sub 109 & 98
dd 110
15L axis-dominion (axis) vs Adam514 (allies +19)
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burn 2 kamikaze’s and take german inf
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Not the German bomber?
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no, keep the bomber
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 bomber moved from Norway to Northern Italy
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5
Battle in 35 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Western Germany from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys; Germans defend with 2 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 40 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 2 armour and 1 mech_infantry
Germans win with 3 aaGuns, 4 armour, 13 artilleries, 1 bomber, 5 fighters, 39 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -63
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Finland to Norway
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Wake Island to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 carrier moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
YOWZERS that was an expensive attack for america!
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Lol yeah, and forgot about Suez…
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oh, well take it back then, i don’t mind. that’s an easy mistake to make
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Thanks for the offer but I think it’s really too late. Might change some US NC but that would be it.
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ok well i’m sorry that you missed that.
one of my main motivations for driving toward egypt, beyond the obvious of trying to conquer more land, was to help halt the continual reinforcements to italy. i figured i wouldn’t be able to take egypt, but at least if i can pin down your forces there, then it’s helping the germans out
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OMG i just looked at the actual battle… i got 4 aa hits?!!??!
damn…i guess that’s revenge for all of those successful bombing raids you’ve been getting on me! :evil:
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Yeah haha actually just the average which was 3 hits still gave me a good hit on Northern unfortunately…
About the Suez, I guess I was thinking too much about the Pac side of things after the big battle, forgot the TJ detail, but that shouldn’t happen again.
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Changing sub for tank.
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Reverting to my original buy but replacing 2 mechs by 2 art.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 4 artilleries, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 fighter moved from United Kingdom to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
EDIT: 1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to France
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Normandy BordeauxCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Egypt to Southern Italy
1 armour, 4 artilleries, 23 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from France to Southern Italy
1 carrier moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
EDIT: Adding units owned by British to Egypt: 2 artilleries
EDIT: Turning off Edit Mode
3 artilleries placed in Southern Italy
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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Well if it was a long game before this round, now it will be long + 7-9 rounds lol.
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Well if it was a long game before this round, now it will be long + 7-9 rounds lol.
yah lol, this round has breathed new life in my axis, at least i think :)
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Finally the Italians bomber dies! It killed so many ships :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Italians
1 bomber moved from Yunnan to 35 Sea ZoneCombat - Italians
Battle in 35 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs





