15L DizzKneeLand33 (Axis) vs Whackamatt (Allies+15) Game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Western United States to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to Wake Island
                3 bombers moved from Western United States to Wake Island
                1 destroyer and 1 submarine moved from 21 Sea Zone to 18 Sea Zone

    Place Units - Americans
                1 harbour placed in Wake Island
                3 bombers placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 carriers; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 fighter moved from Malta to Egypt
                1 fighter moved from 80 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Yunnan to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 battleship and 2 destroyers moved from 123 Sea Zone to 106 Sea Zone
                1 fighter moved from Iceland to United Kingdom

    Non Combat Move - British
                3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from Iraq to Trans-Jordan
                1 armour moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Iraq
                1 transport placed in 71 Sea Zone
                1 artillery and 1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 carriers placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Some Units in 39 Sea Zone change ownership: 2 carriers

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Tunisia to 94 Sea Zone
                1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Gibraltar
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians win, taking Gibraltar from British, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Italians: 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for British: 3 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber and 1 fighter moved from Egypt to Alexandria
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 artillery and 4 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 39 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 11 infantry moved from Bulgaria to Greece
                6 armour and 4 mech_infantrys moved from Yugoslavia to Greece
                3 armour moved from Romania to Greece
                1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 9 armour, 2 artilleries, 1 bomber, 3 fighters, 11 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 9 armour, 2 artilleries, 1 bomber, 3 fighters, 10 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Greece to Western Germany
                1 fighter and 1 tactical_bomber moved from Greece to Romania
                1 bomber moved from Greece to Romania
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                1 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                2 artilleries and 4 infantry moved from Germany to Poland

    Place Units - Germans
                5 artilleries and 5 infantry placed in Romania
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Szechwan to Hopei
                1 armour and 1 mech_infantry moved from Yunnan to Anhwe
                2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
                2 fighters moved from Yunnan to Hopei
                2 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Central Mongolia to Suiyuyan
                1 fighter moved from Yunnan to Hopei
                2 infantry moved from Sikang to Shensi
                3 armour moved from Novgorod to Karelia
                3 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Anhwe
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Anhwe from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Russians attack with 1 armour, 3 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Hopei from Japanese with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters moved from Hopei to Yunnan
                2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan

    Place Units - Russians
                2 armour placed in Novgorod
                3 infantry placed in Ukraine
                1 aaGun, 1 infantry and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_major and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 artillery and 1 infantry moved from Chahar to Hopei
                2 bombers moved from Kwangsi to Hopei
                1 infantry moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Russians defend with 1 armour
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
                1 infantry moved from Korea to Manchuria
                2 bombers moved from Hopei to Kwangsi
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Korea to 6 Sea Zone
                2 aaGuns moved from Korea to Manchuria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_major placed in Korea
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 bombers moved from Western United States to Wake Island
                1 fighter moved from Guam to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to Wake Island

    Place Units - Americans
                3 bombers placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 bomber and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 fighters moved from 39 Sea Zone to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Trans-Jordan to Egypt
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from Union of South Africa to Belgian Congo
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour and 1 harbour
                    British win, taking Egypt from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Belgian Congo
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Yunnan
                1 bomber moved from Belgian Congo to Union of South Africa
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Brazil to Suriname
                1 infantry moved from Persia to Iraq

    Place Units - British
                3 infantry placed in Iraq
                1 armour, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2
                British collect 30 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 carrier

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Alexandria to 81 Sea Zone
                1 fighter moved from Alexandria to Egypt
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 artilleries and 6 infantry moved from Southern France to Spain
                1 armour moved from Normandy Bordeaux to Spain

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 artilleries, 1 fighter and 3 infantry
                    British defend with 1 artillery, 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Spain
                    Italians attack with 1 armour, 3 artilleries and 6 infantry
                    Neutral_True defend with 6 infantry
                    Italians win, taking Spain from Neutral_True with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Italians
                1 armour moved from Tunisia to Tobruk
                1 bomber moved from 81 Sea Zone to Tobruk
                1 fighter moved from Egypt to Tobruk
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to Southern France
                1 aaGun moved from Southern France to Spain

    Place Units - Italians
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                EDIT: 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                EDIT: 1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - French

    Non Combat Move - French
                1 infantry moved from Iraq to Turkey
                      French take Turkey from Neutral_True

    Turn Complete - French

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
                1 artillery and 1 infantry moved from Norway to Sweden
                1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
                9 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Greece to Turkey
                1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Turkey
                1 fighter and 1 tactical_bomber moved from Southern Italy to Turkey
                1 artillery and 9 infantry moved from Finland to Sweden

    Combat - Germans
                Battle in Sweden
                    Germans attack with 3 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Turkey
                    Germans attack with 9 armour, 2 artilleries, 1 bomber, 2 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers
                    French defend with 9 infantry
                    Germans win, taking Turkey from French with 9 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 infantry
                    Casualties for French: 9 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from Turkey to Romania
                1 fighter and 1 tactical_bomber moved from Sweden to Western Germany
                1 aaGun, 4 artilleries and 13 infantry moved from Poland to Baltic States
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns, 8 artilleries and 13 infantry moved from Romania to Bessarabia

    Place Units - Germans
                1 infantry placed in Western Germany
                2 armour and 8 mech_infantrys placed in Romania
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 armour, 2 artilleries and 13 infantry moved from Karelia to Finland
                2 armour moved from Novgorod to Finland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Finland
                    Russians attack with 5 armour, 2 artilleries and 13 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 5 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Karelia to Finland
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                1 aaGun and 1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                2 aaGuns, 2 artilleries and 15 infantry moved from Ukraine to Bryansk
                3 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Shensi to Hopei
                1 mech_infantry moved from Russia to Volgograd

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Kwangsi
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 18 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
                1 bomber, 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Buyant-Uhaa to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Buryatia to Ulaanbaatar

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                2 armour and 5 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 cruiser, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Wake Island to Caroline Islands
                6 bombers moved from Wake Island to Hawaiian Islands
                5 fighters moved from Wake Island to Hawaiian Islands
                3 bombers moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Morocco from Italians to Americans
                EDIT: Turning off Edit Mode
                1 bomber moved from Caroline Islands to New Guinea
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 cruiser, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
                      Americans take Rio de Oro from Neutral_True
                2 mech_infantrys moved from Central United States to Central America

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

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