axis) vs Radiant(allies+16)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 2 artilleries, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
4 armour, 12 artilleries and 12 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Romania to Ukraine
3 bombers moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Baltic States
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
4 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 3 artilleries and 1 factory_minor
Germans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 14 artilleries and 20 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 14 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
3 bombers moved from Ukraine to Greece
1 bomber moved from Baltic States to Germany
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 artillery moved from Western Germany to Germany
3 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
7 infantry moved from Finland to KareliaPlace Units - Germans
1 airfield placed in Greece
1 transport placed in 97 Sea Zone
2 artilleries placed in Greece
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 42 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
3 infantry and 3 mech_infantrys moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun and 11 infantry moved from Western Ukraine to Bryansk
3 aaGuns, 3 artilleries and 23 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
1 armour moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to HunanPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Philippines to Siberia
1 artillery moved from Amur to Siberia
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Siberia
2 fighters and 1 tactical_bomber moved from Japan to Sakha
1 mech_infantry moved from Manchuria to Sakha
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 armour moved from Yakut S.S.R. to Sakha
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Central Mongolia to Buyant-Uhaa
2 artilleries and 4 infantry moved from Kiangsi to Kiangsu
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 artilleries and 3 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
3 carriers moved from 6 Sea Zone to 5 Sea Zone
2 battleships and 2 cruisers moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Manchuria to Sakha
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siberia
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 5 infantry and 1 mech_infantry
Japanese win, taking Siberia from Russians with 4 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in Sakha
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Japanese win, taking Sakha from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Sakha to Amur
3 fighters and 3 tactical_bombers moved from Siberia to 5 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
1 bomber moved from Alaska to 8 Sea Zone
1 tactical_bomber moved from Alaska to 8 Sea Zone
1 fighter moved from Alaska to 8 Sea Zone
1 fighter moved from Alaska to 8 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 6 transports moved from 1 Sea Zone to 2 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 2 Sea Zone
Americans attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 6 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 6 transports in 2 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 8 Sea Zone to Alaska
1 fighter moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from 8 Sea Zone to 2 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 2 Sea ZonePlace Units - Americans
1 carrier, 1 fighter and 1 transport placed in 2 Sea Zone
1 battleship, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 10 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to YunnanPlace Units - Chinese
3 artilleries and 2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 2 transports; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Iraq to EgyptCombat - British
Battle in Gibraltar
Battle in Egypt
British attack with 2 armour, 3 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 armour, 3 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 5/19 hits
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 2/4 hits
1 artillery owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Egypt
British win, taking Gibraltar from Italians, taking Egypt from Italians with 2 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Shan State to Burma
1 aaGun moved from Shan State to Burma
1 armour and 4 mech_infantrys moved from Shan State to India
1 aaGun, 1 fighter, 4 infantry and 4 mech_infantrys moved from Hunan to Kiangsi
1 aaGun, 1 artillery and 2 infantry moved from Kwangsi to KiangsiPlace Units - British
3 armour placed in Iraq
2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,2,6,6,6,3,2,3
British collect 32 PUs (3 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from Alexandria to Egypt
4 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Romania to 81 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 5 artilleries, 2 fighters and 10 infantry
British defend with 2 armour, 3 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
Italians win, taking Egypt from British with 5 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 27
Casualties for Italians: 8 infantry
Casualties for British: 2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports; French defend with 1 destroyer
British win with 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for French: 1 destroyerNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Dutch New Guinea to Java
1 fighter moved from Dutch New Guinea to Java
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Dutch New Guinea to KiangsiCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 fighters in Java, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 2 fighters in Java, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Java to 42 Sea ZonePlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
:-D :-) :-( :-o :? 8-) :lol: :x :-P :oops: :cry: :evil: :roll: :wink: :| :mrgreen:
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 2 fighters in Java, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 2 fighters in Java, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Iraq to Trans-JordanNon Combat Move - French
Turn Complete - French
-
ouch 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
11 armour, 14 artilleries, 16 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Greece to Trans-Jordan
1 bomber moved from Germany to Bessarabia
1 bomber moved from Greece to 81 Sea Zone
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 11 armour, 14 artilleries, 17 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 11 armour, 14 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Trans-Jordan
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 5 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 artilleries, 2 infantry and 1 tactical_bomber
Casualties for British: 3 infantry
Casualties for ANZAC: 2 infantry
1 tactical_bomber owned by the Germans, 2 bombers owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
2 bombers moved from Trans-Jordan to Greece
1 fighter and 1 tactical_bomber moved from Bessarabia to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from 81 Sea Zone to Greece
1 bomber moved from Bessarabia to Greece
3 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
3 artilleries placed in Greece
10 mech_infantrys placed in Germany
Germans undo move 2.
