Intercept?
G4015L HOBO(Allies +14) v Karl7(Axis) part2
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btw you didn’t check all the LL options, so one of us will have to change the LL for AA also after the game is loaded but before the turn starts.
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Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;you repaired 1 damage? and placed 9 inf? how is that possible if the factory had 8 damage?
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so you repaired 7 damage out of the 8? but the program says 1 repair?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greece to Bulgaria
2 armour moved from Greece to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
the 1 represents 1 dam left on the factory
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
5 fighters moved from Holland Belgium to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
5 armour moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
7 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
6 armour, 3 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom -
scram?
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no scramble…
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blah, game over. I didn’t have sufficient power in London.
I’ll post.
Not sure if I like LL. Make the game a lot less exciting.
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want to try the allies? :lol:
normally it’s very hard to take uk without heavy losses when uk1 builds 7+ units. I normally only think to do sealion if uk1 doesn’t build anything at all in uk.
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want to try the allies? :lol:
normally it’s very hard to take uk without heavy losses when uk1 builds 7+ units. I normally only think to do sealion if uk1 doesn’t build anything at all in uk.
yeah, I was more just feeling out the LL mode… much different feel when you kind of know how the battles will play out.
How about this: give me one more try as the Axis full luck. Last time I kind of got shot down in the early rounds luck wise, but mabey this time I’ll be ok.
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I’ve been playing allies like 90% of my games so I rather play the axis with the bid I got as the allies.
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I’ve been playing allies like 90% of my games so I rather play the axis with the bid I got as the allies.
ah ok
bid:
sub in med
art in alx
mech in Egyptemail: [email protected]





