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15L G40 Cyanight(Axis) vs aequitas et veritas(allies+18)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 2 destroyers and 3 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports

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    1st Round battle in sz 42.
    One of my Sub scored a hit. Ool please,Thank you.

  • 14 Customizer

    Dam BB, Dam CV, Dam CV, CV, CV, CA, DD Tac, Fighter, Fighter BB

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 2 destroyers and 3 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 :  2/8 hits
                        2 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 :  4/8 hits
                        1 submarine owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 2 carriers owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 4 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 4 :  3/6 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
                    Casualties for Japanese: 2 carriers, 1 cruiser and 1 destroyer
                    2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 17 / 28
        Japanese : 59 / 67
        Americans : 53 / 73
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 13 / 10
        Italians : 24 / 39
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3,600
            Median : 3,000
            Variance : 0,559
            Standard Deviation : 0,748
            Total rolls : 35

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,154
            Median : 3,000
            Variance : 0,917
            Standard Deviation : 0,957
            Total rolls : 13

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3,864
            Median : 4,500
            Variance : 0,762
            Standard Deviation : 0,873
            Total rolls : 22

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                5 artilleries moved from Bryansk to Russia
                3 armour moved from Bryansk to Russia
                3 artilleries moved from Bryansk to Rostov
                6 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Western Ukraine to Volgograd
                3 bombers moved from Western Ukraine to Rostov

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 armour, 1 factory_minor and 2 fighters
                    Germans win, taking Volgograd from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 2 armour and 2 fighters
                Battle in Russia
                    Germans attack with 3 armour and 5 artilleries
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour and 1 factory_major
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 armour and 3 artilleries remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 4 aaGuns and 2 armour
                Battle in Rostov
                    Germans attack with 3 artilleries and 3 bombers
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 2 artilleries and 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Rostov to Southern Italy
                1 artillery moved from Southern France to France
                2 infantry moved from Western Germany to France
                2 mech_infantrys moved from Germany to France
                5 infantry moved from Novgorod to Karelia
                1 infantry moved from Eastern Poland to Poland
                3 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
                2 fighters moved from Gibraltar to Southern Italy
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 artillery moved from Tunisia to Libya
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from Volgograd to Ukraine

    Place Units - Germans
                6 submarines placed in 112 Sea Zone
                1 bomber and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 bomber moved from Trans-Jordan to Egypt

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Samara to Urals
                      Japanese take Urals from Russians
                2 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                3 infantry moved from Kwangtung to Kiangsi
                2 artilleries moved from Kwangtung to Kiangsi
                3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 55 Sea Zone
                3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from Java to 45 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 bomber moved from Kiangsu to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 tactical_bomber moved from Suiyuyan to Hunan
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Northern Territory
                Battle in Hunan
                    Japanese attack with 1 bomber, 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Northern Territory from ANZAC, taking Hunan from Chinese with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Malaya
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from Kwangtung to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 battleship moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from Java to 55 Sea Zone
                1 fighter moved from 45 Sea Zone to 55 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Manchuria to Amur
                1 tactical_bomber moved from Java to Philippines
                2 transports moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Hunan to Kwangtung
                1 tactical_bomber moved from Hunan to Anhwe
                2 armour moved from Kweichow to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 bomber moved from Hunan to Philippines

    Place Units - Japanese
                3 carriers and 1 destroyer placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Samara to Urals
                      Japanese take Urals from Russians
                2 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                3 infantry moved from Kwangtung to Kiangsi
                2 artilleries moved from Kwangtung to Kiangsi
                3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 55 Sea Zone
                3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from Java to 45 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 bomber moved from Kiangsu to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 tactical_bomber moved from Suiyuyan to Hunan
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Northern Territory
                Battle in Hunan
                    Japanese attack with 1 bomber, 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Northern Territory from ANZAC, taking Hunan from Chinese with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Malaya
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from Kwangtung to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 battleship moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from Java to 55 Sea Zone
                1 fighter moved from 45 Sea Zone to 55 Sea Zone
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Manchuria to Amur
                1 tactical_bomber moved from Java to Philippines
                2 transports moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Hunan to Kwangtung
                1 tactical_bomber moved from Hunan to Anhwe
                2 armour moved from Kweichow to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 bomber moved from Hunan to Philippines

