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15L Soulblighter (axis) vs Adam514 (Allies +19)

  • 19 17

    Should make Russia in 7-8 hours so no need to rush Germany.


  • lol. I notice I forgot to move my Italians.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 10 infantry; Remaining resources: 24 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Ukraine to Eastern Poland
                2 infantry moved from Baltic States to Eastern Poland
                9 armour and 1 mech_infantry moved from Romania to Eastern Poland
                8 fighters moved from 112 Sea Zone to Eastern Poland
                4 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                2 mech_infantrys moved from Karelia to Finland
                2 mech_infantrys moved from Western Germany to Southern Italy
                2 bombers moved from Kweichow to Java

    Place Units - Germans
                10 infantry placed in Germany
                10 artilleries placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,4,1,5
                Germans collect 39 PUs (4 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

  • 19 17

    Huh? Italians?


  • @Adam514:

    Huh? Italians?

    Forgot to move the italians that were in eastern poland. Only moved the tanks.

  • 19 17

    I would have let you edit.


  • @Adam514:

    I would have let you edit.

    Can’t be helped now I guess.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                2 infantry moved from Samara to Novosibirsk
                1 tactical_bomber moved from Samara to Novosibirsk
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                4 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour and 1 mech_infantry moved from Samara to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Urals from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 6 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Kazakhstan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 armour moved from Samara to Smolensk
                1 armour moved from Samara to Bryansk
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                1 aaGun, 1 armour, 14 artilleries and 97 infantry moved from Belarus to Baltic States
                2 aaGuns and 7 infantry moved from Samara to Kazakhstan
                1 armour moved from Samara to Kazakhstan
                1 artillery and 3 infantry moved from Russia to Samara
                1 mech_infantry moved from Morocco to 91 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 10 infantry; Remaining resources: 24 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Ukraine to Eastern Poland
                2 infantry moved from Baltic States to Eastern Poland
                9 armour and 1 mech_infantry moved from Romania to Eastern Poland
                8 fighters moved from 112 Sea Zone to Eastern Poland
                4 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                2 mech_infantrys moved from Karelia to Finland
                2 mech_infantrys moved from Western Germany to Southern Italy
                2 bombers moved from Kweichow to Java

    Place Units - Germans
                10 infantry placed in Germany
                10 artilleries placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,4,1,5
                Germans collect 39 PUs (4 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 4 carriers and 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 4 carriers and 1 destroyer
                EDIT: Turning off Edit Mode

  • 19 17

    You can go ahead with the edit.


  • @Adam514:

    You can go ahead with the edit.

    Thanks. I didn’t knew you already posted.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 destroyer, 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                3 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 armour moved from Yunnan to Kweichow
                5 mech_infantrys moved from Yunnan to Kweichow
                6 mech_infantrys moved from Chahar to Kansu
                1 armour moved from Suiyuyan to Kansu
                5 armour and 5 mech_infantrys moved from Suiyuyan to Timguska
                1 artillery moved from Tsinghai to Kansu
                3 mech_infantrys moved from Manchuria to Chahar
                2 fighters and 2 tactical_bombers moved from Hopei to Kwangsi
                2 bombers moved from Soviet Far East to Philippines
                2 fighters moved from Soviet Far East to 20 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Yunnan to Philippines

    Place Units - Japanese
                3 artilleries placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 armour placed in Manchuria
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 79 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 infantry moved from France to Southern France
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 bomber moved from Iceland to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Gibraltar to Southern France
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Gibraltar to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 fighters and 2 tactical_bombers moved from Southern France to France
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
                3 fighters and 1 tactical_bomber moved from Holland Belgium to France
                1 bomber moved from Holland Belgium to France
                4 bombers moved from Eastern United States to France
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 88 Sea Zone to 64 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                5 submarines moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 bombers placed in Eastern United States
                1 artillery and 6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 infantry moved from 126 Sea Zone to Norway
                1 infantry moved from France to Southern France
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 bomber moved from Iceland to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Gibraltar to Southern France
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Gibraltar to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 fighters and 2 tactical_bombers moved from Southern France to France
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
                3 fighters and 1 tactical_bomber moved from Holland Belgium to France
                1 bomber moved from Holland Belgium to France
                4 bombers moved from Eastern United States to France
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 88 Sea Zone to 64 Sea Zone
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                5 submarines moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 bombers placed in Eastern United States
                1 artillery and 6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 factory_upgrade, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to Burma
                2 infantry moved from India to Burma
                2 fighters moved from 110 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from France to Finland
                1 fighter moved from France to Finland
                1 fighter moved from France to Finland
                1 fighter moved from France to Finland

    Combat - British
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    British attack with 6 fighters and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 fighter

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Finland: 1 tactical_bomber
                EDIT: Adding units owned by British to Norway: 1 fighter
                EDIT: Turning off Edit Mode
                5 fighters moved from Finland to Norway
                1 aaGun moved from France to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Iraq to Egypt
                5 infantry moved from West India to India
                1 bomber moved from Burma to India
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone

    Place Units - British
                Units in United Kingdom being upgraded or consumed: 1 factory_minor
                1 factory_upgrade, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 126 Sea Zone

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 126 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 126 Sea Zone to 113 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                2 armour moved from Greater Southern Germany to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns, 1 artillery and 4 infantry moved from Eastern Poland to Slovakia Hungary

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,6,5,5,2
                Italians collect 5 PUs (7 lost to blockades); end with 6 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                3 infantry moved from Queensland to New South Wales
                1 aaGun and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - French
                French buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Place Units - French
                3 infantry placed in France
                2 infantry placed in Normandy Bordeaux

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 fighters moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 10 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Romania from Russians with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 fighters moved from Romania to 113 Sea Zone
                3 fighters moved from Romania to Western Germany
                4 aaGuns, 9 armour, 11 artilleries, 48 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                9 armour and 1 mech_infantry moved from Slovakia Hungary to Germany
                10 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                9 infantry placed in Germany
                9 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,4,4,1,4
                Germans collect 32 PUs (3 lost to blockades); end with 32 PUs total

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