@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L DizzKneeLand33 (Axis) vs axis-dominion (Allies +14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 2 infantry moved from Kweichow to Hunan
8 artilleries and 5 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 10 artilleries and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hunan from Japanese with 10 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 6 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 fighters, 14 mech_infantrys and 2 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Greece to Albania
British take Albania from Italians
2 artilleries moved from Turkey to 99 Sea Zone
2 artilleries and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Turkey to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 armour and 3 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Tobruk
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 3 fighters, 15 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries and 7 infantry
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun, 2 armour, 6 artilleries and 7 infantry
Casualties for British: 1 artillery and 15 mech_infantrysNon Combat Move - British
1 armour and 1 mech_infantry moved from India to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Kweichow to Hunan
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
2 infantry moved from Burma to Yunnan
2 carriers moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Tobruk to Egypt
2 fighters and 2 tactical_bombers moved from Tobruk to 96 Sea Zone
1 fighter moved from Ukraine to 99 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer placed in 80 Sea Zone
3 infantry placed in Greece
3 armour placed in Egypt
2 armour placed in Iraq
1 armour placed in Union of South AfricaTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 1 transport
Italians win, taking 97 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Western Germany to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to New South Wales
2 armour and 2 mech_infantrys moved from Turkey to Volgograd
1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Argentina to Brazil
2 transports moved from 85 Sea Zone to 86 Sea Zone
2 fighters and 1 tactical_bomber moved from Ukraine to BelarusPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3,1,6,5,5,6,1,5,5,4,5,3,3,5,5,1,2,5,1,2,2,1,6,4,2,3,4,3,3,6,4,6,2
ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 infantry moved from Western Germany to Switzerland
3 fighters and 1 tactical_bomber moved from Western Germany to Switzerland
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Western Germany to Denmark
Germans take Denmark from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 1 infantry
British defend with 1 artillery
Germans win, taking Bulgaria from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Switzerland
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Germans win, taking Switzerland from Neutral_True with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Switzerland to France
2 aaGuns, 7 artilleries and 13 infantry moved from Western Germany to France
7 armour and 20 mech_infantrys moved from Germany to France
2 armour and 10 mech_infantrys moved from Romania to Germany
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to France
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 bombers moved from Bulgaria to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in France
2 artilleries placed in Germany
7 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 10 artilleries and 10 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 10 artilleries and 10 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
3 armour, 4 artilleries and 52 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 3 armour, 5 artilleries and 55 infantry
Germans defend with 1 artillery
Russians win, taking Bessarabia from Germans with 3 armour, 5 artilleries and 54 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Western Ukraine to Bessarabia
2 aaGuns moved from Ukraine to Bessarabia
1 aaGun moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 aaGun and 2 infantry moved from Yenisey to Timguska
1 armour moved from Belarus to Rostov
11 armour and 18 mech_infantrys moved from Belarus to BessarabiaPlace Units - Russians
1 bomber placed in Novgorod
3 armour placed in Ukraine
1 armour placed in NovgorodTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 17 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 6 submarines, 4 tactical_bombers and 3 transports moved from 54 Sea Zone to 62 Sea Zone
1 armour, 4 fighters, 1 infantry and 4 tactical_bombers moved from 62 Sea Zone to New South Wales
4 bombers, 6 fighters and 4 tactical_bombers moved from Western Australia to New South Wales
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Jehol to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
2 armour and 5 mech_infantrys moved from Jehol to Chahar
3 mech_infantrys moved from Korea to Ulaanbaatar
1 mech_infantry moved from Kansu to ChaharCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in New South Wales
Japanese attack with 1 armour, 4 bombers, 10 fighters, 1 infantry and 8 tactical_bombers
ANZAC defend with 2 aaGuns, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry; Americans defend with 1 artillery, 4 fighters and 2 tactical_bombers
Japanese captures 18PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 3 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 2 aaGuns, 5 artilleries, 4 fighters and 3 infantry
Casualties for Americans: 1 artillery, 4 fighters and 2 tactical_bombers
Casualties for Japanese: 1 bomber, 7 fighters, 1 infantry and 3 tactical_bombers
Battle in Ulaanbaatar
Japanese attack with 1 armour and 5 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 3 armour and 9 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yenisey
3 bombers moved from New South Wales to Western Australia
3 fighters moved from New South Wales to Western Australia
4 tactical_bombers moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to Western Australia
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
3 infantry placed in Kwangtung
10 infantry placed in Japan
4 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,5,2,4,6,6,3,3
Japanese collect 47 PUs (12 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 7 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Spain to Holland Belgium
2 infantry moved from Southern France to Northern Italy
3 bombers moved from Spain to Northern Italy
2 artilleries and 2 infantry moved from British Columbia to 1 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
10 infantry moved from British Columbia to 1 Sea Zone
10 infantry and 5 transports moved from 1 Sea Zone to 6 Sea Zone
10 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in 6 Sea Zone
Americans attack with 5 submarines and 7 transports
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Holland Belgium
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
Americans winAmericans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 5 submarines and 7 transports remaining with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Western Germany from Germans, taking Denmark from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Americans attack with 2 artilleries and 12 infantry
Japanese defend with 1 factory_major and 4 infantry
Americans converts factory_major into different units
Americans win, taking Korea from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Americans: 3 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northern Italy
Americans attack with 3 bombers and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 infantry moved from British Columbia to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery, 7 infantry and 11 transports moved from 11 Sea Zone to 1 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from 1 Sea Zone to Alaska
1 aaGun moved from British Columbia to Alaska
2 infantry moved from Western United States to British Columbia
2 bombers moved from Western United States to Midway
4 fighters moved from Yunnan to Hunan
1 bomber moved from India to Hunan
3 bombers moved from Northern Italy to Norway
2 bombers moved from Holland Belgium to United Kingdom
1 armour, 9 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
2 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
3 fighters placed in Norway
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Americans collect 78 PUs (6 lost to blockades); end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
12 artilleries and 7 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 12 artilleries and 7 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese win, taking Kwangsi from Japanese with 12 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hopei
1 infantry placed in Anhwe
1 infantry placed in Tsinghai
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Kwangtung
2 infantry moved from Greece to Bulgaria
1 fighter moved from Ukraine to Bulgaria
1 infantry moved from Albania to Yugoslavia
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Yugoslavia
1 fighter moved from 96 Sea Zone to Yugoslavia
1 tactical_bomber moved from 96 Sea Zone to Yugoslavia
1 artillery moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in Yugoslavia
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Yugoslavia from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
British win with 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Japanese: 5 infantry
Casualties for British: 1 armour, 3 fighters and 1 mech_infantry
Battle in Bulgaria
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Bulgaria from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 armour moved from Egypt to Syria
2 armour moved from Iraq to Turkey
1 fighter moved from Bulgaria to Turkey
2 fighters and 2 tactical_bombers moved from Yugoslavia to 96 Sea Zone
1 armour moved from Tobruk to Egypt
1 bomber moved from Egypt to India
1 aaGun and 5 infantry moved from Yunnan to Hunan
2 tactical_bombers moved from Kwangtung to Hunan
1 aaGun and 6 infantry moved from Burma to India
2 mech_infantrys moved from India to Yunnan
1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 81 Sea Zone to 39 Sea Zone
1 armour moved from Normandy Bordeaux to Spain
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
2 armour and 3 mech_infantrys moved from Turkey to Caucasus
3 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Trans-Jordan to Syria
1 armour moved from Union of South Africa to Belgian Congo
4 infantry moved from Norway to 112 Sea Zone
1 aaGun and 1 artillery moved from Norway to 112 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Greece to AlbaniaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Greece
British undo move 1.
1 armour and 2 mech_infantrys placed in Iraq
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
British collect 40 PUs (3 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery and 3 infantry moved from France to Southern FranceCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - ANZAC
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern FranceCombat - ANZAC
Battle in Southern France
ANZAC attack with 1 artillery and 5 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
ANZAC win, taking Southern France from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - ANZAC
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Belarus to Greece
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 26 Sea Zone to 6 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from Ukraine to 96 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Romania to Poland
1 mech_infantry moved from France to Yugoslavia
1 artillery moved from Slovakia Hungary to Yugoslavia
1 fighter and 1 tactical_bomber moved from France to Yugoslavia
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 artillery and 4 infantry moved from France to Southern France
2 bombers moved from France to Southern France
1 artillery moved from France to Southern France
7 armour and 20 mech_infantrys moved from France to DenmarkCombat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Yugoslavia from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Poland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 7 armour and 20 mech_infantrys
British defend with 2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry; Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 7 armour and 17 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 2 artilleries, 2 bombers and 4 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Southern France from ANZAC with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for ANZAC: 1 artillery and 5 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
8 artilleries and 8 infantry moved from Slovakia Hungary to Romania
1 armour and 10 mech_infantrys moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from Poland to Romania
1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
1 fighter moved from Normandy Bordeaux to Romania
1 fighter moved from Holland Belgium to Romania
2 bombers moved from Southern France to Romania
