@simon33 Agreed.
15L souL (Axis) v. aequitas et veritas (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Rostov to VolgogradNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Hainan to Jehol
1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 tactical_bombers moved from 6 Sea Zone to Jehol
3 fighters moved from Japan to Jehol
2 bombers moved from Japan to JeholCombat - Japanese
Battle in Hawaiian Islands
Battle in Jehol
Japanese attack with 1 armour, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/13 hits
Chinese roll dice for 2 artilleries and 5 infantry in Jehol, round 2 : 5/7 hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Jehol
Japanese roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in Jehol, round 3 : 3/8 hits
Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 3 : 0/4 hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
Chinese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 2 infantry
3 fighters owned by the Japanese, 3 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
2 bombers moved from Jehol to Japan
1 bomber moved from Jehol to Korea
3 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
3 fighters moved from 25 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Hainan to 6 Sea Zone
4 carriers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
3 infantry moved from Korea to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
3 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Korea
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,3
Japanese collect 23 PUs (4 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Korea : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor and 8 infantry
Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
Manchuria : 1 flag, 3 infantry
Hainan : 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
26 Sea Zone : 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 60 / 96
Russians : 15 / 0
Japanese : 27 / 28
Americans : 60 / 86
Chinese : 20 / 23
British : 35 / 35
UK_Pacific : 20 / 25
Italians : 14 / 22
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Queensland to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Java
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans winAmericans win, taking 93 Sea Zone from Italians with 1 submarine remaining with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Java to Sumatra
1 bomber moved from 26 Sea Zone to Western United StatesPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Queensland : 1 aaGun
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery, 2 bombers and 1 infantry
42 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport
10 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 1 transport
Central United States : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
Central America : 1 harbour
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Egypt : 2 bombers
93 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
Brazil : 1 flag
91 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsi to Kwangtung
2 artilleries and 10 infantry moved from Kiangsi to KiangsuPlace Units - Chinese
3 infantry placed in Jehol
Chinese undo move 1.
2 artilleries placed in Jehol
5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
4 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter moved from India to CaucasusCombat - British
British creates battle in territory 35 Sea ZoneNon Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
5 infantry moved from Kiangsi to Kwangtung
10 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Kiangsu to Anhwe
1 carrier and 1 destroyer moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 1 fighter placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 cruiser placed in 39 Sea Zone
1 factory_minor placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Tunisia
2 fighters moved from 97 Sea Zone to Tunisia
1 infantry moved from Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 fighters in Tunisia, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Tunisia to Algeria
2 fighters moved from Greece to 97 Sea Zone
6 infantry moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 destroyers and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag
Algeria : 1 flag, 2 fighters
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Baltic States : 1 flag
Bryansk : 6 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Ukraine : 4 aaGuns, 1 artillery and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 60 / 96
Russians : 13 / 0
Japanese : 23 / 28
Americans : 64 / 84
Chinese : 20 / 26
British : 35 / 36
UK_Pacific : 20 / 26
Italians : 16 / 24
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Turn Complete - French
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Sorry for the manual save post and skipping Anzaks summary post.
I ran into some difficulties. Triple a would not allow me to post on my anzak turn so I went ahead and did France.
After a few try’s posting France,I decided to post it manually and it worked.On Anzak I had no combat. I just bought a CA and did minor NCM’s.
- Ftr send into caucasus
- DD sent to philli
- TT sent to pick up NZ guy.
Sincerely AeV
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
8 armour and 5 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
8 armour and 5 mech_infantrys moved from Samara to VolgogradCombat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Volgograd
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 : 7/18 hits
Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
4 bombers moved from Bryansk to Southern Italy
1 bomber moved from Western Germany to France
1 bomber moved from France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to Southern Italy
1 fighter moved from Bryansk to Germany
4 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Western Ukraine to BryanskPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
4 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major and 1 fighter
Southern Italy : 9 bombers, 1 fighter and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 4 aaGuns, 1 artillery and 10 infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 80
Russians : 9 / 0
Japanese : 23 / 28
Americans : 64 / 84
Chinese : 20 / 26
British : 35 / 36
UK_Pacific : 20 / 26
Italians : 16 / 24
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Russia to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
8 armour and 5 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
8 armour and 5 mech_infantrys moved from Samara to VolgogradCombat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Volgograd
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 : 7/18 hits
Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
4 bombers moved from Bryansk to Southern Italy
1 bomber moved from Western Germany to France
1 bomber moved from France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Western Germany to Southern Italy
1 fighter moved from Bryansk to Germany
4 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Western Ukraine to BryanskPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
4 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major and 1 fighter
Southern Italy : 9 bombers, 1 fighter and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 4 aaGuns, 1 artillery and 10 infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 9 armour, 1 factory_minor and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 80
Russians : 9 / 0
Japanese : 23 / 28
Americans : 64 / 84
Chinese : 20 / 26
British : 35 / 36
UK_Pacific : 20 / 26
Italians : 16 / 24
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to Northwest PersiaTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to 35 Sea Zone -
Scramble?
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Full scramble sir.
Please give me a heads up after battle round 1 so I can give you an Ool.
Thank you. -
Hopefully I will be able to post tonight
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I’ll be a up for a while.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to 35 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
British defend with 1 destroyer and 2 fighters; Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport; ANZAC defend with 2 destroyers, 1 fighter and 4 submarines
Units damaged: 1 battleship owned by the Americans -
9 hits.
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4xSS
3x Damage CV’s )Carriers)
1x Damage BB
1x US DD -
Next round loose the SS first, then DD then CR then CV,BB, Ftrs.
Max Def.