Is this your worst Axis round 1 ever?
15L G40 calvinhobbesliker (Axis) vs oysteilo (Allies +16)
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I deleted 2 infantry from Moscow. Also, congrats to the Communist troops in China for a great last stand.
Good, looks like I forgot to merge my Russian and Chinese troops. Oh well. But I take two ones on the aa, or some other ridiculous outcome
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I deleted 2 infantry from Moscow. Also, congrats to the Communist troops in China for a great last stand.
Good, looks like I forgot to merge my Russian and Chinese troops. Oh well. But I take two ones on the aa, or some other ridiculous outcome
Wait, there were 2 Russian inf and an AAA in Chahar.
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sorry for slow posting here, work and afterwork activities. But you have three kamikazes left, right? I will try to get the USA going (literally :)) tomorrow
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Yes, I think I have 3 kamikazes…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 44 Sea ZoneCombat - Americans
Americans creates battle in territory 125 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 carrier
1 submarine owned by the Americans Submerged
Battle in Caroline Islands
Americans attack with 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans winGermans win with 1 carrier, 1 fighter and 2 tactical_bombers remaining, taking Caroline Islands from Japanese with 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 78 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from French Equatorial Africa to Northwest Persia
1 infantry moved from Algeria to Tunisia
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
8 fighters moved from Caroline Islands to 33 Sea Zone
5 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Western Australia to New South Wales
2 bombers moved from Western United States to Hawaiian Islands
1 infantry moved from Queensland to New South Wales
1 tactical_bomber moved from Egypt to Northwest Persia
5 carriers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
3 bombers and 2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Americans collect 62 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from ItaliansCombat - British
Non Combat Move - British
1 fighter moved from Greece to Egypt
3 fighters moved from Greece to Northwest Persia
1 tactical_bomber moved from Greece to Northwest Persia
2 aaGuns moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
3 artilleries and 5 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Kenya to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 bomber moved from French Equatorial Africa to Egypt
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to EgyptPlace Units - British
2 infantry placed in Persia
1 airfield, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
British collect 31 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Rostov to Kazakhstan
1 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to BryanskCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bryansk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Rostov to Caucasus
1 mech_infantry moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
3 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs total -
the dice good doesnt like you. But anyhow this is becoming really complicated (at least to me)
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Yeah, Italy needs to build some planes…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
france is done, just click through
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Albania
1 mech_infantry moved from Greater Southern Germany to Albania
1 fighter moved from Western Germany to Albania
2 mech_infantrys moved from Romania to Bulgaria
1 fighter moved from Rostov to Bulgaria
1 bomber moved from Western Germany to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Caucasus to Samara
Germans take Samara from Russians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
2 armour moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to Volgograd -
Scramble in Z98?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Albania
1 mech_infantry moved from Greater Southern Germany to Albania
1 fighter moved from Western Germany to Albania
2 mech_infantrys moved from Romania to Bulgaria
1 fighter moved from Rostov to Bulgaria
1 bomber moved from Western Germany to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 armour moved from Caucasus to Samara
Germans take Samara from Russians
1 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
2 armour moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Albania
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Albania from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Bulgaria from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 armour and 1 artillery
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in 98 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from Albania to Southern Italy
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
3 bombers moved from 98 Sea Zone to Southern Italy
8 mech_infantrys moved from Romania to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
3 aaGuns, 9 artilleries and 7 infantry moved from Rostov to Caucasus
1 fighter moved from Bulgaria to Caucasus
1 armour moved from Karelia to Baltic States
1 mech_infantry moved from Karelia to Baltic States
1 submarine moved from 91 Sea Zone to 83 Sea ZonePlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Wow, the Russians are on their game…
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Wow, the Russians are on their game…
Yeah, it’s funny how it works out. I can see you wanted that battle to go your way…… All the other battles went pretty well with no? German units lost
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That’s true, but Stalingrad was the territory I actually wanted to take, and all the others were just so you couldn’t retake it.
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That’s true, but Stalingrad was the territory I actually wanted to take, and all the others were just so you couldn’t retake it.
and that is of course very annoying. I understand that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 artillery and 2 infantry moved from Smolensk to Bryansk
2 artilleries and 4 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Russia to Samara
1 artillery moved from Russia to Samara
4 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
5 artilleries moved from Russia to Tambov
13 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 armour
Russians win, taking Bryansk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 5 artilleries and 13 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Tambov from Germans with 5 artilleries and 11 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 2 artilleries, 4 infantry and 3 mech_infantrys
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
8 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 armour moved from Russia to Tambov
1 armour moved from Russia to Urals
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 aaGun moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 3 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 3 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs





