Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 16 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Baltic States to Novgorod
2 artilleries and 2 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
2 armour moved from Bryansk to Novgorod
2 fighters moved from Russia to Novgorod
2 tactical_bombers moved from Russia to Novgorod
2 mech_infantrys moved from Vologda to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
20 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Tambov
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
Combat - Russians
Battle in Archangel
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Rostov
Russians attack with 22 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Tambov
10 infantry moved from Bryansk to Tambov
1 bomber moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Bryansk to Tambov
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Non Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Ceylon to Egypt
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to Ceylon
1 fighter moved from 39 Sea Zone to Ceylon
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Ceylon to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Ceylon to 80 Sea Zone
2 fighters moved from Ceylon to 80 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from French Indo China to Trans-Jordan
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from 80 Sea Zone to Trans-Jordan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1,6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,5,6,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,6,3
Japanese collect 9 PUs (16 lost to blockades); end with 9 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber
Siam : 1 artillery and 2 infantry
Hainan : 1 harbour
Ceylon : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
New Guinea : 1 flag
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
Trans-Jordan : 1 bomber and 2 fighters
Egypt : 2 bombers
80 Sea Zone : 1 armour, 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 4 tactical_bombers and 4 transports
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 77
Russians : 33 / 49
Japanese : 25 / 9
Americans : 56 / 86
Chinese : 23 / 29
British : 26 / 30
UK_Pacific : 18 / 14
Italians : 21 / 27
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Okinawa
Non Combat Move - Americans
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from Korea to 19 Sea Zone
1 fighter moved from Korea to Yunnan
1 battleship, 2 carriers, 2 destroyers and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
2 artilleries and 7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Scotland to Eire
British take Eire from Germans
1 armour moved from Eire to Scotland
1 bomber moved from Urals to Persia
1 bomber moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria
British take French Equatorial Africa from Italians
British take Nigeria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Italians
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Persia
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
retreated to Persia
Japanese win with 1 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 bomber and 1 infantry
Non Combat Move - British
1 bomber moved from Persia to India
1 artillery moved from India to West India
2 artilleries moved from India to Burma
3 infantry moved from India to West India
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Kenya to Belgian Congo
1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 bomber placed in United Kingdom
1 fighter and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,1,6,1,3,2,1,5,5,2,6,6,5,6,2,1,5,3,2,3,2,4
British collect 27 PUs (2 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Ignore the last post. I clicked Done after UK’s turn and couldn’t remember if I actually posted UK’s turn. They’re the same game file essentially.
No Problem legion386.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Bulgaria to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
3 infantry moved from Bulgaria to Romania
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 aaGun, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
AA fire in Iraq : 0/2 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/10 hits
British roll dice for 1 aaGun, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Iraq, round 2 : 3/9 hits
3 infantry owned by the Italians and 4 infantry owned by the British lost in Iraq
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 armour owned by the Italians and 1 infantry owned by the Italians retreated to Trans-Jordan
British win with 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for British: 4 infantry
Battle in Syria
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Syria, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Syria, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Algeria from French to Italians
EDIT: Adding units owned by Italians to Algeria: 1 infantry
EDIT: Removing units owned by Italians from Tunisia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Gold Coast : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Romania : 3 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
99 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 77
Russians : 31 / 49
Japanese : 24 / 9
Americans : 62 / 87
Chinese : 23 / 29
British : 28 / 29
UK_Pacific : 18 / 18
Italians : 22 / 27
ANZAC : 10 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,481
Median : 3,000
Variance : 0,115
Standard Deviation : 0,340
Total rolls : 27
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,818
Median : 5,000
Variance : 1,900
Standard Deviation : 1,378
Total rolls : 11
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3,357
Median : 3,500
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
I performed another strafe in Iraq and left you your AA-Gun from the start.
I took Algerie by Edit because I noticed to late that I didn`t move my unit there…
Let me know if it is not OK with you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 70 PUs;
Germans buy 6 armour, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
9 infantry moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Romania to Ukraine
1 fighter moved from Romania to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
4 armour moved from Bessarabia to Baltic States
1 armour moved from Bessarabia to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine to Eastern Poland
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun moved from Bessarabia to Romania
2 bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from Norway to Finland
Place Units - Germans
1 bomber placed in Western Germany
3 infantry placed in Southern France
3 armour and 1 mech_infantry placed in Germany
3 infantry placed in Romania
Germans undo move 4.
