15L DutchmanD (axis) vs variance (allies +3WB) GAME 1

  • '10

    OK, some weird glitch happened when I proceeded with the air raid.  You saw the dice come across from the intercept battle, no one hit.  From there it rolled the aa fire but it did not show up in a dice email, but the weirdest part was when I got to the damage part, it let me choose my dice…. crazy huh?  So, I chose the dice just to get off that screen and the battle ended, but none of that ended up on the dice server, so I will roll it here I guess and edit.

  • '10

    aa fire Moscow:
    DiceRolls: 4@1; Total Hits: 04@1: (6, 6, 2, 4)

    aa fire Airbase:
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • '10

    Damage:

    DiceInput ErrorThere was an error in your dice throw: “dice” is not correct syntax.

    Airbase:
    DiceInput ErrorThere was an error in your dice throw: “dice” is not correct syntax.

  • '10

    Damage
    DiceRolling 4:
    (1, 1, 2, 6)

    Airbase:
    DiceRolling 1:
    (2)

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                3 fighters moved from Iraq to Caucasus
                2 bombers moved from Iraq to Russia
                1 bomber moved from Western Germany to Russia
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 armour and 5 mech_infantrys moved from Ukraine to Rostov

    Airborne Attack Move - Germans
                Turning on Edit Mode

    Combat - Germans
                EDIT: Air Battle in Russia
                    EDIT: Germans attacks with 5 units heading to Russia
                    EDIT: Russians launches 5 interceptors out of Russia
                        EDIT:  0/5 hits
                        EDIT:  0/5 hits
                    EDIT: Air Battle is over, the remaining bombers go on to their targets
                EDIT: Strategic bombing raid in Russia
                    EDIT: Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                    EDIT: Bombing raid in Russia rolls: 6,5,4,6 and causes: 13 damage to unit: factory_major
                    EDIT: Bombing raid in Russia causes 19 damage total.  Damaged units is as follows: airfield = 6, factory_major = 13
                    EDIT: Turning off Edit Mode
                Battle in Caucasus
                    Germans attack with 3 fighters
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 5 mech_infantrys in Rostov, round 2 :  3/9 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Caucasus to Bryansk
                1 mech_infantry moved from Poland to Romania
                1 mech_infantry moved from Poland to Romania
                2 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                2 bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Western Germany to Western Ukraine
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy

    Place Units - Germans
                2 bombers placed in Western Germany
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 57 PUs (9 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                3 fighters moved from Iraq to Caucasus
                2 bombers moved from Iraq to Russia
                1 bomber moved from Western Germany to Russia
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 armour and 5 mech_infantrys moved from Ukraine to Rostov

    Airborne Attack Move - Germans
                Turning on Edit Mode

    Combat - Germans
                EDIT: Air Battle in Russia
                    EDIT: Germans attacks with 5 units heading to Russia
                    EDIT: Russians launches 5 interceptors out of Russia
                        EDIT:  0/5 hits
                        EDIT:  0/5 hits
                    EDIT: Air Battle is over, the remaining bombers go on to their targets
                EDIT: Strategic bombing raid in Russia
                    EDIT: Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                    EDIT: Bombing raid in Russia rolls: 6,5,4,6 and causes: 13 damage to unit: factory_major
                    EDIT: Bombing raid in Russia causes 19 damage total.  Damaged units is as follows: airfield = 6, factory_major = 13
                    EDIT: Turning off Edit Mode
                Battle in Caucasus
                    Germans attack with 3 fighters
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 5 mech_infantrys in Rostov, round 2 :  3/9 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Caucasus to Bryansk
                1 mech_infantry moved from Poland to Romania
                1 mech_infantry moved from Poland to Romania
                2 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                2 bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter moved from Western Germany to Western Ukraine
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy

    Place Units - Germans
                2 bombers placed in Western Germany
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 57 PUs (9 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 3 fighters
                EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Ukraine: 4 fighters
                EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Ukraine: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
                EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '10

    OK, so the map is correct except for the damage on the airbase in Moscow, it should have 4 damage, not 6.  Couldn’t figure out how to edit that.  Please use the 2nd map.

  • '17 '16 '15 '14 '12

    yeah triplea is bad at doing SBRs with multiple targets

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 mech_infantry moved from Samara to Russia
                1 aaGun and 5 infantry moved from Volgograd to Samara
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Russians
                3 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total
                Russians collect 3 PUs from War Bonds; end with 14 PUs total

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 fighters, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
                1 fighter and 2 tactical_bombers moved from India to Yunnan
                1 bomber moved from Kiangsi to Kwangsi
                2 fighters and 1 tactical_bomber moved from Iraq to Greece

    Combat - Japanese
                Battle in Kiangsu
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Kiangsu from Chinese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 airfield and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Greece
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Greece, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Greece
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Greece, round 3 :  3/3 hits
                        Americans roll dice for 1 artillery in Greece, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Greece
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Greece to Bulgaria
                1 fighter and 2 tactical_bombers moved from Yunnan to Shan State
                1 aaGun moved from Jehol to Manchuria
                1 infantry moved from Siberia to Amur
                1 destroyer and 1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 cruiser moved from 34 Sea Zone to 19 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to Shan State
                3 fighters moved from Kiangsi to Manchuria
                4 tactical_bombers moved from Kiangsi to Manchuria
                1 tactical_bomber moved from Kiangsi to Shan State

    Place Units - Japanese
                1 airfield placed in Manchuria
                3 fighters and 1 tactical_bomber placed in Japan
                1 mech_infantry placed in French Indo China
                2 submarines placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,3,6,5,2,5,1,4,4,5,6,6,5,4,6,1
                Japanese collect 57 PUs (11 lost to blockades); end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '17 '16 '15 '14 '12

    USA forgot to buy an airbase.  Please ignore second set of tech dice.

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 techTokens; 0 PUs;

    Combat Move - Americans
                4 infantry moved from Tobruk to 96 Sea Zone
                4 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                2 infantry moved from 97 Sea Zone to Albania
                2 bombers moved from Tsinghai to Romania
                2 fighters moved from 97 Sea Zone to Romania
                2 fighters moved from 96 Sea Zone to Yugoslavia
                1 carrier and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 battleship, 5 carriers and 8 fighters moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese

  • '17 '16 '15 '14 '12

    Scramble z19 and z97?

  • '10

    Scramble 19, no scramble 97. Round by round ool in 19 of course.

  • '17 '16 '15 '14 '12

    kamikazes?

  • '10

    One each on the acs and bb. So 6 total.

  • '17 '16 '15 '14 '12

    No Kamikaze hits.  Do you want to submerge the subs?

  • '10

    No

  • '17 '16 '15 '14 '12

    OK so now I got 3 hits with the fighters, so where do you want those hits?  And if the Battleship hits do you want to take that on a sub?

  • '10

    Bb damage, ac damage, lose dd. All bb hits will go to subs.

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