15L souL (Axis) v. aequitas et veritas (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Rostov to Volgograd

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Hainan to Jehol
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                2 tactical_bombers moved from 6 Sea Zone to Jehol
                3 fighters moved from Japan to Jehol
                2 bombers moved from Japan to Jehol

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 :  3/13 hits
                        Chinese roll dice for 2 artilleries and 5 infantry in Jehol, round 2 :  5/7 hits
                        2 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Jehol
                        Japanese roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in Jehol, round 3 :  3/8 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 3 :  0/4 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
                    Chinese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 artillery and 5 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 2 infantry
                    3 fighters owned by the Japanese, 3 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                2 bombers moved from Jehol to Japan
                1 bomber moved from Jehol to Korea
                3 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
                3 fighters moved from 25 Sea Zone to Japan
                1 fighter and 2 tactical_bombers moved from Hainan to 6 Sea Zone
                4 carriers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 aaGuns, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                2 aaGuns, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
                3 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in Korea
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,3
                Japanese collect 23 PUs (4 lost to blockades); end with 23 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Korea : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor and 8 infantry
        Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
        Manchuria : 1 flag, 3 infantry
        Hainan : 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 artillery
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        26 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 60 / 96
        Russians : 15 / 0
        Japanese : 27 / 28
        Americans : 60 / 86
        Chinese : 20 / 23
        British : 35 / 35
        UK_Pacific : 20 / 25
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Queensland to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Java
                    Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win, taking Java from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                    Americans winAmericans win, taking 93 Sea Zone from Italians with 1 submarine remaining with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Java to Sumatra
                1 bomber moved from 26 Sea Zone to Western United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery, 2 bombers and 1 infantry
        42 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport
        10 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 1 transport
        Central United States : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
        Central America : 1 harbour
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 2 bombers
        93 Sea Zone : 1 flag, 1 submarine
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Kiangsi to Kwangtung
                2 artilleries and 10 infantry moved from Kiangsi to Kiangsu

    Place Units - Chinese
                3 infantry placed in Jehol
                Chinese undo move 1.
                2 artilleries placed in Jehol
                5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 cruiser and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                4 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 fighter moved from India to Caucasus

    Combat - British
                British creates battle in territory 35 Sea Zone

    Non Combat Move - British
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                5 infantry moved from Kiangsi to Kwangtung
                10 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Kiangsu to Kiangsi
                1 artillery and 5 infantry moved from Kiangsu to Anhwe
                1 carrier and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery and 1 fighter placed in Egypt
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 cruiser placed in 39 Sea Zone
                1 factory_minor placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in 39 Sea Zone change ownership: 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                2 fighters moved from 97 Sea Zone to Tunisia
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 fighters
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 fighters in Tunisia, round 2 :  2/3 hits
                        British roll dice for 1 mech_infantry in Tunisia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Tunisia to Algeria
                2 fighters moved from Greece to 97 Sea Zone
                6 infantry moved from Ukraine to Bryansk
                1 aaGun and 1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Malta : 1 flag
        Algeria : 1 flag, 2 fighters
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 6 infantry
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Ukraine : 4 aaGuns, 1 artillery and 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 60 / 96
        Russians : 13 / 0
        Japanese : 23 / 28
        Americans : 64 / 84
        Chinese : 20 / 26
        British : 35 / 36
        UK_Pacific : 20 / 26
        Italians : 16 / 24
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • Sorry for the manual save post and skipping Anzaks summary post.
    I ran into some difficulties. Triple a would not allow me to post on my anzak turn so I went ahead and did France.
    After a few try’s posting France,I decided to post it manually and it worked.

    On Anzak I had no combat. I just bought a CA and did minor NCM’s.

    • Ftr send into caucasus
    • DD sent to philli
    • TT sent to pick up NZ guy.

    Sincerely AeV


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour and 1 mech_infantry moved from Tambov to Volgograd
                3 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Rostov to Volgograd
                8 armour and 5 mech_infantrys moved from Russia to Samara
                      Germans take Samara from Russians
                8 armour and 5 mech_infantrys moved from Samara to Volgograd

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Volgograd
                    Germans attack with 9 armour and 9 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
                        Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 :  7/18 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Bryansk to Southern Italy
                1 bomber moved from Western Germany to France
                1 bomber moved from France to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                3 bombers moved from Western Germany to Southern Italy
                1 fighter moved from Bryansk to Germany
                4 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                4 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

    Territory Summary for Germans :

    Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major and 1 fighter
        Southern Italy : 9 bombers, 1 fighter and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Rostov : 4 aaGuns, 1 artillery and 10 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 9 armour, 1 factory_minor and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 destroyer and 2 submarines
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 80
        Russians : 9 / 0
        Japanese : 23 / 28
        Americans : 64 / 84
        Chinese : 20 / 26
        British : 35 / 36
        UK_Pacific : 20 / 26
        Italians : 16 / 24
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 bombers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour and 1 mech_infantry moved from Tambov to Volgograd
                3 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Rostov to Volgograd
                8 armour and 5 mech_infantrys moved from Russia to Samara
                      Germans take Samara from Russians
                8 armour and 5 mech_infantrys moved from Samara to Volgograd

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Volgograd
                    Germans attack with 9 armour and 9 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 1 infantry
                        Germans roll dice for 9 armour and 9 mech_infantrys in Volgograd, round 2 :  7/18 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Bryansk to Southern Italy
                1 bomber moved from Western Germany to France
                1 bomber moved from France to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                3 bombers moved from Western Germany to Southern Italy
                1 fighter moved from Bryansk to Germany
                4 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 1 mech_infantry placed in Russia
                4 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

    Territory Summary for Germans :

    Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major and 1 fighter
        Southern Italy : 9 bombers, 1 fighter and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Rostov : 4 aaGuns, 1 artillery and 10 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 9 armour, 1 factory_minor and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 destroyer and 2 submarines
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 80
        Russians : 9 / 0
        Japanese : 23 / 28
        Americans : 64 / 84
        Chinese : 20 / 26
        British : 35 / 36
        UK_Pacific : 20 / 26
        Italians : 16 / 24
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to 35 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Korea to 35 Sea Zone


  • Scramble?


  • Full scramble sir.

    Please give me a heads up after battle round 1 so I can give you an Ool.
    Thank you.


  • Hopefully I will be able to post tonight


  • I’ll be a up for a while.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to 35 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Korea to 35 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
                    British defend with 1 destroyer and 2 fighters; Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport; ANZAC defend with 2 destroyers, 1 fighter and 4 submarines
                    Units damaged: 1 battleship owned by the Americans


  • 9 hits.


  • 4xSS
    3x Damage CV’s )Carriers)
    1x Damage BB
    1x US DD


  • Next round loose the SS first, then DD then CR then CV,BB, Ftrs.
    Max Def.

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