G4015L HOBO(Allies +14) v Karl7(Axis) part2

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 submarine and 9 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom

    Combat - Germans

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    intercept?


  • nope, I have a feeling marti will give me snake eyes  :mrgreen:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 submarine and 9 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                6 fighters moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                5 armour moved from France to Germany
                2 artilleries moved from France to Western Germany
                3 mech_infantrys moved from France to Germany
                3 artilleries moved from Poland to Germany
                5 infantry moved from Finland to Norway
                1 infantry moved from Poland to Germany
                3 armour moved from Yugoslavia to Poland
                2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania

    Place Units - Germans
                9 transports placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Novgorod to Vyborg
                1 armour and 1 mech_infantry moved from Belarus to Vyborg
                1 artillery and 6 infantry moved from Novgorod to Belarus
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Rostov to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 1 infantry placed in Novgorod
                1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 armour
                EDIT: Turning off Edit Mode
                1 carrier moved from 36 Sea Zone to 33 Sea Zone
                2 fighters moved from 36 Sea Zone to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 cruiser moved from 36 Sea Zone to 33 Sea Zone
                1 battleship moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                4 fighters moved from Kwangsi to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Anhwe

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 armour
                EDIT: Turning off Edit Mode
                1 carrier moved from 36 Sea Zone to 33 Sea Zone
                2 fighters moved from 36 Sea Zone to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 cruiser moved from 36 Sea Zone to 33 Sea Zone
                1 battleship moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                4 fighters moved from Kwangsi to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Anhwe

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kweichow: 1 armour
                EDIT: Turning off Edit Mode


  • uhh you cannot edit out units engaged in combat…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ack, did I put it bak in the the wrong spot?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I deleted… then forgot about it, then posted, then realised, I had not readded, and then added…etc… go ahead and edit in yunnan or I can on Italy

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    We were putting baby down, so it was slapdash resulting in tank being moved extra…  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 tactical_bomber moved from Midway to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone
                2 fighters moved from Midway to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 48 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
                    5 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 fighter moved from Egypt to Iraq
                1 bomber moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 armour moved from Ethiopia to Kenya


  • scramble orders for italy

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    ya, scam


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 fighter moved from Egypt to Iraq
                1 bomber moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 armour moved from Ethiopia to Kenya

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Ethiopia to Egypt
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to Egypt
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                2 infantry moved from Shan State to Burma
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry


  • btw you didn’t check all the LL options, so one of us will have to change the LL for AA also after the game is loaded but before the turn starts.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    you repaired 1 damage? and placed 9 inf?  how is that possible if the factory had 8 damage?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    so you repaired 7 damage out of the 8? but the program says 1 repair?

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