Scramble from Rome?
15L G40 AeV (Axis) vs rubioton (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in BorneoNon Combat Move - ANZAC
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to Shan State
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Shan State : 2 fighters
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 44 / 62
Russians : 38 / 44
Japanese : 28 / 39
Americans : 52 / 68
Chinese : 19 / 25
British : 24 / 27
UK_Pacific : 17 / 14
Italians : 21 / 42
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in BorneoNon Combat Move - ANZAC
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to Shan State
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Shan State : 2 fighters
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 44 / 62
Russians : 38 / 44
Japanese : 28 / 39
Americans : 52 / 68
Chinese : 19 / 25
British : 24 / 27
UK_Pacific : 17 / 14
Italians : 21 / 42
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 38 / 44
Japanese : 28 / 39
Americans : 52 / 68
Chinese : 19 / 25
British : 24 / 27
UK_Pacific : 17 / 14
Italians : 21 / 42
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Iraq to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 armour, 2 artilleries, 1 infantry and 16 mech_infantrys moved from Baltic States to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Germans
Battle in Karelia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 16 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 6 infantry
AA fire in Eastern Poland : 0/1 hits
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 16 mech_infantrys in Eastern Poland, round 2 : 3/22 hits
Russians roll dice for 1 aaGun, 1 artillery and 6 infantry in Eastern Poland, round 2 : 2/7 hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 15 mech_infantrys in Eastern Poland, round 3 : 7/20 hits
Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 3 : 2/5 hits
4 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 1 fighter and 13 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 6 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Novgorod
2 bombers moved from Belarus to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Karelia to Novgorod
1 fighter moved from Western Germany to 92 Sea ZonePlace Units - Germans
2 fighters and 3 mech_infantrys placed in Western Germany
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry and 1 mech_infantry placed in Southern France
Germans undo move 4.
1 infantry placed in Southern France
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Trans-Jordan : 1 artillery and 3 infantry
Egypt : 1 infantry
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 1 mech_infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 13 mech_infantrys
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier, 2 fighters and 2 submarines
Yugoslavia : 1 flag
98 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
4 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Vyborg
2 infantry moved from Finland to Vyborg
1 bomber and 2 infantry moved from Finland to Karelia
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Vologda
7 mech_infantrys moved from Russia to Vologda
4 armour moved from Russia to Vologda
1 infantry moved from Bessarabia to Romania
Russians take Romania from GermansCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vyborg, round 4 : 3/3 hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 4 armour, 1 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 infantry and 7 mech_infantrys in Vologda, round 2 : 5/12 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Russia to Smolensk
3 artilleries and 3 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Vyborg to Finland
1 bomber moved from Karelia to Russia
1 fighter moved from Belarus to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns and 12 infantry moved from Siberia to Amur
2 mech_infantrys moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bryansk to SmolenskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Volgograd
1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUsTerritory Summary for Russians :
Anhwe : 5 infantry
Amur : 2 aaGuns and 12 infantry
Romania : 1 flag, 1 infantry
Norway : 1 flag
Belarus : 3 infantry
Karelia : 1 infantry
Vyborg : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 4 mech_infantrys
Western Ukraine : 1 infantry
Vologda : 4 armour and 7 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 aaGun, 3 artilleries and 12 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 5 mech_infantrys
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns, 4 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 58
Russians : 41 / 50
Japanese : 28 / 39
Americans : 52 / 68
Chinese : 19 / 25
British : 24 / 27
UK_Pacific : 17 / 14
Italians : 21 / 42
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Manchuria to Anhwe
2 bombers moved from Japan to Anhwe
1 tactical_bomber moved from Philippines to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
5 infantry and 3 mech_infantrys moved from Jehol to Anhwe
1 infantry moved from Jehol to AnhweCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 artilleries and 9 infantry; Russians defend with 5 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 6/15 hits
Chinese roll dice for 2 artilleries and 14 infantry in Anhwe, round 2 : 2/16 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 6/13 hits
Chinese roll dice for 2 artilleries and 8 infantry in Anhwe, round 3 : 1/10 hits
3 infantry owned by the Russians, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 : 3/12 hits
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 : 2/4 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 5 : 3/10 hits
Chinese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Chinese: 2 artilleries and 9 infantry
Casualties for Russians: 5 infantry
Casualties for Japanese: 6 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Jehol
2 bombers moved from Anhwe to Jehol
1 aaGun moved from Manchuria to Jehol
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Malaya
2 battleships, 4 carriers, 8 fighters and 3 transports moved from 1 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Malaya
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 aaGun, 2 bombers and 1 tactical_bomber
Manchuria : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
Hainan : 1 harbour
Anhwe : 1 flag, 1 armour and 4 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Alaska : 1 flag, 1 harbour
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 8 fighters and 3 transports -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 3 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone -
Scramble SZ35?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 3 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone -
No, Thank you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 3 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from Western United States to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Gibraltar
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 airfield and 3 fighters placed in Normandy Bordeaux
2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,6,3,6,2,1,1,4,3,2,6,6,3,3,6
Americans collect 57 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 3 fighters
44 Sea Zone : 1 carrier and 1 fighter
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
Gibraltar : 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Holland Belgium : 1 flag, 1 infantry
Brazil : 1 flag
91 Sea Zone : 2 submarines
110 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 38 / 58
Russians : 41 / 50
Japanese : 26 / 28
Americans : 60 / 78
Chinese : 16 / 25
British : 24 / 27
UK_Pacific : 17 / 14
Italians : 21 / 42
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Hunan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 infantry placed in Kiangsu
1 infantry placed in Kiangsi
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Chinese :
Kwangsi : 2 artilleries and 4 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Yunnan : 1 artillery, 1 fighter and 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 38 / 58
Russians : 41 / 50
Japanese : 26 / 28
Americans : 60 / 78
Chinese : 16 / 22
British : 24 / 27
UK_Pacific : 17 / 14
Italians : 21 / 42
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to PersiaCombat - British
Battle in Persia
British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 battleship in Persia, round 2 : 1/1 hits
British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Persia
British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 1/5 hits
Italians roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 8 mech_infantrys
Italians defend with 1 armour and 2 infantry
British roll dice for 8 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/8 hits
Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - British
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Persia to India
4 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Kwangsi
1 mech_infantry moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Shan State to Yunnan
1 fighter moved from Shan State to India
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Siam to YunnanPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in Kwangtung
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in Kwangtung change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun
Siam : 1 flag
Yunnan : 1 armour and 4 mech_infantrys
Shan State : 2 aaGuns and 12 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Kwangtung : 1 factory_minor, 1 harbour and 2 infantry
French Indo China : 1 flag
39 Sea Zone : 1 flag
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 7 mech_infantrys
Normandy Bordeaux : 1 aaGun, 2 fighters and 1 infantry
Italian Somaliland : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 destroyer, 1 fighter, 2 infantry and 1 transportProduction/PUs Summary :
Germans : 38 / 58
Russians : 41 / 50
Japanese : 26 / 28
Americans : 60 / 78
Chinese : 16 / 22
British : 27 / 28
UK_Pacific : 17 / 17
Italians : 18 / 42
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 : 2/4 hits
British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 0/3 hits
2 mech_infantrys owned by the British lost in Persia
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 3 : 0/4 hits
British roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 4 : 2/3 hits
British roll dice for 1 armour in Persia, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Western Ukraine to Slovakia Hungary
2 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
2 fighters moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Italians undo move 1.
1 fighter and 2 infantry placed in Egypt
1 bomber placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery, 2 fighters and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 cruisers in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Queensland to Shan State
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Shan State : 3 fighters
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
54 Sea Zone : 1 carrier and 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 38 / 58
Russians : 39 / 50
Japanese : 23 / 28
Americans : 60 / 78
Chinese : 16 / 22
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 22 / 37
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery, 2 fighters and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 cruisers in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Queensland to Shan State
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Shan State : 3 fighters
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
54 Sea Zone : 1 carrier and 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 38 / 58
Russians : 39 / 50
Japanese : 23 / 28
Americans : 60 / 78
Chinese : 16 / 22
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 22 / 37
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 38 / 58
Russians : 39 / 50
Japanese : 23 / 28
Americans : 60 / 78
Chinese : 16 / 22
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 22 / 37
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Romania
2 artilleries moved from Eastern Poland to Bessarabia
2 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Novgorod to Ukraine
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 fighter moved from Western Germany to Romania
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to ArchangelCombat - Germans
Battle in Romania
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 bombers and 11 mech_infantrys
Russians defend with 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 4 mech_infantrys
Germans roll dice for 2 armour, 2 bombers and 11 mech_infantrys in Ukraine, round 2 : 3/15 hits
Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Ukraine, round 2 : 2/11 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 2 bombers and 9 mech_infantrys in Ukraine, round 3 : 1/13 hits
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/8 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 2 bombers and 7 mech_infantrys in Ukraine, round 4 : 4/11 hits
Russians roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Ukraine, round 4 : 1/7 hits
1 mech_infantry owned by the Germans and 4 mech_infantrys owned by the Russians lost in Ukraine
Germans roll dice for 2 armour, 2 bombers and 6 mech_infantrys in Ukraine, round 5 : 5/10 hits
Russians roll dice for 1 armour and 2 artilleries in Ukraine, round 5 : 1/3 hits
1 mech_infantry owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
Battle in Bessarabia
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 1 fighter in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 1 fighter in Belarus, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 fighter moved from Archangel to Novgorod
2 bombers moved from Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 mech_infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
2 fighters moved from Holland Belgium to Western Germany
1 carrier, 2 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea ZonePlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Western Germany
3 infantry placed in Southern France
1 bomber and 1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 armour
Egypt : 1 infantry
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Romania : 1 mech_infantry
Germany : 1 aaGun, 1 factory_major, 2 infantry and 3 mech_infantrys
Holland Belgium : 1 infantry
Belarus : 1 flag, 2 artilleries
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag, 1 artillery and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 1 mech_infantry
Bessarabia : 1 flag, 2 artilleries
Ukraine : 1 flag, 2 armour, 1 factory_minor and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 artillery and 3 infantry
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Amur to Manchuria
2 mech_infantrys moved from Vologda to Timguska
4 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Bryansk
1 fighter moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Russia to Persia
1 armour moved from Northwest Persia to Iraq
1 bomber moved from Russia to Iraq
1 mech_infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Iraq
1 tactical_bomber moved from Finland to Archangel
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
1 armour moved from Vologda to Urals
Russians take Urals from Germans
1 armour moved from Urals to Timguska
1 mech_infantry moved from Vologda to Archangel
1 artillery moved from Smolensk to ArchangelCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 bomber and 3 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Iraq, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 0/4 hits
Russians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Iraq, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 3 : 1/4 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Iraq, round 4 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 1/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 5 : 1/3 hits
Italians roll dice for 1 artillery in Iraq, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Iraq
Russians win, taking Iraq from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Persia
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Persia
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 2/12 hits
Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 11 infantry in Manchuria, round 3 : 2/11 hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter and 3 infantry
Battle in Timguska
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 1/3 hits
Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits
1 armour owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 5 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 fighter and 5 infantry in Belarus, round 2 : 1/6 hits
Germans roll dice for 2 artilleries in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries
Casualties for Russians: 3 infantry
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 fighter moved from Belarus to Karelia
2 aaGuns, 4 artilleries, 3 infantry and 3 mech_infantrys moved from Finland to Karelia
1 tactical_bomber moved from Archangel to Karelia
1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
1 bomber moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
4 mech_infantrys moved from Vologda to Archangel
2 armour moved from Vologda to Archangel
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to KoreaPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
3 armour and 7 infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
3 infantry placed in Volgograd
3 armour, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUsTerritory Summary for Russians :
Korea : 1 aaGun
Manchuria : 1 aaGun and 11 infantry
Timguska : 1 armour and 2 mech_infantrys
Norway : 1 flag
Belarus : 3 infantry
Karelia : 2 aaGuns, 4 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Bryansk : 1 aaGun, 2 artilleries and 6 infantry
Rostov : 1 armour, 1 infantry and 1 mech_infantry
Vyborg : 1 infantry
Archangel : 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys
Russia : 1 airfield, 3 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor and 3 infantry
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 bomber, 1 fighter and 1 tactical_bomber
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 38 / 52
Japanese : 20 / 28
Americans : 57 / 78
Chinese : 19 / 22
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 18 / 37
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
1 armour and 4 mech_infantrys moved from Anhwe to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
2 bombers moved from Jehol to Korea
8 fighters moved from 6 Sea Zone to Korea
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers, 8 fighters and 6 infantry
Americans defend with 1 artillery and 3 infantry; Russians defend with 1 aaGun
AA fire in Korea : 1/3 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits
Japanese roll dice for 2 bombers, 7 fighters and 6 infantry in Korea, round 2 : 6/15 hits
Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Russians, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 bombers, 7 fighters and 5 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
7 fighters moved from Korea to 6 Sea Zone
2 bombers moved from Korea to Japan
1 aaGun moved from Jehol to Shantung
1 tactical_bomber moved from Kiangsu to 6 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 aaGun
Korea : 5 infantry
Kiangsu : 1 flag, 1 armour and 4 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Hainan : 1 harbour
Anhwe : 1 flag
Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
1 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports