15L axis-dominion (axis) vs Shin Ji (allies +24)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 bomber moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 102 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone

  • '15

    Scramble to protect your transport?

    Oh, and by the way, I am super, super laid back about little changes.  To me, it’s a function of speed.  If you want to hold your opponent to whatever posts first, or w/e, then you are slowing things down.  I’d much rather whiz through it, and I can tell you feel the same way.


  • @Shin:

    Scramble to protect your transport?

    Oh, and by the way, I am super, super laid back about little changes.  To me, it’s a function of speed.  If you want to hold your opponent to whatever posts first, or w/e, then you are slowing things down.  I’d much rather whiz through it, and I can tell you feel the same way.

    no scramble, and sounds good!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 102 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 transport
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Tobruk to Egypt
                3 artilleries moved from Tobruk to Alexandria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from 88 Sea Zone to British Guiana
                1 artillery moved from 88 Sea Zone to British Guiana
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from 86 Sea Zone to Brazil
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                3 infantry moved from Shan State to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 artillery placed in Quebec
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Bulgaria to Romania
                2 aaGuns and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Southern France to Yugoslavia
                1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                3 fighters moved from Java to India
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 infantry moved from Norway to Finland
                6 armour and 12 mech_infantrys moved from Germany to Eastern Poland
                5 armour moved from Romania to Eastern Poland
                5 artilleries moved from Romania to Bessarabia
                2 aaGuns moved from Romania to Bessarabia
                3 mech_infantrys moved from Western Germany to Poland
                2 bombers moved from Romania to Eastern Poland
                1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
                2 tactical_bombers moved from Romania to Southern Italy
                19 infantry moved from Romania to Bessarabia
                3 armour moved from Greece to Romania
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                2 infantry moved from Greece to Bulgaria
                1 armour moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                2 artilleries moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                6 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 5 artilleries and 6 infantry moved from Bryansk to Belarus
                2 aaGuns and 2 artilleries moved from Novgorod to Belarus
                2 mech_infantrys moved from Russia to Belarus
                2 infantry moved from Rostov to Bryansk
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 armour moved from Sikang to Caucasus
                2 mech_infantrys moved from Sikang to Caucasus
                2 fighters and 1 tactical_bomber moved from Sikang to Russia
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                4 infantry moved from Chahar to Hopei
                2 bombers moved from Kwangsi to Hopei
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 bombers and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Chahar to Hopei
                1 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Jehol to Manchuria
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                3 artilleries and 4 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Hopei to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                2 destroyers and 1 transport placed in 6 Sea Zone
                4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States
                1 artillery placed in Central United States
                2 transports placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3,2,5,2,1
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                13 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 artilleries moved from Alexandria to Egypt
                1 bomber moved from Malta to Iraq
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                3 infantry moved from Burma to India
                4 infantry moved from Brazil to British Guiana
                1 armour moved from Brazil to British Guiana
                1 destroyer and 1 transport moved from 86 Sea Zone to 88 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery and 2 transports moved from 106 Sea Zone to 88 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    1 mech_infantry owned by the British and 1 infantry owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                2 fighters moved from Malta to Egypt
                1 tactical_bomber moved from Malta to Egypt
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      UK_Pacific take Dutch New Guinea from Dutch

    Place Units - British
                1 armour and 1 artillery placed in United Kingdom
                3 transports placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,6,1,3,5,1,1,1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
                UK_Pacific collect 15 PUs (9 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Bessarabia
                2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
                2 aaGuns and 4 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total


  • just a sec, i may reconsider something big


  • nvm we’ll just keep as is. go for it

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode

  • '15

    I just realized that I forgot to load the US transports earlier.  I thought I had.  Hope that’s OK.

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