15L G40 Cyanight(Axis) vs axis-dominion(allies+16)
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if i must say so myself :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 117 PUs; 6 SuicideAttackTokens;
Japanese buy 4 bombers, 9 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from West India to Eastern Persia
1 armour moved from Afghanistan to Eastern Persia
2 mech_infantrys moved from Afghanistan to Kazakhstan
2 armour moved from Russia to Kazakhstan
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Rostov
Japanese take Rostov from Russians
16 armour moved from Russia to UkraineCombat - Japanese
Battle in Eastern Persia
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 armour and 2 mech_infantrys
Americans defend with 2 infantry
Japanese win, taking Kazakhstan from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Ukraine
Japanese attack with 18 armour
Americans defend with 1 factory_minor and 1 infantry
Japanese win, taking Ukraine from Americans with 17 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 armour moved from India to Shan State
1 mech_infantry moved from Burma to Shan State
5 mech_infantrys moved from Burma to India
3 armour and 4 mech_infantrys moved from West India to India
6 armour and 3 mech_infantrys moved from Afghanistan to India
6 infantry moved from India to 39 Sea Zone
6 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to Malaya
1 carrier, 2 fighters and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
9 bombers moved from India to Philippines
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 6 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 35 Sea Zone
6 infantry moved from Szechwan to SikangPlace Units - Japanese
3 infantry placed in Russia
3 infantry placed in West India
3 infantry placed in India
4 bombers placed in Japan
3 transports placed in 37 Sea Zone
3 transports placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 89 PUs; end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 121 PUs;
Americans buy 3 armour, 1 destroyer, 5 fighters and 15 infantry; Remaining resources: 0 PUs;Combat Move - Americans
16 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Denmark to Germany
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Romania to Bessarabia
Americans take Bessarabia from Germans
2 bombers and 6 fighters moved from Turkey to Germany
2 bombers moved from Persia to Germany
2 fighters moved from 112 Sea Zone to Germany
1 armour, 6 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
1 infantry and 2 mech_infantrys moved from Saudi Arabia to 81 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Caucasus to Rostov
1 artillery moved from Turkey to 100 Sea Zone
1 infantry moved from Turkey to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Rostov
2 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 submarine moved from 23 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Eastern Persia
Americans attack with 1 armour, 7 infantry and 5 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
Americans win, taking Eastern Persia from Japanese with 1 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Rostov
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Americans win, taking Rostov from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Germany
Americans attack with 16 armour, 4 artilleries, 4 bombers, 8 fighters, 11 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 13 armour, 1 bomber, 1 factory_major, 9 fighters, 4 infantry and 3 mech_infantrys; Italians defend with 4 fighters
Americans captures 29PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 1 armour, 4 bombers and 5 fighters remaining. Battle score for attacker is 72
Casualties for Germans: 1 aaGun, 13 armour, 1 bomber, 9 fighters, 4 infantry and 3 mech_infantrys
Casualties for Italians: 4 fighters
Casualties for Americans: 15 armour, 4 artilleries, 3 fighters, 11 infantry and 2 mech_infantrysNon Combat Move - Americans
5 fighters moved from Germany to Western Germany
3 armour moved from Spain to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Romania to Slovakia Hungary
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 aaGun moved from Persia to Eastern Persia
1 aaGun moved from Saudi Arabia to Iraq
5 carriers, 1 cruiser and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Turkey to Persia
1 aaGun moved from Caucasus to Northwest Persia
2 armour moved from Bulgaria to Turkey
2 artilleries moved from Bulgaria to Romania
1 artillery moved from Albania to Bulgaria
3 mech_infantrys moved from Greece to Northwest Persia
2 carriers, 1 destroyer and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 5 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 64 Sea Zone to 63 Sea Zone
1 artillery and 5 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
4 fighters and 3 tactical_bombers moved from 30 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 bombers moved from Germany to Western GermanyPlace Units - Americans
3 armour placed in Persia
3 fighters placed in Saudi Arabia
Americans undo move 2.
3 fighters placed in Turkey
3 infantry placed in Saudi Arabia
3 infantry placed in Western Germany
2 fighters placed in Western United States
3 infantry placed in Greece
1 infantry placed in Southern France
3 infantry placed in Spain
Americans undo move 8.
3 infantry placed in Normandy Bordeaux
2 infantry placed in Spain
Americans undo move 3.
1 destroyer placed in 80 Sea Zone
2 infantry placed in Saudi Arabia
1 infantry placed in SpainTurn Complete - Americans
Americans collect 109 PUs; end with 138 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 143 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - British
British buy 3 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
2 bombers and 6 fighters moved from Persia to West India
1 armour moved from Western Germany to Switzerland
British take Switzerland from Germans
1 armour moved from Switzerland to Western Germany
1 armour moved from Western Germany to Poland
British take Poland from Germans
2 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
1 bomber and 2 fighters moved from Western Germany to Greater Southern Germany
2 cruisers moved from 81 Sea Zone to 79 Sea Zone
UK_Pacific take 79 Sea Zone from Japanese
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to EcuadorCombat - British
Battle in West India
British attack with 2 bombers, 6 fighters and 4 infantry
Japanese defend with 1 factory_minor and 3 infantry
British win, taking West India from Japanese with 2 bombers, 6 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Ecuador
Battle in Greater Southern Germany
British attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Ecuador from Neutral_True, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber moved from Greater Southern Germany to Persia
1 fighter moved from Greater Southern Germany to Turkey
1 fighter moved from Greater Southern Germany to Norway
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Northwest Persia to Eastern Persia
1 aaGun, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
3 fighters moved from West India to 79 Sea Zone
2 carriers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Egypt to 79 Sea Zone
2 bombers moved from West India to Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 artillery moved from Saudi Arabia to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 aaGun, 1 artillery and 1 infantry moved from Northwest Persia to Persia
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from West India to 79 Sea Zone
1 fighter moved from West India to 79 Sea Zone
1 fighter moved from West India to 79 Sea ZonePlace Units - British
3 armour placed in Iraq
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from Americans
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 artilleries and 6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,4,6
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total -
GG Mark, It has to be the longest game I have ever played and vey close up until the last couple rounds. 27 rounds is a record for me, hehe.
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GG Mark, It has to be the longest game I have ever played and vey close up until the last couple rounds. 27 rounds is a record for me, hehe.
totally good game man. i felt things were slipping after the spain blunder, but then i got some relief when i nailed about half your navy in the pac, and i finally got some good luck against your SBRs. that was a pretty big one-two punch you had there to finally overrun the allies in russia, but at very costly tradeoff of europe to the allies.
whenever you’d like a rematch just let me know.
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I posted a synopsis in the league thread since Bold wanted a recap of the game. I obviously didn’t include everything since it was a very long game. Great game my friend, we will play again I’m sure. Next time we play as a group live your definitely invited. If you can’t make it in person perhaps we could setup a Skype session of something.





