15L G40 Karl7 (Allies +16) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                9 bombers, 3 fighters and 2 tactical_bombers moved from Japan to Yakut S.S.R.

    Non Combat Move - Japanese

    Place Units - Japanese
                4 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,4,2,2,4,1,2,5,1,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3
                Japanese collect 15 PUs (15 lost to blockades); end with 15 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 93 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone
                3 fighters moved from Iceland to United Kingdom
                1 infantry moved from Egypt to Alexandria
                2 bombers moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 submarine and 2 transports
                    1 submarine owned by the Germans Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 2 submarines
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 7 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Alexandria
                    Americans attack with 2 bombers, 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                    Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Celebes

    Non Combat Move - Americans
                1 armour moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to India
                2 fighters moved from Eastern Persia to Egypt
                2 fighters moved from Alexandria to Egypt
                2 bombers moved from Alexandria to Egypt
                1 bomber moved from 93 Sea Zone to Gibraltar
                7 fighters moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from India to West India
                3 fighters moved from French Indo China to Eastern Persia
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 fighters placed in French Indo China

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 13 infantry moved from Manchuria to Jehol
                9 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery, 1 fighter and 23 infantry
                    Japanese defend with 1 aaGun and 8 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 17 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 8 infantry
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Manchuria
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Chinese
                1 artillery and 8 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Malaya to Shan State
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 armour moved from Eastern Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Egypt
                1 fighter moved from India to Ethiopia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 fighter moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Borneo

    Non Combat Move - British

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 28 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Alexandria
                      Italians take Alexandria from British
                2 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians

  • '15

    Would you like to scramble off Gib?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 28 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Alexandria
                      Italians take Alexandria from British
                2 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer, 2 submarines and 2 transports
                    2 submarines owned by the Americans Submerged
                    Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 2 transports

    Non Combat Move - Italians
                3 fighters moved from 91 Sea Zone to Morocco
                2 bombers moved from 91 Sea Zone to Southern France
                4 artilleries and 6 infantry moved from Northern Italy to Southern Italy
                4 aaGuns and 5 infantry moved from Caucasus to Volgograd

    Turn Complete - Italians
                Italians collect 18 PUs; end with 46 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 armour, 2 bombers, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                17 bombers moved from Southern France to Gibraltar
                3 bombers moved from Southern Italy to Gibraltar
                1 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                13 artilleries and 30 infantry moved from Northwest Persia to Iraq
                1 armour moved from Yakut S.S.R. to Buryatia
                      Germans take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Iraq
                    Germans attack with 13 artilleries and 30 infantry
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans win, taking Iraq from British with 13 artilleries and 29 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Germans attack with 20 bombers
                    British defend with 1 airfield, 1 fighter and 1 harbour; Americans defend with 2 aaGuns, 1 bomber, 7 fighters and 2 infantry
                    Germans win with 12 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 8 bombers
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 aaGuns, 1 bomber, 7 fighters and 2 infantry

    Non Combat Move - Germans
                12 bombers moved from Gibraltar to Southern France
                2 bombers moved from Western Germany to Southern France
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Bryansk to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                1 mech_infantry moved from Timguska to Vologda
                3 mech_infantrys moved from Novgorod to Bryansk
                1 artillery, 4 infantry and 7 mech_infantrys moved from Caucasus to Volgograd
                3 aaGuns moved from Northwest Persia to Iraq
                9 armour and 10 mech_infantrys moved from Northwest Persia to Volgograd
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                4 tactical_bombers moved from Southern France to Eastern Poland

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 airfield placed in Southern France
                2 bombers placed in Southern France
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 76 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 3 artilleries and 37 infantry moved from Kazakhstan to Tsinghai

    Turn Complete - Russians

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 3 artilleries and 37 infantry moved from Kazakhstan to Tsinghai

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Manchuria: 1 aaGun and 9 infantry
                EDIT: Adding units owned by Russians to Amur: 1 aaGun and 9 infantry
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Vologda
                9 bombers moved from Yakut S.S.R. to Russia
                4 fighters and 1 tactical_bomber moved from Japan to Yakut S.S.R.

    Place Units - Japanese
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,2,2,3,3,4,1,6,6,4,5
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,4,1,1,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3
                Japanese collect 9 PUs (13 lost to blockades); end with 9 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 destroyer, 7 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 63 Sea Zone to New Zealand
                1 armour, 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 mech_infantry moved from Egypt to Alexandria
                2 bombers moved from Egypt to Alexandria
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in Alexandria
                    Americans attack with 2 bombers and 1 mech_infantry
                    Italians defend with 1 armour
                    Americans win, taking Alexandria from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Siam
                Battle in New Zealand
                    Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Siam from Japanese, taking New Zealand from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from New Zealand to 63 Sea Zone
                3 fighters moved from Eastern Persia to Egypt
                4 fighters moved from 101 Sea Zone to French West Africa
                1 fighter moved from West India to Ethiopia
                2 fighters moved from French Indo China to Eastern Persia
                2 bombers moved from Alexandria to Egypt
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Korea to French Indo China
                1 submarine moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 destroyer, 4 fighters and 2 transports placed in 101 Sea Zone
                3 fighters placed in French Indo China
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 bomber moved from Egypt to Persia
                1 fighter moved from India to Persia
                1 infantry moved from Borneo to 43 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Persia to Eastern Persia
                1 bomber moved from Persia to Egypt
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Shan State to Burma
                1 fighter moved from Ethiopia to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                3 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 armour and 1 fighter

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, I accidentally clicked out of the US turn.  I just ran it again, and the dice that were rolled were exactly the same.

    Also, just click through Anzac France. They do nothing.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 48 PUs;

    Combat Move - Italians
                3 fighters moved from Morocco to Southern Italy
                2 bombers moved from Southern France to Southern Italy
                1 infantry moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 67 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 3 destroyers, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 infantry moved from Iraq to Syria
                      Germans take Syria from British

    Combat - Germans

    Non Combat Move - Germans
                11 armour and 33 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                4 tactical_bombers moved from Eastern Poland to Southern Italy
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Vologda to Tambov
                1 armour moved from Yakut S.S.R. to Timguska

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany
                2 destroyers and 1 transport placed in 93 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 4 tactical_bombers
                EDIT: Adding units owned by Germans to Western Germany: 4 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Germans collect 75 PUs (3 lost to blockades); end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                11 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Germans
                1 infantry moved from Tsinghai to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 3 artilleries and 36 infantry moved from Tsinghai to Novosibirsk
                1 aaGun moved from Amur to Buryatia

    Turn Complete - Russians

Suggested Topics

  • 65
  • 87
  • 368
  • 42
  • 53
  • 86
  • 64
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.8k

Users

40.5k

Topics

1.8m

Posts