@Witt Fine with me
G40 Cyanight and FerrousGryphon(Axis) vs Majikforce and legion386 (Allies+16)
-
scramble orders
-
I did not get a notification on this post. Sorry for the delay.
No Scramble
-
No worries. Glad you’re back! I was beginning to think my moves had you in a deep thought coma that you couldn’t recover from :-D :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
2 bombers moved from Normandy Bordeaux to Germany
1 bomber moved from Eastern United States to Holland Belgium
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 5 infantry
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 5 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Denmark
Battle in Germany
Americans attack with 2 bombers
Germans defend with 1 aaGun, 1 armour, 1 factory_major, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans win, taking Denmark from Germans with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 aaGun
Casualties for Americans: 2 bombersNon Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to Gibraltar
4 fighters moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from New Britain to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
1 airfield and 3 infantry placed in Southern France
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Shensi
2 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
2 artilleries moved from 114 Sea Zone to Germany
3 infantry moved from 114 Sea Zone to Germany
1 armour moved from 114 Sea Zone to Germany
2 fighters moved from 110 Sea Zone to Germany
2 cruisers moved from 110 Sea Zone to 114 Sea Zone
3 fighters moved from Southern France to Germany
3 infantry moved from Shan State to French Indo China
1 bomber moved from India to French Indo ChinaCombat - British
Battle in Germany
British attack with 1 armour, 2 artilleries, 5 fighters and 3 infantry
Germans defend with 1 armour, 1 factory_major, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
British captures 60PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 artillery, 5 fighters and 3 infantry
Battle in French Indo China
British attack with 1 bomber and 3 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
3 destroyers moved from 110 Sea Zone to 114 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from French Indo China to India
1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
8 infantry moved from India to Burma
2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 bomber placed in United Kingdom
1 artillery and 2 infantry placed in Normandy Bordeaux
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 99 PUs totalPlace Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,3,6,1,5,5,3,5,6,3,6,6,6,2,5,3
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry -
I kinda figured you would take it. Good Game guys. You surprised me with the AB in S. France. Good Job and congrats!
-
Well played everyone.
-
Good game guys! Lots of fun. Interested in switching sides and playing again?
-
Yes good game guys. I would be up for switching sides.
-
Okay, same bid? (16 UK?) Let me know how you want it spent and who will play each side. I will be playing Germany and Italy.
-
I just talked to Cyanight. He said he is up for playing again and switching sides.
-
We’ll take 13 to UK and 3 to ANZAC please
-
Cyanight will be USA and ANZAC. I will play the rest of the Allies
-
Game on! Good luck and have fun everybody!
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Bid Purchase - British
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
-
Sorry I had technical difficulties with my set up the first time around. Bids are placed for the allies. Good luck and have fun all.
-
I thought the bid rules do not allow units to be placed in a territory where there are not units present already (New Guinea). Is this not correct?