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 mech_infantrys moved from Suiyuyan to Novosibirsk
2 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 armour moved from Hunan to Shensi
1 armour moved from Hunan to Shensi
2 mech_infantrys moved from Kwangsi to Kiangsi
1 fighter moved from Hunan to NovosibirskCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 artilleries moved from Siberia to 5 Sea Zone
3 artilleries and 3 transports moved from 5 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
2 fighters and 1 tactical_bomber moved from Amur to Chahar
1 bomber moved from Amur to Anhwe
1 bomber moved from Amur to Chahar
1 fighter moved from 6 Sea Zone to Anhwe
3 infantry moved from Manchuria to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 43 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Urals
Japanese take Timguska from Russians
Japanese take Urals from Russians
1 artillery moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Sakha to ManchuriaCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 carrier, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the ANZAC
ANZAC win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 artillery
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
1 fighter owned by the ANZAC forced to land in JavaNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Manchuria
2 fighters and 1 tactical_bomber moved from Chahar to Kiangsu
1 bomber moved from Chahar to Manchuria
3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 5 Sea Zone to 19 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Yenisey to UralsPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Manchuria
3 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 7 infantry and 6 mech_infantrys moved from Alaska to 2 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 7 infantry, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 7 transports moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 4 Sea Zone
1 artillery, 7 infantry and 6 mech_infantrys moved from 4 Sea Zone to Soviet Far East
1 battleship, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 1.
1 artillery and 2 infantry placed in Alaska
4 artilleries and 4 infantry placed in Eastern United States
1 submarine and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 13 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Yunnan to Kiangsu
2 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries, 1 fighter and 13 infantry
Japanese defend with 9 artilleries, 1 factory_minor, 3 fighters, 12 infantry and 1 tactical_bomber
Chinese roll dice for 5 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 : 5/19 hits
Japanese roll dice for 9 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Kiangsu, round 2 : 7/25 hits
5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kiangsu, round 3 : 3/12 hits
Japanese roll dice for 9 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Kiangsu, round 3 : 10/20 hits
3 infantry owned by the Japanese, 6 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 4 : 1/2 hits
Japanese roll dice for 9 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Kiangsu, round 4 : 5/17 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win with 9 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -42
Casualties for Chinese: 5 artilleries, 1 fighter and 13 infantry
Casualties for Japanese: 9 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys moved from Kiangsi to Kiangsu
1 armour moved from India to 39 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
6 mech_infantrys moved from India to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
3 armour, 2 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 transports moved from 106 Sea Zone to 109 Sea Zone
1 battleship, 1 destroyer, 2 submarines and 1 transport moved from 91 Sea Zone to 109 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Kiangsu
British attack with 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys
Japanese defend with 9 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
British roll dice for 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys in Kiangsu, round 2 : 1/12 hits
Japanese roll dice for 9 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 7/16 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 6 infantry owned by the British lost in Kiangsu
British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Kiangsu, round 3 : 2/5 hits
Japanese roll dice for 9 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/15 hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the British and 1 artillery owned by the British lost in Kiangsu
British roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits
Japanese roll dice for 9 artilleries, 3 fighters and 1 tactical_bomber in Kiangsu, round 4 : 3/13 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Kiangsu
Japanese win, taking Borneo from Japanese with 8 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for British: 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Egypt
British attack with 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 5 artilleries, 1 harbour and 2 infantry
British roll dice for 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/10 hits
Italians roll dice for 5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/9 hits
3 artilleries owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 3 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 7/8 hits
Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 3/4 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British, 2 artilleries owned by the Italians and 2 armour owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 armour, 1 artillery and 2 infantry
Casualties for Italians: 5 artilleries and 2 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 aaGun and 1 infantry moved from Burma to IndiaPlace Units - British
1 artillery and 1 fighter placed in United Kingdom
3 transports placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,2,5,2,4,6,3,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,2,4
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour -
Look at them battles in Kiangsu…
How do you keep rolling above avg. round after round? Do you have your Ph.D. in luck?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 fighters moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
5 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 2 fighters
British defend with 1 armour and 1 harbour
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Egypt to AlexandriaPlace Units - Italians
3 artilleries placed in Southern Italy
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs





