@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 110 Sea Zone to 111 Sea Zone
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
Combat - British
Battle in 111 Sea Zone
British attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 2 submarines
British win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 1 submarine
Non Combat Move - British
2 fighters moved from 111 Sea Zone to 110 Sea Zone
5 fighters and 1 tactical_bomber moved from 111 Sea Zone to France
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 aaGun and 6 infantry moved from Holland Belgium to France
1 aaGun and 6 infantry moved from Southern France to France
1 aaGun moved from Holland Belgium to France
1 mech_infantry moved from Eastern Persia to India
3 aaGuns, 7 artilleries and 26 infantry moved from Burma to India
3 infantry moved from West India to India
5 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
Combat - Italians
Non Combat Move - Italians
2 armour moved from Eastern Poland to Greater Southern Germany
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 13 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,3,1,2,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
Combat - Italians
Non Combat Move - Italians
2 armour moved from Eastern Poland to Greater Southern Germany
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 13 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,3,1,2,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Italians to Southern Italy: 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
Combat - Italians
Non Combat Move - Italians
2 armour moved from Eastern Poland to Greater Southern Germany
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 13 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,3,1,2,2
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Italians to Southern Italy: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Syria to France
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Don’t you get tired of attacking Celebes?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 54 Sea Zone to 61 Sea Zone
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Normandy Bordeaux to France
Turn Complete - French
French collect 15 PUs; end with 15 PUs total
Haha well usually my attacks on Celebes aren’t this unsuccessful so many times in a row…
Should make Russia in 7-8 hours so no need to rush Germany.
lol. I notice I forgot to move my Italians.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 10 infantry; Remaining resources: 24 PUs;
Combat Move - Germans
2 fighters moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
9 armour and 1 mech_infantry moved from Romania to Eastern Poland
8 fighters moved from 112 Sea Zone to Eastern Poland
4 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 mech_infantrys moved from Karelia to Finland
2 mech_infantrys moved from Western Germany to Southern Italy
2 bombers moved from Kweichow to Java
Place Units - Germans
10 infantry placed in Germany
10 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,4,1,5
Germans collect 39 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Huh? Italians?
Huh? Italians?
Forgot to move the italians that were in eastern poland. Only moved the tanks.
I would have let you edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
2 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Samara to Novosibirsk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
4 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour and 1 mech_infantry moved from Samara to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Urals from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Russians attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 armour moved from Samara to Smolensk
1 armour moved from Samara to Bryansk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 14 artilleries and 97 infantry moved from Belarus to Baltic States
2 aaGuns and 7 infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 artillery and 3 infantry moved from Russia to Samara
1 mech_infantry moved from Morocco to 91 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 10 infantry; Remaining resources: 24 PUs;
Combat Move - Germans
2 fighters moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
9 armour and 1 mech_infantry moved from Romania to Eastern Poland
8 fighters moved from 112 Sea Zone to Eastern Poland
4 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 mech_infantrys moved from Karelia to Finland
2 mech_infantrys moved from Western Germany to Southern Italy
2 bombers moved from Kweichow to Java
Place Units - Germans
10 infantry placed in Germany
10 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,4,1,5
Germans collect 39 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 4 carriers and 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 4 carriers and 1 destroyer
EDIT: Turning off Edit Mode
You can go ahead with the edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 destroyer, 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
4 armour moved from Yunnan to Kweichow
5 mech_infantrys moved from Yunnan to Kweichow
6 mech_infantrys moved from Chahar to Kansu
1 armour moved from Suiyuyan to Kansu
5 armour and 5 mech_infantrys moved from Suiyuyan to Timguska
1 artillery moved from Tsinghai to Kansu
3 mech_infantrys moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Hopei to Kwangsi
2 bombers moved from Soviet Far East to Philippines
2 fighters moved from Soviet Far East to 20 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Philippines
Place Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 armour placed in Manchuria
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs