Kept you a ftr in 111.
15 League Giallo (axis) vs Mallery29 (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to Suriname
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
6 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
6 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
Just to be sure that you saw you still need to play uk, prob cause the site was down earlier
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I had played the turn, but couldn’t post because of the 404….
About to post now… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Kenya to Egypt
3 destroyers moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Alexandria to Egypt
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry placed in Egypt
1 carrier placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Belarus to Bryansk
2 fighters moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Libya to Southern Italy
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Belgian Congo to Kenya
Italians take Kenya from British
1 armour moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Bessarabia to Eastern Poland
1 bomber moved from Ukraine to Novgorod
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Germans defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Smolensk
2 fighters moved from Western Germany to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Algeria to Morocco
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Morocco
Germans attack with 2 infantry
French defend with 1 infantry
1 infantry owned by the Germans retreated to Algeria
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Archangel to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Novgorod
2 aaGuns, 12 armour, 4 artilleries, 14 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
1 infantry placed in France
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Iraq to Trans-JordanPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Szechwan
3 armour moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 3 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 fighterNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
3 armour moved from Kwangtung to Yunnan
2 infantry moved from Manchuria to Jehol
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 2 submarines, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Kweichow to French Indo China
1 bomber and 1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour
EDIT: Adding units owned by Japanese to French Indo China: 1 armour
EDIT: Turning off Edit Mode
1 destroyer placed in 20 Sea Zone
2 armour and 1 infantry placed in Manchuria
2 submarines placed in 20 Sea Zone
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 15 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
5 destroyers and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 90 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from Suriname to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 90 Sea Zone to 101 Sea ZonePlace Units - Americans
1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States
4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
6 infantry moved from Shensi to Kansu
1 fighter moved from Szechwan to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Egypt to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
4 aaGuns, 1 artillery and 9 infantry moved from India to West India
4 infantry moved from Iraq to Northwest PersiaPlace Units - British
2 fighters and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 armour and 1 artillery moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
1 artillery and 3 infantry moved from Libya to TunisiaCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from Eastern Poland to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Rostov to Southern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
12 armour and 12 mech_infantrys moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
2 fighters moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Tambov to Ukraine
1 aaGun moved from Poland to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Novgorod to Belarus
2 fighters moved from 114 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 aaGuns, 4 artilleries, 12 infantry and 11 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Western Ukraine to UkrainePlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Bryansk to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Trans-Jordan to 81 Sea ZoneCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Russians win, taking Rostov from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 artillery
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 18 infantry moved from Sakha to BuryatiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Bryansk to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Trans-Jordan to 81 Sea ZoneCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Russians win, taking Rostov from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 artillery
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 18 infantry moved from Sakha to BuryatiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 6 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Manchuria to Anhwe
2 infantry moved from Jehol to Anhwe
3 armour and 3 mech_infantrys moved from Chahar to Hopei
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
1 armour moved from Yunnan to Burma
3 armour moved from Yunnan to Burma
1 armour moved from French Indo China to Szechwan
1 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Burma
1 submarine moved from 39 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Hopei
Japanese attack with 3 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 5 armour and 1 bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 armour
EDIT: Adding units owned by Japanese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from India to French Indo China
1 bomber moved from Burma to French Indo China
1 destroyer and 2 submarines moved from 20 Sea Zone to 36 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 airfield and 1 tactical_bomber placed in French Indo China
1 submarine placed in 36 Sea Zone
2 submarines placed in 19 Sea Zone
3 submarines placed in 20 Sea Zone
Japanese undo move 3.
1 submarine placed in 36 Sea Zone
1 submarine placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Algeria from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Philippines
Battle in SumatraNon Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
5 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 90 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 fighter, 6 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
1 bomber moved from Algeria to Gibraltar
2 transports moved from 90 Sea Zone to 101 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs