WaW captainwalker (Allies) vs wheatbeer (Axis)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Chinese
                1 Infantry moved from Sian to Hanan
                      Chinese take Hanan from Thai
                1 Infantry moved from Burma to Thailand
                      Chinese take Thailand from Thai
                2 Tanks moved from Chunking to N.Thailand
                1 Artillery moved from Sian to Wengshui
                1 Fighter moved from Fugong to Wengshui
                1 Artillery moved from Sian to Shansi
                1 EarlyFighter moved from Szechwan to Shansi
                2 Tanks moved from Chunking to N.French.I
                1 Mech.Inf moved from Tibet to N.Thailand
                3 Infantry moved from Fugong to Wengshui
                1 Infantry moved from Sian to Shansi
                1 Fighter moved from Chunking to N.Thailand
                1 Fighter moved from Chunking to N.Thailand
                1 Infantry moved from S.Mongolia to Mongolia
                      Chinese take Mongolia from Hisaichi

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 1 Bunker, 6 Elites and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in N.French.I
                    Chinese attack with 2 Tanks
                    Thai defend with 1 Marine
                        Chinese roll dice for 2 Tanks in N.French.I, round 2 :  2/2 hits
                        Thai roll dice for 1 Marine in N.French.I, round 2 :  0/1 hits
                        1 Marine owned by the Thai lost in N.French.I
                    Chinese win, taking N.French.I from Thai with 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Thai: 1 Marine
                Battle in Wengshui
                    Chinese attack with 1 Artillery, 1 Fighter and 3 Infantry
                    Thai defend with 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Fighter and 3 Infantry in Wengshui, round 2 :  1/5 hits
                        Thai roll dice for 1 Infantry in Wengshui, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in Wengshui
                    Chinese win, taking Wengshui from Thai with 1 Artillery, 1 Fighter and 3 Infantry remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in Shansi
                    Chinese attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shansi, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in N.Thailand
                    Chinese attack with 2 Fighters, 1 Mech.Inf and 2 Tanks
                    Thai defend with 2 Tanks
                        Chinese roll dice for 2 Fighters, 1 Mech.Inf and 2 Tanks in N.Thailand, round 2 :  2/5 hits
                        Thai roll dice for 2 Tanks in N.Thailand, round 2 :  1/2 hits
                    1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Thai lost in N.Thailand
                    Chinese win, taking N.Thailand from Thai with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 Mech.Inf
                    Casualties for Thai: 2 Tanks

    Non Combat Move - Chinese
                2 Fighters moved from N.Thailand to Chunking
                1 Fighter moved from Wengshui to Chunking
                2 Infantry moved from Bangladesh to Burma
                1 Infantry moved from Fugong to Sian
                1 Tank moved from Sian to Szechwan
                1 Infantry moved from Gansu to Lhanzou
                1 EarlyFighter moved from Shansi to Szechwan
                1 Infantry moved from Gansu to Szechwan
                1 Artillery and 3 Infantry moved from Tibet to Chunking
                2 Elites and 1 Infantry moved from Tibet to Fugong
                4 Elites moved from Nancheng to Kansu
                2 Artillerys moved from Nancheng to Kansu
                6 Infantry moved from Xining to Nancheng
                1 Tank moved from Ming Jong to Kansu
                1 Infantry moved from W.Mongolia to S.W.M
                1 Mech.Inf moved from Urumal to Gansu
                1 Mech.Inf moved from Urumal to Gansu
                1 Tank moved from Urumal to S.W.M
                1 Tank moved from Urumal to Ming Jong

    Place Units - Chinese
                1 Bunker placed in S.W.M
                6 Elites placed in Xining
                2 ArmoredCars and 2 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 39 PUs total

    Territory Summary for Chinese :

    Kaask : 3 Mech.Infs and 2 Tanks
        N.French.I : 2 Tanks
        Shansi : 1 Artillery and 1 Infantry
        Wengshui : 1 Artillery and 3 Infantry
        Lhanzou : 1 Infantry
        Nancheng : 3 Bunkers and 6 Infantry
        Sian : 1 Infantry
        Urumal : 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
        Ming Jong : 1 Tank
        Kansu : 2 Artillerys, 4 Elites and 1 Tank
        Szechwan : 1 EarlyFighter, 1 Infantry and 3 Tanks
        Gansu : 2 Mech.Infs
        Fugong : 2 Elites and 1 Infantry
        Chunking : 1 Artillery, 3 Fighters and 3 Infantry
        Hanan : 1 Infantry
        Xining : 1 AAGun, 6 Elites and 1 Factory
        Burma : 2 Infantry
        N.Thailand : 1 flag, 2 Tanks
        Thailand : 1 flag, 1 Infantry
        S.W.M : 1 flag, 1 Bunker, 1 Infantry and 1 Tank
        Mongolia : 1 flag, 1 Infantry
        Tibet : 1 flag

    Production/PUs Summary :

    Germans : 146 / 194
        Russians : 29 / 30
        Italians : 82 / 84
        French : 18 / 16
        Yamamoto : 63 / 63
        Chinese : 37 / 39
        Hisaichi : 67 / 70
        British : 116 / 120
        Finns : 23 / 23
        Anzac : 37 / 37
        Romanians : 16 / 16
        Dutch : 33 / 37
        Thai : 7 / 21
        Americans : 107 / 110

  • '23 '21 '20 '19 '17 '16 '15 '13

    I wasn’t expecting Yamamoto to make that move…the UK wants their aa gun back!
    there was something in the developer’s notes about having a transport with an aa gun on it being able to fire at attacking aircraft, but I tried it and it doesn’t work…would be cool if it did.

  • '17

    Hah, well, it seems like it’ll probably end up on the ocean floor  :lol:

  • '17

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Hisaichi
                6 Artillerys, 20 Infantry, 19 Marines, 16 Mech.Infs and 20 Tanks moved from Kotuj to Kaask
                1 Infantry moved from Nanking to Sian
                1 Infantry moved from Peking to Lhanzou
                1 Infantry and 1 Marine moved from Shangtung to Shansi
                1 NakajimaG5N moved from Shangtung to Shansi
                1 Bomber moved from Shangtung to Lhanzou
                1 Elite moved from Kichedung to Hanan
                2 Fighters moved from Shangtung to Sian
                1 Artillery moved from Kichedung to Hanan

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 3 EarlyFighters, 4 Elites, 2 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shansi
                    Hisaichi attack with 1 Infantry, 1 Marine and 1 NakajimaG5N
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Infantry, 1 Marine and 1 NakajimaG5N in Shansi, round 2 :  2/3 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 :  0/2 hits
                        1 Artillery owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Infantry, 1 Marine and 1 NakajimaG5N remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Sian
                    Hisaichi attack with 2 Fighters and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Fighters and 1 Infantry in Sian, round 2 :  2/3 hits
                        Chinese roll dice for 1 Infantry in Sian, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
                    Hisaichi win with 2 Fighters remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Hanan
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Elite in Hanan, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Hanan, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Elite in Hanan, round 3 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Hanan, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Hanan
                    Hisaichi win, taking Hanan from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Lhanzou
                    Hisaichi attack with 1 Bomber and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Bomber and 1 Infantry in Lhanzou, round 2 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Lhanzou, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Lhanzou
                    Hisaichi win, taking Lhanzou from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kaask
                    Hisaichi attack with 6 Artillerys, 20 Infantry, 19 Marines, 16 Mech.Infs and 20 Tanks
                    Chinese defend with 3 Mech.Infs and 2 Tanks; Russians defend with 1 AAGun, 1 ArmoredCar, 9 Artillerys, 4 Bunkers, 1 Factory, 2 HeavyTanks, 30 Infantry, 2 Mech.Infs, 10 Mot.Infs and 7 Tanks
                        Hisaichi roll dice for 6 Artillerys, 20 Infantry, 19 Marines, 16 Mech.Infs and 20 Tanks in Kaask, round 2 :  35/81 hits
                    Units damaged: 4 Bunkers owned by the Russians
                        Russians roll dice for 1 ArmoredCar, 9 Artillerys, 4 Bunkers, 2 HeavyTanks, 30 Infantry, 5 Mech.Infs, 10 Mot.Infs and 9 Tanks in Kaask, round 2 :  25/70 hits
                        20 Infantry owned by the Hisaichi, 1 ArmoredCar owned by the Russians, 30 Infantry owned by the Russians and 5 Artillerys owned by the Hisaichi lost in Kaask
                        Hisaichi roll dice for 1 Artillery, 19 Marines, 16 Mech.Infs and 20 Tanks in Kaask, round 3 :  20/56 hits
                        Russians roll dice for 9 Artillerys, 4 Bunkers, 2 HeavyTanks, 5 Mech.Infs, 10 Mot.Infs and 9 Tanks in Kaask, round 3 :  19/39 hits
                        9 Artillerys owned by the Russians, 1 Marine owned by the Hisaichi, 2 Mech.Infs owned by the Russians, 3 Mech.Infs owned by the Chinese, 6 Mot.Infs owned by the Russians, 16 Mech.Infs owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Kaask
                        Hisaichi roll dice for 18 Marines and 19 Tanks in Kaask, round 4 :  14/37 hits
                        Russians roll dice for 4 Bunkers, 2 HeavyTanks, 4 Mot.Infs and 9 Tanks in Kaask, round 4 :  10/19 hits
                        10 Marines owned by the Hisaichi, 7 Tanks owned by the Russians, 2 Tanks owned by the Chinese, 1 Bunker owned by the Russians and 4 Mot.Infs owned by the Russians lost in Kaask
                        Hisaichi roll dice for 8 Marines and 19 Tanks in Kaask, round 5 :  12/27 hits
                        Russians roll dice for 3 Bunkers and 2 HeavyTanks in Kaask, round 5 :  2/5 hits
                        2 Marines owned by the Hisaichi, 2 HeavyTanks owned by the Russians and 3 Bunkers owned by the Russians lost in Kaask
                    Hisaichi captures 30PUs while taking Russians capital
                    Hisaichi win, taking Kaask from Russians with 6 Marines and 19 Tanks remaining. Battle score for attacker is 46
                    Casualties for Hisaichi: 6 Artillerys, 20 Infantry, 13 Marines, 16 Mech.Infs and 1 Tank
                    Casualties for Chinese: 3 Mech.Infs and 2 Tanks
                    Casualties for Russians: 1 ArmoredCar, 9 Artillerys, 4 Bunkers, 2 HeavyTanks, 30 Infantry, 2 Mech.Infs, 10 Mot.Infs and 7 Tanks

    Non Combat Move - Hisaichi
                1 B.Carrier and 1 Destroyer moved from sz99 to sz102
                1 AAGun moved from Kotuj to Tulun
                1 Infantry moved from Kyzal to Tulun
                1 Bomber moved from Lhanzou to Shangtung
                1 NakajimaG5N moved from Shansi to Shangtung
                1 Elite and 3 Infantry moved from Kichedung to Shangtung
                2 Fighters moved from sz99 to Hong Kong
                2 Fighters moved from Sian to Macau
                1 Mech.Inf moved from Peking to Shangtung
                2 Artillerys and 2 Infantry moved from Peking to Shangtung
                3 ArmoredCars moved from Tientsin to Shangtung
                3 Artillerys moved from Seoul to sz102
                1 Marine moved from Seoul to sz102
                1 Marine moved from Seoul to sz102
                1 Infantry moved from Seoul to sz102
                1 Infantry moved from Seoul to sz102
                3 Artillerys, 2 Infantry and 2 Marines moved from sz102 to Shangtung
                2 Fighters moved from Kotuj to Quagan
                1 Infantry moved from Seoul to Manchuria
                1 Transport moved from sz67 to sz66

    Place Units - Hisaichi
                3 EarlyFighters placed in sz102
                2 Elites and 1 Marine placed in Shangtung
                2 Artillerys, 2 Elites, 2 Infantry and 1 Marine placed in Seoul
                3 Tanks placed in Quagan

    Turn Complete - Hisaichi
                Hisaichi collect 77 PUs; end with 107 PUs total

    Production/PUs Summary :

    Germans : 146 / 194
        Russians : 23 / 0
        Italians : 82 / 84
        French : 18 / 16
        Yamamoto : 63 / 63
        Chinese : 33 / 39
        Hisaichi : 77 / 107
        British : 116 / 120
        Finns : 23 / 23
        Anzac : 37 / 37
        Romanians : 16 / 16
        Dutch : 33 / 37
        Thai : 7 / 21
        Americans : 107 / 110

  • '23 '21 '20 '19 '17 '16 '15 '13

    The UK is going to initiate an attack on Yamamoto’s fleet. Three subs one dd and six fighters. I don’t expect to do much damage…tip the bb’s and hopefully two transports so I’m not going to ask you for OOL.
    But on Anzac’s turn I may need to know if you want to lose the fighters before your big carrier? It’s a two hit unit but there are no landing spots for the planes if it takes a hit.

  • '17

    might depend how many hits you get in round 1

  • '17

    of the ANZAC attack

  • '17

    I only have 3 planes btw, so please tip my battlecarriers during the UK turn

  • '17

    Yamamoto has 10 landing spots, so my 2-hit carriers can both be damaged and I still have an extra landing spot.

  • '17

    since it seems likely that some Yamamoto units will survive to face the Americans, just let me call ool as we go, because it will be different if ANZAC does really well or does really poor

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Magadan: 4 Infantry
                EDIT: Changing ownership of Irkutsk from Hisaichi to Russians
                EDIT: Adding units owned by British to Irkutsk: 4 Infantry
                EDIT: Turning off Edit Mode
                1 Artillery and 1 Infantry moved from India to Calcutta
                1 Tank moved from India to Calcutta
                3 Infantry moved from India to Calcutta
                1 Infantry moved from India to Calcutta
                1 Bomber moved from Dheli to Calcutta
                2 Fighters moved from Dheli to sz66
                2 EarlyFighters and 2 Fighters moved from Dheli to sz66
                2 S.Subs moved from sz61 to sz66
                1 S.Sub moved from sz69 to sz66
                1 Destroyer moved from sz69 to sz66
                1 S.Sub moved from sz47 to sz49
                1 Infantry moved from Cairo to sz49
                1 Infantry and 1 S.Sub moved from sz49 to sz47
                1 Infantry moved from sz47 to Crete
                      British take Crete from Italians
                1 Infantry moved from Dover to sz18
                1 Infantry moved from sz18 to Le Havre
                1 Fighter moved from sz18 to Netherlands
                1 Fighter moved from sz18 to Belgium
                1 Artillery and 1 Infantry moved from Wales to sz18
                1 Artillery and 1 Infantry moved from sz18 to Belgium
                2 Infantry moved from Dover to sz18
                2 Infantry moved from sz18 to Netherlands
                2 Infantry moved from Wales to sz18
                2 Infantry moved from sz18 to Belgium
                2 Infantry moved from Wales to sz18
                2 Infantry moved from sz18 to Le Havre
                1 Bomber moved from London to Le Havre
                1 Tank moved from India to Calcutta
                1 Infantry moved from India to Calcutta

    Purchase Units - British
                British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 4 Elites, 2 Fighters, 25 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Le Havre
                    British attack with 1 Bomber and 3 Infantry
                    Germans defend with 1 Factory and 2 Infantry
                        British roll dice for 1 Battleship in Le Havre, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Le Havre
                        British roll dice for 1 Bomber and 3 Infantry in Le Havre, round 2 :  1/4 hits
                        Germans roll dice for 1 Infantry in Le Havre, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Le Havre
                    British win, taking Le Havre from Germans with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Infantry
                    Casualties for British: 1 Infantry
                Battle in Belgium
                    British attack with 1 Artillery, 1 Fighter and 3 Infantry
                    Germans defend with 2 Infantry
                        British roll dice for 1 Cruiser in Belgium, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Belgium
                        British roll dice for 1 Artillery, 1 Fighter and 3 Infantry in Belgium, round 2 :  2/5 hits
                        Germans roll dice for 1 Infantry in Belgium, round 2 :  0/1 hits
                        1 Infantry owned by the Germans lost in Belgium
                    British win, taking Belgium from Germans with 1 Artillery, 1 Fighter and 3 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 Infantry
                Battle in Netherlands
                    British attack with 1 Fighter and 2 Infantry
                    Germans defend with 1 Elite
                        British roll dice for 1 Fighter and 2 Infantry in Netherlands, round 2 :  0/3 hits
                        Germans roll dice for 1 Elite in Netherlands, round 2 :  0/1 hits
                        British roll dice for 1 Fighter and 2 Infantry in Netherlands, round 3 :  1/3 hits
                        Germans roll dice for 1 Elite in Netherlands, round 3 :  0/1 hits
                        1 Elite owned by the Germans lost in Netherlands
                    British win, taking Netherlands from Germans with 1 Fighter and 2 Infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Elite
                Battle in Calcutta
                    British attack with 1 Artillery, 1 Bomber, 6 Infantry and 2 Tanks
                    Yamamoto defend with 2 Bunkers and 1 Factory
                        British roll dice for 1 Artillery, 1 Bomber, 6 Infantry and 2 Tanks in Calcutta, round 2 :  2/10 hits
                    Units damaged: 2 Bunkers owned by the Yamamoto
                        Yamamoto roll dice for 2 Bunkers in Calcutta, round 2 :  0/2 hits
                        British roll dice for 1 Artillery, 1 Bomber, 6 Infantry and 2 Tanks in Calcutta, round 3 :  5/10 hits
                        Yamamoto roll dice for 2 Bunkers in Calcutta, round 3 :  0/2 hits
                        2 Bunkers owned by the Yamamoto lost in Calcutta
                    British win, taking Calcutta from Yamamoto with 1 Artillery, 1 Bomber, 6 Infantry and 2 Tanks remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 2 Bunkers
                Battle in sz66
                    British attack with 1 Destroyer, 2 EarlyFighters, 4 Fighters and 3 S.Subs
                    Hisaichi defend with 1 Transport; Yamamoto defend with 1 AAGun, 2 B.Carriers, 3 B.Transports, 3 Battleships, 2 Carriers, 2 Destroyers, 3 Fighters, 3 S.Subs, 3 Submarines and 5 Transports
                        British roll dice for 3 S.Subs in sz66, round 2 :  1/3 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 3 S.Subs and 3 Submarines in sz66, round 2 :  1/6 hits
                        British roll dice for 1 Destroyer, 2 EarlyFighters and 4 Fighters in sz66, round 2 :  2/7 hits
                    Units damaged: 2 Battleships owned by the Yamamoto
                        Yamamoto roll dice for 2 B.Carriers, 3 B.Transports, 3 Battleships, 2 Carriers, 2 Destroyers, 3 Fighters and 6 Transports in sz66, round 2 :  5/21 hits
                        2 EarlyFighters owned by the British, 3 Fighters owned by the British and 1 Destroyer owned by the British lost in sz66
                        British roll dice for 3 S.Subs in sz66, round 3 :  3/3 hits
                        Yamamoto roll dice for 3 S.Subs and 3 Submarines in sz66, round 3 :  3/6 hits
                        British roll dice for 1 Fighter in sz66, round 3 :  1/1 hits
                        Yamamoto roll dice for 2 B.Carriers, 3 B.Transports, 3 Battleships, 2 Carriers, 2 Destroyers, 3 Fighters and 6 Transports in sz66, round 3 :  10/21 hits
                    3 S.Subs owned by the British, 1 Fighter owned by the British and 4 Transports owned by the Yamamoto lost in sz66
                    Yamamoto win with 2 B.Carriers, 3 B.Transports, 3 Battleships, 2 Carriers, 2 Destroyers, 3 Fighters, 3 S.Subs, 3 Submarines and 2 Transports remaining. Battle score for attacker is -70
                    Casualties for British: 1 Destroyer, 2 EarlyFighters, 4 Fighters and 3 S.Subs
                    Casualties for Yamamoto: 4 Transports

    Non Combat Move - British
                1 Tank moved from E.India to Chunking
                2 Mech.Infs moved from Dheli to Chunking
                2 Tanks moved from India to Bangladesh
                4 Infantry moved from India to E.India
                2 ArmoredCars moved from W.India to Stalinabad
                5 Mot.Infs moved from India to Stalinabad
                5 Mot.Infs moved from India to E.Iran
                1 Transport moved from sz61 to sz63
                1 Mech.Inf moved from Bombay to sz63
                1 Infantry moved from S.India to sz63
                1 Mech.Inf moved from Bombay to Stalinabad
                1 Infantry, 1 Mech.Inf and 1 Transport moved from sz63 to sz61
                1 Infantry and 1 Mech.Inf moved from sz61 to Iraq
                1 Artillery and 4 Infantry moved from E.Iran to Kaaka
                2 Tanks moved from E.Iran to Tashkent
                2 Tanks moved from India to N.W. India
                5 Infantry moved from India to W.India
                2 Mech.Infs moved from Dheli to Stalinabad
                1 Bomber moved from Calcutta to Dheli
                1 Artillery and 4 Infantry moved from E.Egypt to C.Egypt
                3 Mech.Infs and 2 Tanks moved from Lybia to C.Egypt
                1 Infantry moved from E.Lybia to Lybia
                1 Artillery moved from E.Lybia to C.Egypt
                1 Infantry moved from C.Egypt to E.Lybia
                1 EarlyFighter and 1 Fighter moved from E.Lybia to C.Egypt
                4 Artillerys and 2 Elites moved from S.Nevada to sz37
                2 Artillerys and 1 Elite moved from S.Nevada to sz37
                4 Elites moved from S.Nevada to sz37
                6 Elites moved from Madrid to C.Spain
                3 Artillerys moved from Madrid to C.Spain
                1 EarlyFighter moved from Madrid to Portugal
                1 Bomber moved from Le Havre to London
                1 Fighter moved from Belgium to sz18
                1 Fighter moved from Netherlands to sz18
                4 Infantry moved from Manchester to Dover
                1 Infantry and 1 Tank moved from British Columbia to sz118
                1 Infantry, 1 Tank and 1 Transport moved from sz118 to sz120
                1 Infantry and 1 Tank moved from sz120 to Kiska
                1 Transport moved from sz120 to sz118
                2 Infantry moved from Canada to British Columbia

    Place Units - British
                1 Artillery, 1 Bunker and 2 Infantry placed in Iran
                1 Destroyer placed in sz118
                2 Infantry placed in Quebec
                1 Artillery and 4 Elites placed in Madrid
                2 ArmoredCars, 1 Fighter and 2 Infantry placed in Dheli
                1 Infantry and 1 Tank placed in Bombay
                4 Infantry placed in Manchester
                4 Infantry placed in Wales
                1 Fighter, 6 Infantry and 1 Tank placed in London
                4 Infantry placed in Cairo

    Turn Complete - British
                British collect 129 PUs; end with 129 PUs total

    Territory Summary for British :

    Quebec : 1 AAGun, 1 Factory and 2 Infantry
        British Guinea : 1 Infantry
        Stalinabad : 2 ArmoredCars, 3 Mech.Infs and 5 Mot.Infs
        Irkutsk : 4 Infantry
        Tashkent : 2 Tanks
        Kaaka : 1 Artillery and 4 Infantry
        Ehtiopia : 1 flag
        E.Lybia : 1 flag, 1 Infantry
        Lybia : 1 flag, 1 Infantry
        Le Havre : 2 Infantry
        Chunking : 2 Mech.Infs and 1 Tank
        C.Egypt : 2 Artillerys, 1 EarlyFighter, 1 Fighter, 5 Infantry, 3 Mech.Infs and 3 Tanks
        Bangladesh : 2 Tanks
        Victoria : 1 AAGun, 1 Factory and 1 Infantry
        W.India : 5 Infantry
        British Columbia : 1 Artillery and 3 Infantry
        N.W. India : 2 Tanks
        Bombay : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
        Dover : 5 Infantry
        Wales : 1 AAGun, 1 Factory and 4 Infantry
        E.India : 4 Infantry
        Nukufetau : 1 Artillery and 1 Infantry
        Iraq : 1 Infantry and 1 Mech.Inf
        Manchester : 1 AAGun, 1 Factory and 4 Infantry
        Calcutta : 1 Artillery, 1 Factory, 6 Infantry and 2 Tanks
        Amdanam : 1 Infantry
        London : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter, 6 Infantry and 1 Tank
        Dheli : 1 AAGun, 2 ArmoredCars, 1 Bomber, 4 Bunkers, 1 Factory, 1 Fighter and 2 Infantry
        Nauru : 1 Infantry
        Makin : 1 Infantry
        Cairo : 1 AAGun, 4 Bunkers, 1 Factory, 1 Fighter, 24 Infantry and 7 Tanks
        Gibraltar : 1 Bunker
        Kiska : 1 Infantry and 1 Tank
        Cape Town : 1 AAGun and 1 Factory
        Ire : 1 flag
        Crete : 1 flag, 1 Infantry
        sz18 : 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 4 Transports
        Portugal : 1 flag, 1 EarlyFighter
        sz37 : 6 Artillerys and 7 Elites
        sz118 : 1 Destroyer and 1 Transport
        sz47 : 1 S.Sub
        sz120 : 1 Carrier, 1 Destroyer, 1 Fighter, 2 S.Subs and 1 Transport
        sz61 : 2 Transports
        Azerbaijan : 2 Infantry
        E.Iran : 1 flag, 5 Mot.Infs
        sz1 : 1 Transport
        Iceland : 1 flag
        E.Spain : 1 flag
        Iran : 1 flag, 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory and 4 Infantry
        S.Nevada : 1 flag, 1 Artillery and 2 Tanks
        Sevilla : 1 flag
        Belgium : 1 flag, 1 Artillery and 3 Infantry
        Madrid : 1 flag, 1 AAGun, 1 Artillery, 4 Elites, 1 Factory and 2 Tanks
        C.Spain : 1 flag, 3 Artillerys and 6 Elites
        Netherlands : 1 flag, 2 Infantry
        S.Ire : 1 flag

    Production/PUs Summary :

    Germans : 137 / 194
        Russians : 24 / 0
        Italians : 80 / 84
        French : 21 / 16
        Yamamoto : 58 / 63
        Chinese : 33 / 39
        Hisaichi : 76 / 107
        British : 129 / 129
        Finns : 23 / 23
        Anzac : 37 / 37
        Romanians : 16 / 16
        Dutch : 33 / 37
        Thai : 7 / 21
        Americans : 107 / 110

  • '23 '21 '20 '19 '17 '16 '15 '13

    sorry…I started the attack before I saw you comment. bb’s tipped and some transports lost.
    where are the landing spots for your fighters? I thought you had to have a land space adjacent to the sea zone.
    I’ll go with Anzac and you can decide each round what the OOL is…

  • '17

    Do not proceed with ANZAC

  • '17

    I have 2 normal carriers, 2 battlecarriers, and 3 fighters

    If the UK damages my battlecarriers, Yamamoto fighters don’t crash because I still have the 1-hit normal carriers.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I edited hits on the big carriers and added two transports….we should be good now

  • '17

    that works

  • '23 '21 '20 '19 '17 '16 '15 '13

    do you want the sub hit OOL to be…trannys, subs, dds, super subs?
    Then I’ll let you know how many hits the air units get.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World At War, version: 1.1.9

    Game History

    Round: 14

    Combat Move - Anzac
                1 S.Sub moved from sz72 to sz66
                1 Destroyer moved from sz65 to sz66
                1 EarlyFighter and 1 Fighter moved from sz69 to sz66
                4 Fighters and 5 S.Subs moved from sz69 to sz66
                1 Destroyer moved from sz69 to sz66
                1 Submarine moved from sz69 to sz66
                3 Destroyers and 2 Submarines moved from sz69 to sz66
                1 EarlyFighter moved from Sumatra to sz66
                2 Bombers moved from Darwin to sz66
                1 Carrier moved from sz69 to sz66
                1 Elite moved from Borneo to W.Borneo
                1 Artillery moved from Borneo to W.Borneo

  • '23 '21 '20 '19 '17 '16 '15 '13

    subs got four hits…I’m going to take out four transports and you’ll still have the big transports.

  • '17

    ok

Suggested Topics

  • 21
  • 17
  • 35
  • 63
  • 41
  • 131
  • 31
  • 106
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.8k

Users

40.5k

Topics

1.8m

Posts