2 infantry moved from Switzerland to Northern Italy
5 artilleries and 8 infantry moved from France to Northern Italy
2 aaGuns moved from France to Northern Italy
1 artillery and 4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 9 infantry placed in Romania
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
14 armour, 5 artilleries, 53 infantry and 18 mech_infantrys moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 19 armour, 5 artilleries, 55 infantry and 20 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 19 armour, 5 artilleries, 54 infantry and 20 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Novgorod
2 infantry moved from Novgorod to Baltic States
3 aaGuns moved from Bessarabia to Eastern Poland
1 armour moved from Rostov to Northwest Persia
1 infantry moved from Timguska to Novosibirsk
1 bomber moved from Novgorod to RussiaPlace Units - Russians
3 armour placed in Novgorod
2 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
4 tactical_bombers moved from 62 Sea Zone to Queensland
1 submarine moved from 42 Sea Zone to 39 Sea Zone
3 bombers moved from Western Australia to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
3 armour and 8 mech_infantrys moved from Chahar to Kansu
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to TimguskaCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 11 transports
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 77
Casualties for Americans: 11 transports
Battle in Timguska
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 aaGun
Japanese win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Kansu
Japanese attack with 3 armour and 8 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Queensland
Japanese attack with 1 armour, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 1 armour, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 3 bombers and 1 submarine
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the British
Japanese win with 3 bombers remaining. Battle score for attacker is 35
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 bombers moved from 39 Sea Zone to Sumatra
2 fighters moved from Western Australia to Sumatra
2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 6 submarines and 3 transports moved from 62 Sea Zone to 54 Sea Zone
4 tactical_bombers moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 54 Sea Zone
1 mech_infantry moved from Yenisey to Timguska
1 armour and 4 mech_infantrys moved from Ulaanbaatar to YeniseyPlace Units - Japanese
1 armour and 2 infantry placed in New South Wales
3 fighters and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,1,1,1,1,6,4,5,4,4,2,3,6,3,2,6,4,4,1,4,1,3,1,1
Japanese collect 44 PUs (11 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 harbour, 5 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
7 armour, 8 artilleries and 3 mech_infantrys moved from Spain to Southern France
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
3 bombers moved from Norway to Germany
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
4 fighters moved from 112 Sea Zone to Holland Belgium
3 fighters moved from Norway to Holland BelgiumCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Holland Belgium
Americans attack with 7 fighters
Germans defend with 1 artillery
Americans win with 7 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iwo Jima
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Formosa
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Formosa from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Okinawa
Battle in Southern France
Americans attack with 7 armour, 8 artilleries and 3 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Okinawa from Japanese, taking Southern France from Germans with 7 armour, 8 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Marianas
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
1 infantry moved from Sweden to Norway
2 artilleries and 1 infantry moved from Finland to Norway
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 carriers moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 cruiser, 3 destroyers, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to Venezuela
2 aaGuns, 1 artillery and 7 infantry moved from Alaska to British Columbia
2 infantry moved from British Columbia to Western United States
4 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Hunan to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Hunan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 cruisers moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from Midway to Hawaiian Islands
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Hunan to India
1 submarine moved from 17 Sea Zone to 6 Sea ZonePlace Units - Americans
1 harbour placed in Korea
1 battleship and 2 destroyers placed in 6 Sea Zone
4 submarines placed in 10 Sea Zone
3 infantry placed in Spain
Americans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 6 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 6 submarines
EDIT: Turning off Edit Mode
1 transport placed in 91 Sea Zone
2 infantry placed in Spain
3 infantry placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
Americans collect 74 PUs (2 lost to blockades); end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 artilleries moved from Kwangsi to Kwangtung
4 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
3 artilleries moved from Kwangsi to Kwangtung
5 artilleries moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Shensi
2 artilleries and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 5 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Volgograd to Russia
2 armour moved from Caucasus to Volgograd
3 armour moved from Syria to Caucasus
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Spain to Southern France
1 fighter moved from Turkey to Southern France
1 aaGun, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 4 transports moved from 96 Sea Zone to 81 Sea Zone
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Greece to Turkey
1 infantry moved from Bulgaria to Greece
1 aaGun moved from 81 Sea Zone to Trans-Jordan
2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Hunan to India
3 aaGuns and 5 infantry moved from Hunan to Yunnan
7 infantry moved from India to Burma
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea ZonePlace Units - British
2 destroyers placed in 81 Sea Zone
5 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
British collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 1 artillery and 1 infantry
Some Units in 20 Sea Zone change ownership: 1 transport