    Place Units - Japanese
                3 carriers and 1 destroyer placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from 17 Sea Zone to 16 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 aaGun, 1 airfield and 1 harbour
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  2/2 hits
                        1 aaGun owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Morocco
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                3 fighters placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 aaGun and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 3 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery and 2 infantry
        Morocco : 1 flag, 1 aaGun, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 6 transports

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3,381
            Median : 3,000
            Variance : 1,150
            Standard Deviation : 1,072
            Total rolls : 21

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,625
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,600
            Median : 2,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 2 :  2/2 hits
                        1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Yunnan : 1 artillery, 1 fighter and 5 infantry

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Yunnan to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                2 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Szechwan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 1 transport
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  0/2 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 20
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
                Battle in Alexandria
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Malaya
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Yunnan
                1 bomber moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                5 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Yunnan to India
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 fighter placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 fighter, 4 infantry and 1 tactical_bomber
        Kweichow : 1 infantry
        Szechwan : 1 artillery
        Burma : 5 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Malaya : 1 armour, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        Ethiopia : 1 flag
        104 Sea Zone : 1 destroyer and 1 submarine
        106 Sea Zone : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        110 Sea Zone : 1 destroyer

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                2 fighters moved from Greece to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Tobruk
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 armour moved from Tambov to Caucasus
                1 infantry moved from Smolensk to Bryansk
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy
                3 armour placed in Ukraine
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 103 PUs;
                Germans buy 1 airfield, 4 armour, 2 bombers, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 115 Sea Zone
                2 bombers moved from Western Germany to 115 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                4 bombers moved from Western Germany to 104 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 bomber moved from Ukraine to Egypt
                2 bombers moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Germans

  • 14 Customizer

    Scramble in London?
    You have 1 fighter to scramble and I have 3 bombers and 3 tactical bombers and a sub
    You have a DD defending.

    Also do you want to intercept in Egypt with your 1 fighter vs my 2 bombers

  • 14 Customizer

    You can also scramble in Egypt with your 1 fighter instead of intercept.
    I have 2 bombers and a DD vs your sub

  • 22 21 20 19 18 17 16

    Please intercept in Egypt.
    Thank you and Good Luck!

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 103 PUs;
                Germans buy 1 airfield, 4 armour, 2 bombers, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 115 Sea Zone
                2 bombers moved from Western Germany to 115 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                4 bombers moved from Western Germany to 104 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 bomber moved from Ukraine to Egypt
                2 bombers moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 3 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer
                Air Battle in Egypt
                    Germans attacks with 2 units heading to Egypt
                    British launches 1 interceptors out of Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    British defend with 1 submarine
                    Germans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 3 bombers, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Strategic bombing raid in Egypt
                    2 bombers killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from 98 Sea Zone to Southern Italy
                1 artillery moved from Libya to Tobruk
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 battleship moved from 96 Sea Zone to 97 Sea Zone
                3 bombers moved from 104 Sea Zone to Western Germany
                3 bombers moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from Western Germany to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                2 bombers moved from 114 Sea Zone to Western Germany
                2 bombers moved from 115 Sea Zone to Western Germany
                2 artilleries moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Caucasus
                3 armour moved from Russia to Kazakhstan
                3 artilleries moved from Russia to Samara
                1 mech_infantry moved from Vologda to Kazakhstan
                5 infantry moved from Karelia to Finland
                4 submarines moved from 112 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from France to Southern Italy
                3 infantry moved from France to Western Germany
                1 infantry moved from Poland to Slovakia Hungary

    Place Units - Germans
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                2 bombers and 2 mech_infantrys placed in Western Germany
                1 airfield and 1 factory_minor placed in Yugoslavia
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

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