like you said, let’s change it up!
Soulblighter (Axis) VS axis-dominion (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from New South Wales to 33 Sea Zone
1 armour moved from Northern Territory to Queensland
2 fighters moved from Eastern Persia to Russia
2 fighters moved from India to Eastern PersiaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 55 Sea Zone to 33 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Novgorod to Archangel
2 bombers moved from Novgorod to Samara
2 bombers moved from Novgorod to Smolensk
1 destroyer moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Samara to Novgorod
2 bombers moved from Smolensk to Novgorod
2 bombers moved from Archangel to Novgorod
2 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Finland to Karelia
1 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry moved from Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Western Germany to France
3 carriers and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
6 bombers moved from Western Germany to FrancePlace Units - Germans
2 destroyers placed in 93 Sea Zone
3 armour placed in Volgograd
3 armour placed in Novgorod
3 infantry placed in Ukraine
1 bomber and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Vologda to Samara
2 fighters moved from Russia to SamaraCombat - Russians
Battle in Northwest Persia
Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Northwest Persia from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
2 infantry moved from Vologda to Urals
1 aaGun and 3 infantry moved from Vologda to Russia
1 aaGun and 9 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Russians
5 artilleries placed in Russia
1 infantry placed in IraqTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
that almighty russian sub ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 harbour and 9 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangtung
6 artilleries and 2 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Kwangtung
2 artilleries and 2 infantry moved from Alaska to British ColumbiaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in British Columbia
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese win, taking British Columbia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 6 artilleries and 2 infantry
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 aaGuns, 4 artilleries and 6 infantry moved from Korea to 6 Sea Zone
2 aaGuns, 6 artilleries, 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 6 infantry, 1 submarine and 9 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to 19 Sea Zone
2 aaGuns, 6 artilleries, 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 10 infantry, 1 submarine and 9 transports moved from 19 Sea Zone to 36 Sea Zone
2 aaGuns, 6 artilleries and 10 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Hainan
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Kazakhstan to Samara
3 artilleries and 2 infantry moved from Kazakhstan to Volgograd
2 bombers moved from Volgograd to Bryansk
1 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Alaska to Soviet Far EastPlace Units - Japanese
1 harbour placed in Hainan
9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
Japanese collect 32 PUs (3 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 3 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
10 infantry moved from Western United States to British Columbia
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Algeria to 93 Sea Zone
4 fighters moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in British Columbia
Americans attack with 1 armour, 11 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
Americans win, taking British Columbia from Japanese with 1 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 2 destroyers; Italians defend with 1 cruiser
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 destroyers
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 bomber and 1 destroyerNon Combat Move - Americans
1 carrier moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 88 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
4 fighters moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 9 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
3 fighters moved from Hawaiian Islands to 55 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
3 artilleries moved from Western United States to Central United States
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
3 fighters placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
3 submarines and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Shensi to Kweichow
4 artilleries and 1 infantry moved from Hunan to Anhwe
4 artilleries and 1 fighter moved from Hunan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
6 fighters moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Iraq to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea ZoneCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber, 1 destroyer and 6 fighters
Italians defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship and 1 destroyerNon Combat Move - British
1 bomber moved from 94 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
3 fighters moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Burma to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
2 submarines moved from 39 Sea Zone to 55 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 2 infantry moved from Hunan to Kweichow
3 fighters and 1 tactical_bomber moved from Iraq to Persia
2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
2 fighters and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
9 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 9 infantry -
So I take it you changed your mind on invading america, or rather, perhaps I did a good job of dissuading you? :-D
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So I take it you changed your mind on invading america, or rather, perhaps I did a good job of dissuading you? :-D
One must do as good business dictates. To quote Saemon Havarion. I never intended to follow the invasion up in case you responded the way you should respond. I expected you to build a massive amount of infantry and so you did.
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True but there was opportunity cost on both sides. I may have amassed troops due to your feign, but it also cost you some forces that got trapped there, a factory (of which I will be making great use of shortly), and some more territory concessions. As for all those troops, they don’t plan on staying idle for too long :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 bomber moved from Bryansk to Caucasus
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
2 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
3 armour placed in EgyptTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
True but there was opportunity cost on both sides. I may have amassed troops due to your feign, but it also cost you some forces that got trapped there, a factory (of which I will be making great use of shortly), and some more territory concessions. As for all those troops, they don’t plan on staying idle for too long :wink:
Controlling Alaska for several turns in a row also cost you 7 ipc’s worth of income each turn. So in the end it was well worth it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Burma to India
2 fighters moved from 55 Sea Zone to India
2 fighters moved from New South Wales to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to India
2 fighters moved from Eastern Persia to RussiaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Non Combat Move - Germans
3 armour moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
6 bombers moved from Novgorod to Southern Italy
7 bombers moved from France to Southern Italy
2 aaGuns and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Southern Italy
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 aaGun moved from 115 Sea Zone to Novgorod
3 carriers moved from 113 Sea Zone to 115 Sea Zone
3 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Germans
3 bombers placed in France
3 armour placed in Volgograd
3 armour placed in Novgorod
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
2 fighters moved from Russia to Vologda
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to CaucasusCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 fighters moved from Vologda to Russia
1 submarine moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 4 infantry moved from Buryatia to AmurPlace Units - Russians
1 infantry placed in Iraq
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 2 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to Kiangsi
1 bomber moved from Hainan to Kiangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
8 fighters and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Samara to Vologda
2 bombers moved from Bryansk to VologdaCombat - Japanese
Battle in Vologda
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 8 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 8 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kiangsi to Kwangtung
9 artilleries and 9 infantry moved from Kwangsi to 36 Sea Zone
2 aaGuns, 3 artilleries and 2 infantry moved from Kwangsi to Kwangtung
9 artilleries, 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 9 infantry, 1 submarine and 9 transports moved from 36 Sea Zone to 39 Sea Zone
8 fighters and 8 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Soviet Far East to Korea
1 aaGun moved from Manchuria to Korea
1 fighter moved from Japan to Korea
2 bombers moved from Vologda to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to CaucasusPlace Units - Japanese
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
Japanese collect 26 PUs (2 lost to blockades); end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 2 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to Kiangsi
1 bomber moved from Hainan to Kiangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
8 fighters and 8 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Samara to Vologda
2 bombers moved from Bryansk to VologdaCombat - Japanese
Battle in Vologda
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 8 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from UK_Pacific with 8 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kiangsi to Kwangtung
9 artilleries and 9 infantry moved from Kwangsi to 36 Sea Zone
2 aaGuns, 3 artilleries and 2 infantry moved from Kwangsi to Kwangtung
9 artilleries, 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 9 infantry, 1 submarine and 9 transports moved from 36 Sea Zone to 39 Sea Zone
8 fighters and 8 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Soviet Far East to Korea
1 aaGun moved from Manchuria to Korea
1 fighter moved from Japan to Korea
2 bombers moved from Vologda to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to CaucasusPlace Units - Japanese
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
Japanese collect 26 PUs (2 lost to blockades); end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Bryansk: 2 bombers
EDIT: Adding units owned by Japanese to Volgograd: 2 bombers
EDIT: Turning off Edit Mode