3 armour placed in Romania
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 aaGun, 3 armour and 1 factory_minor
Germany : 2 aaGuns, 3 armour, 1 factory_major and 1 mech_infantry
Denmark : 3 infantry
Holland Belgium : 1 artillery
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag, 5 armour, 9 infantry and 8 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 2 fighters
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 9 artilleries, 1 factory_minor and 8 infantry
Caucasus : 1 flag
106 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 49
Japanese : 24 / 9
Americans : 59 / 87
Chinese : 23 / 29
British : 28 / 29
UK_Pacific : 18 / 18
Italians : 22 / 27
ANZAC : 10 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3,882
Median : 4,000
Variance : 2,312
Standard Deviation : 1,521
Total rolls : 17
Null / Other
2 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,125
Median : 2,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8
Americans Combat
2 was rolled 1 times
6 was rolled 3 times
Average roll : 5,000
Median : 6,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4
Russians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 8 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
2 artilleries moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Vologda to Volgograd
1 bomber moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Tambov to Kazakhstan
4 artilleries and 14 infantry moved from Tambov to Volgograd
20 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Battle in Finland
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Volgograd
Russians attack with 4 artilleries, 1 bomber, 2 fighters, 34 infantry and 2 tactical_bombers
Germans defend with 9 artilleries, 1 factory_minor and 8 infantry
Russians win, taking Volgograd from Germans with 4 artilleries, 1 bomber, 2 fighters, 28 infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 9 artilleries and 8 infantry
Casualties for Russians: 6 infantry
Battle in Belarus
Russians attack with 2 artilleries
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Tambov to Russia
1 aaGun moved from Rostov to Volgograd
1 bomber, 2 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Archangel to Russia
1 infantry moved from Smolensk to Vologda
Place Units - Russians
1 armour, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Trans-Jordan to Iraq
2 bombers moved from Egypt to Iraq
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Trans-Jordan to Iraq
2 bombers moved from Egypt to Iraq
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 carriers moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Combat - Japanese
Battle in Iraq
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 6 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys
AA fire in Iraq : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Iraq, round 2 : 11/20 hits
British roll dice for 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 1/5 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 armour, 2 artilleries, 3 bombers, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Iraq to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
3 bombers and 2 fighters moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Siam to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,4,4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,6,1,4,6,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,5,6,6
Japanese collect 13 PUs (15 lost to blockades); end with 13 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber
Hainan : 1 harbour
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
39 Sea Zone : 1 flag
Trans-Jordan : 3 bombers and 2 fighters
80 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports
Iraq : 1 flag, 1 armour, 2 artilleries and 3 infantry
81 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Persia : 1 flag
Production/PUs Summary :
Germans : 46 / 72
Russians : 33 / 49
Japanese : 28 / 13
Americans : 59 / 87
Chinese : 22 / 29
British : 26 / 29
UK_Pacific : 17 / 18
Italians : 22 / 27
ANZAC : 10 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,639
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 36
Null / Other
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,667
Median : 5,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6
British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 4,000
Median : 4,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8
Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,227
Median : 3,000
Variance : 0,381
Standard Deviation : 0,617
Total rolls : 22
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Korea to French Indo China
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
Scramble orders for SZ 95 and 36?
Please scramble all three Ftrs for sz 95. Ool ,Maximum Defence.
Please do not scramble any for sz 36.
Thank you.
Good Luck.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Korea to French Indo China
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Western Germany
Americans attack with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
Germans win with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 1 bomber and 2 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
2 bombers owned by the Americans retreated
Battle in 95 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Battle in French Indo China
Americans attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 3 fighters and 2 infantry
Casualties for Japanese: 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier and 5 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 5 transports
EDIT: Removing units owned by Americans from Eastern United States: 5 artilleries and 5 infantry
EDIT: Adding units owned by Americans to Morocco: 3 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber placed in Eastern United States
1 battleship and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs