@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
Combat - British
Non Combat Move - British
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
2 fighters moved from Norway to Russia
1 fighter moved from Norway to 125 Sea Zone
4 fighters moved from Eastern Persia to Northwest Persia
1 artillery moved from West India to Eastern Persia
2 artilleries moved from West India to India
3 aaGuns moved from West India to India
26 infantry moved from West India to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
i did one edit as i forgot to move two units to scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,1
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 3 transports
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Non Combat Move - ANZAC
3 fighters moved from Eastern Persia to Northwest Persia
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to Russia
Turn Complete - French
options for Germany :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
3 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Caucasus to Kazakhstan
7 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Novgorod to Finland
4 tactical_bombers moved from Novgorod to Finland
2 fighters moved from Western Germany to Finland
5 bombers moved from Novgorod to Smolensk
5 bombers moved from Novgorod to Kazakhstan
Combat - Germans
Battle in Finland
Germans attack with 4 fighters, 7 mech_infantrys and 4 tactical_bombers
Americans defend with 1 armour and 1 artillery
Germans win, taking Finland from Americans with 4 fighters, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artillery
Battle in Smolensk
Germans attack with 5 bombers and 3 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Germans attack with 5 bombers, 3 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 5 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
7 mech_infantrys moved from Baltic States to Vyborg
3 infantry moved from Novgorod to Archangel
2 fighters moved from Finland to Western Germany
2 fighters and 4 tactical_bombers moved from Finland to Novgorod
5 mech_infantrys moved from Poland to Novgorod
6 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Baltic States
5 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Tambov to Samara
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Ukraine
5 bombers moved from Smolensk to Novgorod
5 bombers moved from Kazakhstan to Rostov
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
2 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Germans undo move 7.
Germans undo move 6.
7 mech_infantrys placed in Germany
Germans undo move 6.
5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,4
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Evenkiyskiy to Yenisey
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 3 infantry
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour moved from Tunisia to Tobruk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs
will be off again for a few days
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
13 fighters and 7 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
3 mech_infantrys moved from Amur to Siberia
3 mech_infantrys moved from Amur to Sakha
4 mech_infantrys moved from Dzavhan to Buryatia
4 mech_infantrys moved from Olgiy to Yakut S.S.R.
1 armour moved from Olgiy to Yenisey
2 mech_infantrys moved from Kansu to Yenisey
4 artilleries moved from Kansu to Timguska
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Tsinghai to Timguska
4 mech_infantrys moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
12 mech_infantrys moved from Caucasus to Turkmenistan
1 bomber moved from Japan to Yakut S.S.R.
1 bomber moved from Japan to Buryatia
2 fighters moved from Japan to Siberia
1 fighter moved from Japan to Sakha
Combat - Japanese
Battle in Timguska
Japanese attack with 4 artilleries and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Timguska from Russians with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Soviet Far East
Battle in Buryatia
Japanese attack with 1 bomber and 4 mech_infantrys
Americans defend with 1 armour
Japanese win, taking Soviet Far East from Russians, taking Buryatia from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 fighters and 3 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Siberia from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Sakha
Japanese attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 13 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 13 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
13 fighters and 7 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 artilleries and 4 infantry moved from Burma to Shan State
1 mech_infantry moved from Tsinghai to Szechwan
1 bomber moved from Yakut S.S.R. to Amur
1 bomber moved from Buryatia to Amur
1 fighter moved from Sakha to Amur
2 fighters moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from French Indo China to Shan State
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
Japanese undo move 2.
3 artilleries placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Norway to Finland
4 fighters moved from 125 Sea Zone to Finland
1 bomber and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Finland
Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 7 mech_infantrys
retreated to Finland
Germans win, taking Sumatra from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from Java to Northern Territory
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 fighters moved from Finland to 125 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 125 Sea Zone to Norway
1 tactical_bomber moved from Finland to Norway
1 bomber moved from Finland to Norway
2 bombers moved from Western United States to United Kingdom
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Norway
Turn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from Norway to Finland
4 fighters moved from 125 Sea Zone to Finland
2 fighters moved from United Kingdom to Finland
Combat - British
Battle in Finland
British attack with 8 fighters and 3 infantry
Germans defend with 3 mech_infantrys
British win, taking Finland from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from Finland to 125 Sea Zone
2 fighters moved from Finland to 125 Sea Zone
3 fighters moved from Finland to Norway
1 artillery moved from Eastern Persia to Persia
19 infantry moved from India to Burma
11 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 aaGuns moved from India to Burma
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to Scotland
Place Units - British
1 armour and 1 infantry placed in United Kingdom
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
that was some really poor dice especially for UK
8 fighters and 3 inf score one hit……
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 fighters moved from Southern Italy to Western Germany
5 infantry moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to France
4 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Well, I clearly made a mistake by not putting a destroyer in the way in the south pacific.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Is france done?