@dawgoneit bump
15L Soulblighter (axis) vs Adam514 (Allies +19)
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Huh? Italians?
Forgot to move the italians that were in eastern poland. Only moved the tanks.
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I would have let you edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
2 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Samara to Novosibirsk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
4 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour and 1 mech_infantry moved from Samara to UralsCombat - Russians
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Urals from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Russians attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 armour moved from Samara to Smolensk
1 armour moved from Samara to Bryansk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 14 artilleries and 97 infantry moved from Belarus to Baltic States
2 aaGuns and 7 infantry moved from Samara to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 artillery and 3 infantry moved from Russia to Samara
1 mech_infantry moved from Morocco to 91 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 10 infantry; Remaining resources: 24 PUs;Combat Move - Germans
2 fighters moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from FrenchCombat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
9 armour and 1 mech_infantry moved from Romania to Eastern Poland
8 fighters moved from 112 Sea Zone to Eastern Poland
4 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 mech_infantrys moved from Karelia to Finland
2 mech_infantrys moved from Western Germany to Southern Italy
2 bombers moved from Kweichow to JavaPlace Units - Germans
10 infantry placed in Germany
10 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,4,1,5
Germans collect 39 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 4 carriers and 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 4 carriers and 1 destroyer
EDIT: Turning off Edit Mode -
You can go ahead with the edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 destroyer, 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transportNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
4 armour moved from Yunnan to Kweichow
5 mech_infantrys moved from Yunnan to Kweichow
6 mech_infantrys moved from Chahar to Kansu
1 armour moved from Suiyuyan to Kansu
5 armour and 5 mech_infantrys moved from Suiyuyan to Timguska
1 artillery moved from Tsinghai to Kansu
3 mech_infantrys moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Hopei to Kwangsi
2 bombers moved from Soviet Far East to Philippines
2 fighters moved from Soviet Far East to 20 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to PhilippinesPlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 armour placed in Manchuria
1 carrier, 2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from France to Southern France
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Iceland to Holland Belgium
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Gibraltar to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in NorwayNon Combat Move - Americans
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
3 fighters and 1 tactical_bomber moved from Holland Belgium to France
1 bomber moved from Holland Belgium to France
4 bombers moved from Eastern United States to France
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 88 Sea Zone to 64 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
5 submarines moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
3 bombers placed in Eastern United States
1 artillery and 6 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from France to Southern France
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Iceland to Holland Belgium
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Gibraltar to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in NorwayNon Combat Move - Americans
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern France to France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
3 fighters and 1 tactical_bomber moved from Holland Belgium to France
1 bomber moved from Holland Belgium to France
4 bombers moved from Eastern United States to France
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 88 Sea Zone to 64 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
5 submarines moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
3 bombers placed in Eastern United States
1 artillery and 6 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 factory_upgrade, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to Burma
2 infantry moved from India to Burma
2 fighters moved from 110 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from France to Finland
1 fighter moved from France to Finland
1 fighter moved from France to Finland
1 fighter moved from France to FinlandCombat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
British attack with 6 fighters and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 1 tactical_bomber
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Turning off Edit Mode
5 fighters moved from Finland to Norway
1 aaGun moved from France to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Iraq to Egypt
5 infantry moved from West India to India
1 bomber moved from Burma to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 111 Sea Zone to 110 Sea ZonePlace Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 126 Sea ZoneCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 126 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 126 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
2 armour moved from Greater Southern Germany to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 1 artillery and 4 infantry moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,6,5,5,2
Italians collect 5 PUs (7 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 aaGun moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
1 aaGun and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Place Units - French
3 infantry placed in France
2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
10 fighters moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Romania
Germans attack with 10 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 fighters moved from Romania to 113 Sea Zone
3 fighters moved from Romania to Western Germany
4 aaGuns, 9 armour, 11 artilleries, 48 infantry and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
9 armour and 1 mech_infantry moved from Slovakia Hungary to Germany
10 infantry moved from Germany to Western GermanyPlace Units - Germans
1 transport placed in 113 Sea Zone
9 infantry placed in Germany
9 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,4,4,1,4
Germans collect 32 PUs (3 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 13 infantry moved from Kazakhstan to Novosibirsk
1 artillery and 3 infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
1 infantry moved from Novosibirsk to Urals
1 artillery and 1 infantry moved from Volgograd to Samara
1 aaGun, 1 armour, 14 artilleries and 97 infantry moved from Baltic States to Poland
1 infantry moved from Belarus to Baltic States
1 armour moved from Smolensk to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Ukraine
1 aaGun and 3 infantry moved from Bryansk to Western Ukraine
1 aaGun and 3 infantry moved from Smolensk to Belarus
1 aaGun moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery and 6 infantry moved from Russia to Bryansk
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
5 armour, 1 artillery and 5 mech_infantrys moved from Timguska to Evenkiyskiy
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in Alaska
Battle in Evenkiyskiy
Japanese attack with 5 armour, 1 artillery and 5 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Evenkiyskiy from Russians with 5 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
3 artilleries moved from French Indo China to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
6 mech_infantrys moved from Kansu to Olgiy
1 artillery moved from Kansu to Olgiy
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers and 1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
2 bombers moved from Philippines to Japan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 armour moved from Manchuria to Ulaanbaatar
1 mech_infantry moved from Chahar to Tsagaan Olom
1 mech_infantry moved from Chahar to Central Mongolia
1 mech_infantry moved from Chahar to Dzavhan
4 armour and 11 mech_infantrys moved from Kweichow to Szechwan
1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
5 armour, 1 artillery and 5 mech_infantrys moved from Timguska to Evenkiyskiy
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in Alaska
Battle in Evenkiyskiy
Japanese attack with 5 armour, 1 artillery and 5 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Evenkiyskiy from Russians with 5 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
3 artilleries moved from French Indo China to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
6 mech_infantrys moved from Kansu to Olgiy
1 artillery moved from Kansu to Olgiy
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers and 1 fighter moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
2 bombers moved from Philippines to Japan
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 armour moved from Manchuria to Ulaanbaatar
1 mech_infantry moved from Chahar to Tsagaan Olom
1 mech_infantry moved from Chahar to Central Mongolia
1 mech_infantry moved from Chahar to Dzavhan
4 armour and 11 mech_infantrys moved from Kweichow to Szechwan
1 submarine moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ulaanbaatar: 3 armour
EDIT: Adding units owned by Japanese to Central Mongolia: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 bombers moved from France to Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from France to Southern France
2 fighters and 1 tactical_bomber moved from France to Northern Italy
1 tactical_bomber moved from France to Holland Belgium
1 fighter moved from France to Southern France
1 fighter moved from France to Northern Italy
1 bomber moved from France to Holland Belgium
1 infantry moved from France to Northern ItalyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,3,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Southern France
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Northern Italy to France
2 fighters and 2 tactical_bombers moved from Holland Belgium to France
4 bombers moved from Germany to France
1 bomber moved from Holland Belgium to France
3 bombers moved from Eastern United States to France
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Southern France to France
1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
3 infantry placed in Central United States
Americans undo move 2.
2 fighters placed in Western United States
Americans undo move 2.
3 infantry placed in Western United States
2 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs





