Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
15L G40 Karl7 (Allies +16) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
9 bombers, 3 fighters and 2 tactical_bombers moved from Japan to Yakut S.S.R.Non Combat Move - Japanese
Place Units - Japanese
4 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,4,2,2,4,1,2,5,1,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3
Japanese collect 15 PUs (15 lost to blockades); end with 15 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Egypt to 93 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
3 fighters moved from Iceland to United Kingdom
1 infantry moved from Egypt to Alexandria
2 bombers moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 submarines
Germans defend with 1 submarine
Americans win with 1 destroyer, 7 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
Americans attack with 2 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in CelebesNon Combat Move - Americans
1 armour moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
2 fighters moved from Eastern Persia to Egypt
2 fighters moved from Alexandria to Egypt
2 bombers moved from Alexandria to Egypt
1 bomber moved from 93 Sea Zone to Gibraltar
7 fighters moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from India to West India
3 fighters moved from French Indo China to Eastern Persia
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in French Indo ChinaTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 13 infantry moved from Manchuria to Jehol
9 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 23 infantry
Japanese defend with 1 aaGun and 8 infantry
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 17 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 8 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to Manchuria
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to AnhwePlace Units - Chinese
1 artillery and 8 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Eastern Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from India to Ethiopia
1 artillery and 2 infantry moved from West India to Eastern Persia
1 fighter moved from United Kingdom to GibraltarCombat - British
Battle in BorneoNon Combat Move - British
Place Units - British
2 armour and 1 fighter placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 28 PUs;Combat Move - Italians
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
2 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
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Would you like to scramble off Gib?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 28 PUs;Combat Move - Italians
1 armour moved from Libya to Alexandria
Italians take Alexandria from British
2 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Italians
3 fighters moved from 91 Sea Zone to Morocco
2 bombers moved from 91 Sea Zone to Southern France
4 artilleries and 6 infantry moved from Northern Italy to Southern Italy
4 aaGuns and 5 infantry moved from Caucasus to VolgogradTurn Complete - Italians
Italians collect 18 PUs; end with 46 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 2 bombers, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
17 bombers moved from Southern France to Gibraltar
3 bombers moved from Southern Italy to Gibraltar
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
13 artilleries and 30 infantry moved from Northwest Persia to Iraq
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.Combat - Germans
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Iraq
Germans attack with 13 artilleries and 30 infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 13 artilleries and 29 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Gibraltar
Germans attack with 20 bombers
British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 2 aaGuns, 1 bomber, 7 fighters and 2 infantry
Germans win with 12 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 8 bombers
Casualties for British: 1 fighter
Casualties for Americans: 2 aaGuns, 1 bomber, 7 fighters and 2 infantryNon Combat Move - Germans
12 bombers moved from Gibraltar to Southern France
2 bombers moved from Western Germany to Southern France
1 submarine moved from 93 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Timguska to Vologda
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery, 4 infantry and 7 mech_infantrys moved from Caucasus to Volgograd
3 aaGuns moved from Northwest Persia to Iraq
9 armour and 10 mech_infantrys moved from Northwest Persia to Volgograd
2 artilleries and 2 infantry moved from Northern Italy to Southern France
4 tactical_bombers moved from Southern France to Eastern PolandPlace Units - Germans
1 transport placed in 93 Sea Zone
1 airfield placed in Southern France
2 bombers placed in Southern France
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 76 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 1 armour, 3 artilleries and 37 infantry moved from Kazakhstan to TsinghaiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 1 armour, 3 artilleries and 37 infantry moved from Kazakhstan to TsinghaiTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 1 aaGun and 9 infantry
EDIT: Adding units owned by Russians to Amur: 1 aaGun and 9 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Vologda
9 bombers moved from Yakut S.S.R. to Russia
4 fighters and 1 tactical_bomber moved from Japan to Yakut S.S.R.Place Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,2,2,3,3,4,1,6,6,4,5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,4,1,1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3
Japanese collect 9 PUs (13 lost to blockades); end with 9 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to New Zealand
1 armour, 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Egypt to Alexandria
2 bombers moved from Egypt to Alexandria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Alexandria
Americans attack with 2 bombers and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Alexandria from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Siam
Battle in New Zealand
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Siam from Japanese, taking New Zealand from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from New Zealand to 63 Sea Zone
3 fighters moved from Eastern Persia to Egypt
4 fighters moved from 101 Sea Zone to French West Africa
1 fighter moved from West India to Ethiopia
2 fighters moved from French Indo China to Eastern Persia
2 bombers moved from Alexandria to Egypt
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Korea to French Indo China
1 submarine moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 destroyer, 4 fighters and 2 transports placed in 101 Sea Zone
3 fighters placed in French Indo China
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 bomber moved from Egypt to Persia
1 fighter moved from India to Persia
1 infantry moved from Borneo to 43 Sea ZoneCombat - British
Battle in Persia
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Persia to Eastern Persia
1 bomber moved from Persia to Egypt
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Shan State to Burma
1 fighter moved from Ethiopia to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
2 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 fighter -
Hey, I accidentally clicked out of the US turn. I just ran it again, and the dice that were rolled were exactly the same.
Also, just click through Anzac France. They do nothing.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 48 PUs;Combat Move - Italians
3 fighters moved from Morocco to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 67 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 3 destroyers, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Iraq to Syria
Germans take Syria from BritishCombat - Germans
Non Combat Move - Germans
11 armour and 33 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
4 tactical_bombers moved from Eastern Poland to Southern Italy
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Vologda to Tambov
1 armour moved from Yakut S.S.R. to TimguskaPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
2 destroyers and 1 transport placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 4 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 4 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 75 PUs (3 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
11 infantry moved from Amur to Buryatia
Russians take Buryatia from Germans
1 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Non Combat Move - Russians
3 aaGuns, 1 armour, 3 artilleries and 36 infantry moved from Tsinghai to Novosibirsk
1 aaGun moved from Amur to BuryatiaTurn Complete - Russians