@666 Scramble to Normandy and Scramble to 114
15L G40 Cyanight(Axis) vs axis-dominion(allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Turkey to Rostov
8 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Greece to Tanganyika Territory
1 bomber moved from Iraq to Tanganyika Territory
1 bomber moved from Greece to West IndiaCombat - British
Battle in Tanganyika Territory
British attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
British win, taking Tanganyika Territory from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 8 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Strategic bombing raid in West India
Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in West India causes 5 damage total.Non Combat Move - British
1 bomber moved from West India to Persia
2 aaGuns, 3 armour, 2 artilleries, 11 infantry and 6 mech_infantrys moved from Iraq to Persia
2 artilleries moved from Egypt to 81 Sea Zone
2 artilleries and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Persia
8 fighters and 1 tactical_bomber moved from Rostov to Persia
1 tactical_bomber moved from Turkey to Persia
2 carriers and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Turkey to Russia
1 fighter moved from French West Africa to Egypt
1 bomber moved from Tanganyika Territory to French Equatorial Africa
1 bomber moved from Tanganyika Territory to Rhodesia
2 mech_infantrys moved from Greece to Turkey
1 aaGun moved from Caucasus to Turkey
1 fighter moved from Greece to Turkey
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 fighter moved from Turkey to RussiaPlace Units - British
1 destroyer and 1 fighter placed in 80 Sea Zone
1 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Albania
Italians take Albania from British
1 infantry moved from Romania to Bulgaria
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Saudi ArabiaCombat - Italians
Strategic bombing raid in Saudi Arabia
Bombing raid in Saudi Arabia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 3 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Saudi Arabia to Eastern Persia
1 bomber moved from Iraq to Eastern PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2
Italians collect 11 PUs (6 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 26 Sea Zone
1 bomber moved from Queensland to Western United States
7 mech_infantrys moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 aaGun and 1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Ukraine
2 bombers moved from Southern Italy to 100 Sea Zone
2 bombers moved from Bryansk to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
2 tactical_bombers moved from Bryansk to 100 Sea Zone
4 infantry moved from Northern Italy to Western Germany
2 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
-
Scramble in 100? You have a 1 fighter I Turkey and 1 in Greece.
I am attacking with 4 bombers and 2 tacticals -
No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Ukraine
2 bombers moved from Southern Italy to 100 Sea Zone
2 bombers moved from Bryansk to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
2 tactical_bombers moved from Bryansk to 100 Sea Zone
4 infantry moved from Northern Italy to Western Germany
2 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 100 Sea Zone
Germans attack with 4 bombers and 2 tactical_bombers
Americans defend with 1 transport
Germans win with 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor; Americans defend with 1 artillery
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from 100 Sea Zone to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Novgorod
8 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Urals to Vologda
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
3 armour moved from Novgorod to Bryansk
5 armour and 5 mech_infantrys moved from Germany to Baltic States
4 bombers moved from 100 Sea Zone to Southern Italy
1 fighter moved from Germany to Bryansk
2 infantry moved from Northern Italy to Southern FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Novgorod
1 bomber and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 89 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Novosibirsk to Kazakhstan
3 armour moved from Novosibirsk to Kazakhstan
2 tactical_bombers moved from Novosibirsk to Kazakhstan
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Kazakhstan
Japanese attack with 4 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 4 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kazakhstan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
5 artilleries moved from Afghanistan to Eastern Persia
3 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
3 armour moved from Burma to India
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kweichow to BurmaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
3 submarines placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in West India
3 armour placed in India
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs;
Americans buy 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Turkey to Caucasus
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
2 bombers moved from Turkey to Bulgaria
1 fighter moved from Greece to Bulgaria
2 tactical_bombers moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Turkey to West India
2 bombers moved from Turkey to Albania
2 fighters and 2 tactical_bombers moved from Russia to CaucasusCombat - Americans
Battle in New Guinea
Battle in Bulgaria
Americans attack with 2 bombers, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans win, taking New Guinea from Japanese, taking Bulgaria from Italians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Albania
Americans attack with 2 bombers and 1 infantry
Italians defend with 1 mech_infantry
Americans win, taking Albania from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Americans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 1 mech_infantry
Americans win, taking Caucasus from Germans with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Strategic bombing raid in West India
Bombing raid in West India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in West India causes 4 damage total.Non Combat Move - Americans
1 bomber moved from West India to Persia
2 armour moved from Turkey to Persia
1 armour moved from Turkey to Persia
2 bombers moved from Albania to Persia
2 bombers moved from Bulgaria to Persia
3 fighters moved from 80 Sea Zone to Persia
1 infantry moved from Greece to Turkey
1 fighter moved from Bulgaria to Persia
4 fighters and 4 tactical_bombers moved from Caucasus to Persia
2 tactical_bombers moved from Russia to Persia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 4 carriers, 2 destroyers, 8 fighters, 1 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
5 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Persia
1 fighter placed in Turkey
1 fighter placed in Greece
2 infantry placed in Greece
Americans undo move 4.
1 infantry placed in Saudi Arabia
1 infantry placed in Greece
1 armour and 1 fighter placed in Saudi Arabia
1 armour and 1 mech_infantry placed in Turkey
Americans undo move 4.
1 armour placed in Saudi Arabia
1 infantry placed in GreeceTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 28 PUs;
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Turkey to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 bomber, 8 fighters and 2 tactical_bombers moved from Persia to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 bomber, 10 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 4 armour and 2 mech_infantrys
British win, taking Kazakhstan from Japanese with 1 bomber, 10 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 4 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
8 fighters moved from Kazakhstan to Russia
2 fighters moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Russia
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from 80 Sea Zone to Persia
1 artillery moved from Kenya to Ethiopia
1 bomber moved from Rhodesia to Persia
1 bomber moved from French Equatorial Africa to Persia
2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Greece to Turkey
2 mech_infantrys moved from Egypt to Ethiopia
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Saudi Arabia
2 tactical_bombers moved from Kazakhstan to RussiaPlace Units - British
1 fighter placed in Egypt
3 infantry placed in Iraq
1 infantry placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Bulgaria
3 fighters moved from Southern Italy to Albania
1 bomber moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Saudi ArabiaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Albania from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Air Battle in Saudi Arabia -
Interceptors in Saudi Arabia, I have 1 bomber and you have 1 fighter
-
yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
2 fighters moved from Southern Italy to Bulgaria
3 fighters moved from Southern Italy to Albania
1 bomber moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Saudi ArabiaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Albania from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Air Battle in Saudi Arabia
Italians attacks with 1 units heading to Saudi Arabia
Americans launches 1 interceptors out of Saudi Arabia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Saudi Arabia
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 bomber moved from Saudi Arabia to Eastern Persia
2 fighters moved from Albania to Southern Italy
2 fighters moved from Bulgaria to Northern Italy
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1
Italians collect 10 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from 64 Sea Zone to French West Africa
1 infantry moved from Turkey to IraqPlace Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to IraqTurn Complete - French
-
Interceptors in Turkey and Greece?
I am sending 2 bombers at each and you have 1 fighter to intercept at each. -
no





