@cwglee51 i let you fight it out in 106 and it worked out in your favor
15L G40 Boldfresh (Allies+16) vs JuanSpain (Axis) REMATCH
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 11 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Cyprus to Egypt
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
6 infantry moved from Gibraltar to 92 Sea Zone
8 infantry moved from Algeria to 92 Sea Zone
14 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
14 infantry moved from 98 Sea Zone to Egypt
2 bombers and 2 fighters moved from Algeria to Egypt -
ok - the egypt attack will be rolled on the forum.
attacker - 17 inf, 6 ftr, tac, 2 bmb
Rolls: 17@1 6@3 3@4; Total Hits: 817@1: (6, 1, 4, 2, 6, 1, 1, 6, 6, 4, 4, 6, 3, 4, 5, 6, 4)6@3: (4, 2, 3, 2, 5, 3)3@4: (5, 2, 6) -
you will lose italian ground troops first obviously.
defense - 3 inf, 3 art, 7 mech, arm, 3 tac, 6 ftr
Rolls: 13@2 4@3 6@4; Total Hits: 1113@2: (2, 4, 3, 1, 1, 4, 2, 5, 1, 5, 5, 4, 6)4@3: (6, 1, 1, 4)6@4: (2, 6, 3, 4, 2, 6) -
round 2 attack - 6 inf, 6 ftr, tac, 2 bom
Rolls: 6@1 6@3 3@4; Total Hits: 86@1: (6, 6, 6, 3, 2, 3)6@3: (4, 1, 3, 3, 2, 3)3@4: (3, 2, 4) -
round 2 defense - 5 mech, arm, 3 tac, 6 ftr
Rolls: 5@2 4@3 6@4; Total Hits: 85@2: (3, 1, 5, 4, 5)4@3: (6, 3, 3, 3)6@4: (3, 2, 4, 3, 6, 6) -
round 3 attack - inf, 3 ftr, tac, 2 bom
Rolls: 1@1 3@3 3@4; Total Hits: 21@1: (2)3@3: (3, 4, 3)3@4: (6, 6, 5)round 3 defense - tac, 6 ftr
Rolls: 1@3 6@4; Total Hits: 51@3: (2)6@4: (2, 1, 6, 3, 3, 5) -
ok i have 2 ftrs left and you have 5 ftrs left.
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ah i see i didn’t blitz finland on this map - i had done this on a previous map just got nervous knowing i was about to get smoked by the dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 2 fighters
EDIT: Adding units owned by Japanese to Egypt: 3 fighters
EDIT: Turning off Edit Mode -
ok got interrupted - wish i had gotten the dice i got in local tripleA but i can only dream of such against you. i came up a plane short again.
anyway, please look at the map and let me know if you have any issue before i start with UK.
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ok well you rolled way up in persia so i’m using my LL reroll.
here we go
attacker - 15 inf, 3 art, 2 ftr, tac, 2 bom (punch of 42 so that is exactly 7 hits)
defense - 7 inf, 2 mech, 6 tac, 4 ftr (punch of 52 which is 8 hits with 4 punch left over so if you roll a 1-4 you get a 9th hit)
Rolls: 1@4; Total Hits: 11@4: (3) -
i lose 9 inf, you lose 7 inf
round 2 attack - 6 inf, 3 art, 2 ftr, tac, 2 bom (punch of 33 so 5 hits with a remainder of 3)
rolling for the additional 3 punch to see if i score a 6th hit
Rolls: 1@3; Total Hits: 01@3: (4) -
so far it’s as bad as possible
defense - 2 mech, 6 tac, 4 ftr (punch of 38 so 6 hits with a remainder of 2)
rolling for the extra 2 punch to see if you score a 7th hit
Rolls: 1@2; Total Hits: 01@2: (4) -
so you lose 2 mech and 3 tac and i lose 6 infantry
round 3 attack - 3 art, 2 ftr, tac, 2 bom (24 punch so 4 hits exactly)
round 3 defense - 3 tac, 4 ftr (21 punch so 3 hits with 3 punch remaining)
rolling for the extra 3 punch to see if you score a 4th hit
Rolls: 1@3; Total Hits: 01@3: (5) -
so i lose 3 artillery and you lose 3 tac and a ftr
round 4 attack - 2 ftr, tac, 2 bom (18 punch so 3 hits exactly, wiping out your 3 remaining ftrs)
round 4 defense - 3 ftrs (12 punch so 2 hits exactly, wiping out my 2 bombers)
battle is over with 2 ftr, tac remaining for the british.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 tactical_bomber moved from Algeria to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Algeria to Egypt
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
3 artilleries, 1 fighter and 13 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 bomber moved from Union of South Africa to Persia
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from 98 Sea Zone to Ethiopia
2 fighters moved from 98 Sea Zone to Egypt
3 artilleries, 1 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Algeria to Persia
1 fighter moved from 98 Sea Zone to EgyptCombat - British
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 factory_minor and 1 harbour; Japanese defend with 3 fighters
British win, taking Egypt from Italians with 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 2 fighters
Casualties for British: 3 infantry and 3 mech_infantrys
Casualties for Japanese: 3 fighters
Battle in Southern France
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Battle in Persia
British attack with 3 artilleries, 2 bombers, 2 fighters, 15 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 7 infantry and 2 mech_infantrys; Japanese defend with 4 fighters and 6 tactical_bombers
Italians win, taking Trans-Jordan from Germans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -39
Casualties for British: 3 artilleries, 2 bombers, 2 fighters, 15 infantry and 1 tactical_bomber
Casualties for Italians: 7 infantry and 2 mech_infantrys
Casualties for Japanese: 4 tactical_bombersNon Combat Move - British
1 fighter moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern France to 92 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 4 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
1 fighter and 1 infantry placed in Union of South Africa
3 infantry placed in Normandy Bordeaux
British undo move 3.
2 infantry placed in Normandy Bordeaux
1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
good thing for the reroll that was a game ender roll right there. as expected i rolled down in BOTH major battles, AND was forced to use my LL reroll when i hoped to roll up or at least even. oh well, that’s how your year is going juan, sometimes when it’s meant to be it’s meant to be.
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oh and let’s not forget the small fact that you hit 6 for 6 win egypt. :lol: so yeah, you rolled up well in every battle.
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anyway, the good news for you is we are now back to full on luck so i will be toast shortly without the LL reroll to fall back on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 80 Sea Zone
10 mech_infantrys moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour moved from French West Africa to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Novosibirsk to Turkmenistan
Italians take Kazakhstan from Russians
Italians take Turkmenistan from RussiansCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 10 mech_infantrys
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 80 Sea Zone to Iraq
1 fighter moved from Southern Italy to Iraq
2 fighters moved from Southern France to Southern ItalyPlace Units - Italians
3 armour placed in Iraq
3 armour placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,1,6,6,4,3
Italians collect 26 PUs (3 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs





