1st round done.
Germany on the move…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Java
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans winAmericans win, taking 93 Sea Zone from Italians with 1 submarine remaining with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Java to Sumatra
1 bomber moved from 26 Sea Zone to Western United States
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Queensland : 1 aaGun
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery, 2 bombers and 1 infantry
42 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport
10 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 1 transport
Central United States : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Central America : 1 harbour
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Egypt : 2 bombers
93 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
Brazil : 1 flag
91 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsi to Kwangtung
2 artilleries and 10 infantry moved from Kiangsi to Kiangsu
Place Units - Chinese
3 infantry placed in Jehol
Chinese undo move 1.
2 artilleries placed in Jehol
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
4 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter moved from India to Caucasus
Combat - British
British creates battle in territory 35 Sea Zone
Non Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
5 infantry moved from Kiangsi to Kwangtung
10 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Kiangsu to Anhwe
1 carrier and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 1 fighter placed in Egypt
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 cruiser placed in 39 Sea Zone
1 factory_minor placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Algeria to Tunisia
2 fighters moved from 97 Sea Zone to Tunisia
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 fighters in Tunisia, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Tunisia to Algeria
2 fighters moved from Greece to 97 Sea Zone
6 infantry moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag
Algeria : 1 flag, 2 fighters
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Baltic States : 1 flag
Bryansk : 6 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Ukraine : 4 aaGuns, 1 artillery and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Production/PUs Summary :
Germans : 60 / 96
Russians : 13 / 0
Japanese : 23 / 28
Americans : 64 / 84
Chinese : 20 / 26
British : 35 / 36
UK_Pacific : 20 / 26
Italians : 16 / 24
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Turn Complete - French
Sorry for the manual save post and skipping Anzaks summary post.
I ran into some difficulties. Triple a would not allow me to post on my anzak turn so I went ahead and did France.
After a few try’s posting France,I decided to post it manually and it worked.
On Anzak I had no combat. I just bought a CA and did minor NCM’s.
Sincerely AeV
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
8 armour and 5 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
8 armour and 5 mech_infantrys moved from Samara to Volgograd
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Volgograd
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 : 7/18 hits
Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
4 bombers moved from Bryansk to Southern Italy
1 bomber moved from Western Germany to France
1 bomber moved from France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to Southern Italy
1 fighter moved from Bryansk to Germany
4 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
4 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Territory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major and 1 fighter
Southern Italy : 9 bombers, 1 fighter and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 4 aaGuns, 1 artillery and 10 infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 64 / 80
Russians : 9 / 0
Japanese : 23 / 28
Americans : 64 / 84
Chinese : 20 / 26
British : 35 / 36
UK_Pacific : 20 / 26
Italians : 16 / 24
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
8 armour and 5 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
8 armour and 5 mech_infantrys moved from Samara to Volgograd
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Volgograd
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 : 7/18 hits
Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Germans
4 bombers moved from Bryansk to Southern Italy
1 bomber moved from Western Germany to France
1 bomber moved from France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to Southern Italy
1 fighter moved from Bryansk to Germany
4 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
4 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Territory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major and 1 fighter
Southern Italy : 9 bombers, 1 fighter and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 4 aaGuns, 1 artillery and 10 infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 64 / 80
Russians : 9 / 0
Japanese : 23 / 28
Americans : 64 / 84
Chinese : 20 / 26
British : 35 / 36
UK_Pacific : 20 / 26
Italians : 16 / 24
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to 35 Sea Zone
Scramble?
Full scramble sir.
Please give me a heads up after battle round 1 so I can give you an Ool.
Thank you.
Hopefully I will be able to post tonight
I’ll be a up for a while.
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
British defend with 1 destroyer and 2 fighters; Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport; ANZAC defend with 2 destroyers, 1 fighter and 4 submarines
Units damaged: 1 battleship owned by the Americans
9 hits.
4xSS
3x Damage CV’s )Carriers)
1x Damage BB
1x US DD
Next round loose the SS first, then DD then CR then CV,BB, Ftrs.
Max Def.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
British defend with 1 destroyer and 2 fighters; Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport; ANZAC defend with 2 destroyers, 1 fighter and 4 submarines
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 35 Sea Zone, round 2 : 9/22 hits
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the ANZAC, 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 5 carriers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 3 submarines in 35 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 3 bombers, 2 cruisers, 6 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 35 Sea Zone, round 3 : 8/22 hits
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 3 : 10/20 hits
4 destroyers owned by the Japanese, 2 submarines owned by the ANZAC, 1 submarine owned by the Americans, 3 fighters owned by the Japanese, 3 carriers owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the ANZAC, 3 tactical_bombers owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
Japanese roll dice for 3 submarines in 35 Sea Zone, round 4 : 0/3 hits
Japanese roll dice for 1 battleship, 3 bombers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 35 Sea Zone, round 4 : 10/12 hits
Americans roll dice for 9 fighters in 35 Sea Zone, round 4 : 6/9 hits
Americans roll dice for 2 battleships, 2 cruisers and 1 transport in 35 Sea Zone, round 4 : 2/4 hits
2 destroyers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Japanese, 2 cruisers owned by the Americans, 1 fighter owned by the British, 2 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC and 6 fighters owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 battleship, 3 bombers, 2 cruisers and 4 transports in 35 Sea Zone, round 5 : 3/6 hits
Americans roll dice for 1 fighter in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 5 : 2/2 hits
1 cruiser owned by the Japanese, 2 battleships owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the British lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 battleship, 3 bombers, 1 cruiser and 4 transports remaining. Battle score for attacker is 32
Casualties for British: 1 destroyer and 2 fighters
Casualties for ANZAC: 2 destroyers, 1 fighter and 4 submarines
Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport
Casualties for Japanese: 5 carriers, 1 cruiser, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers
Battle in Philippines
Japanese attack with 1 artillery and 7 infantry
British defend with 1 tactical_bomber; Americans defend with 1 airfield, 1 harbour and 1 infantry; ANZAC defend with 1 bomber
Japanese roll dice for 1 artillery and 7 infantry in Philippines, round 2 : 2/8 hits
Americans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 6 infantry in Philippines, round 3 : 1/7 hits
Americans roll dice for 1 tactical_bomber in Philippines, round 3 : 0/1 hits
1 tactical_bomber owned by the British lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 23
Casualties for British: 1 tactical_bomber
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Okinawa
1 bomber moved from 35 Sea Zone to Okinawa
1 bomber moved from 35 Sea Zone to Formosa
2 aaGuns and 5 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Sakha to Amur
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Formosa : 1 bomber
Korea : 1 factory_minor and 3 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Okinawa : 2 bombers
Manchuria : 1 flag, 2 aaGuns, 2 fighters, 8 infantry and 1 tactical_bomber
Hainan : 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
35 Sea Zone : 1 battleship, 1 cruiser and 4 transports
6 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 64 / 80
Russians : 8 / 0
Japanese : 26 / 31
Americans : 62 / 84
Chinese : 20 / 26
British : 35 / 36
UK_Pacific : 20 / 26
Italians : 16 / 24
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Western United States to Hawaiian Islands
2 bombers moved from Sumatra to 35 Sea Zone
2 bombers moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar