bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Western Ukraine
1 armour and 8 mech_infantrys moved from Finland to Norway
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Novosibirsk to Kazakhstan
Combat - Russians
Battle in Bessarabia
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Norway
Russians attack with 1 armour and 8 mech_infantrys
Germans defend with 1 artillery and 4 infantry
Russians win, taking Norway from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Vyborg to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
1 aaGun moved from Finland to Karelia
3 mech_infantrys moved from Bryansk to Belarus
10 mech_infantrys moved from Russia to Belarus
3 armour and 7 mech_infantrys moved from Ukraine to Belarus
2 infantry moved from Rostov to Bryansk
2 aaGuns and 17 infantry moved from Samara to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
2 mech_infantrys moved from Malaya to Burma
1 bomber moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Shan State to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to Shan State
2 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 37 Sea Zone
3 artilleries moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from 41 Sea Zone to Shan State
1 bomber moved from Japan to Shan State
1 aaGun and 4 infantry moved from Manchuria to Korea
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Siberia to Sakha
Place Units - Japanese
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 5 artilleries, 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag, 2 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
39 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 4 bombers and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 cruiser, 5 submarines and 3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
2 mech_infantrys moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
Kami and scramble orders for Japan?
@Shin:
Kami and scramble orders for Japan?
Kamis:
2x BB
1x CR
1x CR
1x CV
1x CV
Full scramble and good luck.
Please give me a first round overview of the battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 4 bombers and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 cruiser, 5 submarines and 3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from Midway to 25 Sea Zone
2 mech_infantrys moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,1
Units damaged: 1 battleship owned by the Americans
Battle in 101 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 3 transports
Germans defend with 1 submarine
Americans win, taking 101 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 4 transports
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Americans win with 1 bomber, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 6 tactical_bombers
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Battle in Japan
Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Americans captures 67PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 aaGuns and 3 infantry
Non Combat Move - Americans
1 carrier and 3 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from 101 Sea Zone to Gibraltar
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 128 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 138 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 148 PUs
Ah! I’m terribly sorry- I missed your request to go blow by blow. But you can see that I took a best defense approach with your units, and didn’t pull any shenanigans with subs and destroyers.
Don’t worry it looks good to me.
Congrats to the battle, but the game is not over yet.
Ok! Then I will continue. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from French Madagascar to 80 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in 80 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 80 Sea Zone to Eastern Persia
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,6,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
French roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
French roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits
1 artillery owned by the Italians lost in Morocco
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Western Germany to Northern Italy
4 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Eastern Poland
1 armour moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 fighter
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 2/5 hits
British roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
2 tactical_bombers moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 armour moved from Egypt to Iraq
2 armour moved from Romania to Poland
1 bomber moved from Bessarabia to Poland
Place Units - Germans
1 infantry placed in Southern France
6 mech_infantrys placed in Germany
2 bombers and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 4 mech_infantrys
Poland : 1 aaGun, 6 armour, 7 artilleries, 1 bomber and 16 infantry
Germany : 1 factory_major and 6 mech_infantrys
Denmark : 2 infantry
Baltic States : 1 flag, 1 armour and 2 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys
Persia : 1 flag, 1 fighter and 2 tactical_bombers
Yugoslavia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Bessarabia
1 artillery moved from Belarus to Baltic States
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Bessarabia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 aaGun moved from Karelia to Novgorod
1 armour and 6 mech_infantrys moved from Norway to Karelia
2 infantry moved from Bryansk to Rostov
2 aaGuns and 17 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Kazakhstan to Caucasus
4 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Belarus to Novgorod
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Japanese
1 unit repaired.
4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
3 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 mech_infantrys moved from Burma to India
1 armour and 1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 4 artilleries, 3 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 harbour, 10 infantry and 5 mech_infantrys; UK_Pacific defend with 1 factory_major
UK_Pacific win with 4 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for British: 3 aaGuns, 10 infantry and 4 mech_infantrys
Casualties for Japanese: 4 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
2 fighters owned by the Japanese and 3 bombers owned by the Japanese retreated
Non Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
3 bombers moved from India to Malaya
1 infantry moved from Shan State to Burma
Turn Complete - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 fighter moved from 7 Sea Zone to Korea
1 tactical_bomber moved from 7 Sea Zone to Korea
1 bomber moved from Midway to Korea
Combat - Americans
Battle in Philippines
Battle in Korea
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun and 4 infantry
Americans win, taking Philippines from Japanese, taking Korea from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Non Combat Move - Americans
1 bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
3 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
4 bombers moved from Western United States to Gibraltar
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
4 aaGuns moved from Western United States to Central United States
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
3 infantry placed in Japan
2 fighters and 1 tactical_bomber placed in Western United States
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
1 carrier, 1 destroyer and 6 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
3 fighters moved from United Kingdom to Southern France
1 fighter moved from Gibraltar to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
3 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from India to Burma
1 artillery moved from India to Burma
4 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery moved from India to Burma
Combat - British
Battle in Eastern Persia
British attack with 4 armour and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Eastern Persia from Germans with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 3 armour and 3 mech_infantrys
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 3 artilleries
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 4 infantry and 2 mech_infantrys
British win, taking Southern France from Germans with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 4 infantry and 2 mech_infantrys
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 armour placed in Union of South Africa
3 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,6,5
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 3 fighters and 1 infantry
British defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits
British roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits
2 artilleries owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries
Battle in Eastern Poland
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
3 fighters moved from Southern France to 95 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 aaGun
Malta : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Western Germany : 1 bomber
Northern Italy : 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 flag, 1 infantry
95 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports
93 Sea Zone : 1 flag