Turn complete.
15L G40 Cyanight (Axis) vs Zhukov44 (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield and 2 submarines; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 27 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 14 PUs;Combat Move - British
1 fighter moved from India to Shensi
1 battleship moved from 63 Sea Zone to 26 Sea Zone
3 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
1 bomber moved from Union of South Africa to French Equatorial Africa
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Egypt
2 cruisers and 2 destroyers moved from 71 Sea Zone to 83 Sea ZoneCombat - British
Battle in Iraq
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Tunisia
British attack with 1 bomber and 2 fighters
Italians defend with 1 artillery
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Tunisia to Egypt
2 fighters moved from Tunisia to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 submarine moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
2 submarines placed in 71 Sea Zone
1 airfield placed in EgyptTurn Complete - British
British collect 35 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (5 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 artillery and 3 infantry moved from Alexandria to TobrukPlace Units - Italians
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 4 infantry moved from South Australia to Northern Territory
1 tactical_bomber moved from New South Wales to Northern Territory
2 fighters moved from South Australia to Northern Territory
1 fighter moved from India to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New South Wales to Queensland
1 fighter moved from Northern Territory to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 aaGuns moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern PolandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 bombers moved from 114 Sea Zone to Western Ukraine
1 aaGun, 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
1 artillery moved from France to Western Germany
2 aaGuns moved from Western Germany to Germany
2 infantry moved from 97 Sea Zone to Northern Italy
4 fighters and 4 tactical_bombers moved from Alexandria to Bessarabia
3 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
5 bombers moved from Southern Italy to Western GermanyPlace Units - Germans
1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern PolandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 3 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 bombers moved from 114 Sea Zone to Western Ukraine
1 aaGun, 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from France to Western Germany
1 artillery moved from France to Western Germany
2 aaGuns moved from Western Germany to Germany
2 infantry moved from 97 Sea Zone to Northern Italy
4 fighters and 4 tactical_bombers moved from Alexandria to Bessarabia
3 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
5 bombers moved from Southern Italy to Western GermanyPlace Units - Germans
1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Tsagaan Olom to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 fighter moved from Ulaanbaatar to SuiyuyanCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Suiyuyan to Shensi
1 aaGun and 7 infantry moved from Ulaanbaatar to Central Mongolia
1 aaGun and 8 infantry moved from Dzavhan to Central Mongolia
6 infantry moved from Timguska to Novosibirsk
1 armour moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Volgograd to Samara
2 aaGuns and 25 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 aaGuns, 1 artillery and 24 infantry moved from Archangel to Vologda
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
4 fighters moved from 41 Sea Zone to Malaya
5 tactical_bombers moved from French Indo China to Malaya
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to Szechwan
3 bombers moved from Chahar to Szechwan
1 artillery moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Malaya
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 bombers moved from Szechwan to French Indo China
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Hunan
4 infantry moved from Manchuria to Jehol
3 infantry moved from Shantung to Anhwe
1 aaGun moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Hunan
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 armour moved from Soviet Far East to Sakha
2 infantry moved from Hunan to Anhwe
2 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 tactical_bombers moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
4 fighters moved from Malaya to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in French Indo China
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Shantung
1 fighter and 2 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 artilleries, 1 carrier, 1 cruiser, 2 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 fighters moved from 54 Sea Zone to 34 Sea Zone
5 fighters moved from Gibraltar to Syria
2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 1 infantry
Battle in SumatraNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 bombers, 5 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from Brazil to British Guiana
2 cruisers and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone -
Scramble in 97?
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No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 bombers, 5 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from Brazil to British Guiana
2 cruisers and 2 destroyers moved from 83 Sea Zone to 91 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 2 bombers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in British SomalilandNon Combat Move - British
2 bombers, 5 fighters and 2 tactical_bombers moved from 97 Sea Zone to Syria
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Shensi to India
2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 106 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 bombers, 5 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from Brazil to British Guiana
2 cruisers and 2 destroyers moved from 83 Sea Zone to 91 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 2 bombers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in British SomalilandNon Combat Move - British
2 bombers, 5 fighters and 2 tactical_bombers moved from 97 Sea Zone to Syria
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Shensi to India
2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 106 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Bessarabia to RussiaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.Non Combat Move - Italians
1 bomber moved from Russia to Western Ukraine
2 aaGuns and 2 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 artillery moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
3 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Northern Territory to Dutch New Guinea
1 tactical_bomber moved from Northern Territory to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Trans-Jordan to SyriaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 artillery and 3 infantry moved from Northern Territory to South Australia
1 aaGun moved from Northern Territory to South Australia
1 aaGun moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Syria
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Syria
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
8 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
8 armour moved from Western Ukraine to Rostov
3 bombers moved from Western Ukraine to Russia
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Russians defend with 1 submarine
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 6 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Bryansk
1 aaGun, 5 artilleries and 23 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Bessarabia to Western Germany
3 fighters and 4 tactical_bombers moved from Bessarabia to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 aaGuns moved from Germany to Western Germany
5 bombers moved from Western Germany to Bryansk
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Northern Italy to FrancePlace Units - Germans
4 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs





